Blips are the little icons on your game map that look like a red box with a push-pin in it. They
can be used by players to mark their own points-of-interest on the map, so they can be easily found
later. The nice part about these blips is that they are stored in a file on the player's computer. This
file is located at:

c:\Program Files\Monolith Productions\The Matrix Online\Profiles\<your login>\<your character>_<some code>\pblip.cfg.

By replacing this file with any of the ones listed below, you'll get the blips on your map the next
time you log in. The file MUST be named "pblip.cfg", and you can only use one file at a time per character.

You can mix and match these files using a utility I wrote called Blipper.


hardlines.cfg  (updated 5/10/2005)
      This one has a blip for every hardline I've located in the game so far. It covers
      all three districts, including the hardlines that you start out with. This file
      is based on the one AetherFlux made, but I added 5-10 that were missing.

access_nodes.cfg  (updated 4/14/2005)
      This file has a blip for every access node in the game. It is based on the one Mek
      made at Matrix Dojo, but include a couple he missed in his first version.

satellite_dishes.cfg  (updated 9/5/2005)
      This one has every satellite dish I've found in the game so far. The devs have finally
      "activated" these dishes, so they actually appear to be boosting your coding/decompiling.
      They also allow you to upload code and look at the ability tree.

storyline_collectors.cfg  (updated 4/23/2005)
      This one has a blip for every organization's specialty collector in every district.
      These are the collectors that pop up during storyline events to collect PDAs, RSI
      Frags, etc.

famous_locations.cfg  (updated 4/14/2005)
      This file is a fun one. It has blips for all the "famous" (or infamous) locations
      that I've found in the Megacity so far. It includes: Hel Club, Metacortex, the
      Government Building, Heart O' the City Hotel, Debir Court (remember the Burly Brawl?),
      and the House of Blue Leaves from Kill Bill.

mob_bosses.cfg  (updated 10/29/2005)
      This file has a blip for every mob boss in every neighborhood (regardless of whether
      or not they drop an access node key). Still looking for bosses in the following
      neighborhoods:
            Mara
            Moriah Projects
            Achan
            Zia
            Camon Heights
            Midian Park
            Lemone
            Apollyon
            Eshean Projects
            Baldwin Heights

mission_contacts.cfg  (updated 4/21/2005)
      This one has a blip for every mission contact in the game. It covers all three
      districts, including the contacts you start out with.

pandoras_box.cfg  (updated 10/29/2005)
      This file marks all the notable people you'll need to interact with in order to
      complete the Pandora's Box Arcs.

all_in_one.cfg (updated 10/29/2005)
      This file is the combination of every blip file posted on this site. Be warned; having
      this many blips causes your map to get very congested. I suggest that after you tag
      all the hardlines and mission contacts, you remove their blips (since they will have
      their own icons on the map after you tag them).


Send an email to mxo@classless.net if you come across any errors or additions.