Topic |
Answers |
Author |
Last message |
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I can't play this way. (Stasis Exile issue)
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14 |
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01/25/2006 19:08:03
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A tester's dilema: Intended functionality vs Bug
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7 |
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01/25/2006 18:24:28
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Faction Ranking
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0 |
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01/25/2006 16:23:33
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Suggestions: New & Old
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3 |
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01/25/2006 16:18:12
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a few ideas, just tossing them round, see what you think.
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0 |
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01/25/2006 12:28:55
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a few ideas, just tossing them round, see what you think.
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0 |
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01/25/2006 11:33:57
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Stat output of items
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6 |
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01/25/2006 09:47:00
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Collector items (story-line)
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0 |
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01/24/2006 19:39:01
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Repost?: New /Emotes (please add on)
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7 |
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01/24/2006 14:08:20
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Place 'Decoy' under the awakened tree
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5 |
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01/24/2006 09:38:44
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More Chat Values
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6 |
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01/23/2006 17:10:55
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Make Recall Team Member and Recall Team Work Across Districts
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5 |
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01/23/2006 15:57:05
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how bout an official irc chat channel?
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4 |
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01/23/2006 15:47:49
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Tracking skill
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4 |
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01/23/2006 15:39:29
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Data Miner - The Solution To The Exploit (repost from GD)
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3 |
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01/23/2006 15:35:50
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How to implement swords
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18 |
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01/23/2006 14:12:15
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Real Time Servers!!!!
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7 |
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01/23/2006 13:12:56
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A couple of new percent commands
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6 |
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01/23/2006 07:32:18
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In game clock
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5 |
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01/23/2006 04:20:13
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e-mail from server to server
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3 |
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01/23/2006 00:11:53
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Roca Wear Outfites for female RSI's?
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10 |
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01/22/2006 13:55:54
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Mission quest 1-50 grinding missions
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3 |
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01/22/2006 11:19:47
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Now that Black slacks are actually black now :P
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6 |
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01/22/2006 08:15:22
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I think the ballance between guns and MA isn't good in CR2.0
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9 |
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01/22/2006 07:38:02
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Ability Ideas
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1 |
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01/22/2006 05:14:51
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CR2.0 "Sims"-like idea
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16 |
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01/21/2006 14:22:04
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New areas
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6 |
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01/21/2006 12:23:37
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Seeing opponents IS (CR.2)
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0 |
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01/21/2006 08:53:03
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Mission contacts
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18 |
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01/21/2006 06:03:55
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CR2 Tactic in screen
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2 |
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01/20/2006 15:11:26
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Player orgs
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1 |
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01/20/2006 08:46:40
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THe lv cap - a few ideas
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7 |
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01/19/2006 17:08:00
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Buddy List
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3 |
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01/19/2006 12:50:22
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Mission Ideas...
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0 |
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01/19/2006 06:33:39
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Transition Glasses/Jackets
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2 |
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01/18/2006 14:31:40
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Pushing this issue again...
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11 |
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01/18/2006 12:34:42
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Making the Constructs Have a Purpose
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8 |
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01/18/2006 12:26:53
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Print Functionality
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2 |
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01/18/2006 06:42:00
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More Interactive Missions (Critical and Random Standards)
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9 |
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01/18/2006 06:40:41
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Signal Booster Glitch
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4 |
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01/17/2006 21:08:45
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