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 09/10/2007 19:58:07
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Jacked Out
Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
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I would like to know what the maximum is (I assume all have the same cap, just like accuracy and resistance)?
I tried with balistic damage, I got it really high, but didn't hit the ceiling.
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 09/10/2007 20:53:27
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Mainframe Invader
Joined: Aug 16, 2005
Messages: 355
Location: Recursion
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Don't know what it might be now, but I'm quite sure pre-CR2.0 I was able to hit for upwards of like 1800 points + of damage in one single hit with various buff/debuff combinations and Master Assassin spy abilities.
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 09/10/2007 20:57:04
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Systemic Anomaly
Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
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I think he means the +XX bonus when you open up the bonuses menu. Like Defense caps at +191 and Acc caps at +240 or so, he wants to know what damage caps at.
You're better off going for thrown damage to try for the cap, seeming it stacks with UM and all...
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 09/10/2007 23:40:57
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Vindicator
Joined: Sep 1, 2005
Messages: 2466
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Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
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 09/11/2007 06:43:47
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Joined: Dec 25, 2005
Messages: 143
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I don't think it's possible to cap damage bonuses. I've gotten Spy up to 104%. Guns have more dmg bonuses availabe in its' ability trees.


One Shot, One Kill.
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 09/11/2007 07:50:16
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Jacked Out
Joined: Aug 21, 2005
Messages: 789
Location: The Indutiae Faction: Fallen Horizon
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Zomg Zac! Now our enemies know how you sploitz!!!!!
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 09/11/2007 09:42:25
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Ascendent Logic
Joined: Mar 1, 2006
Messages: 3312
Location: Los Angeles, CA
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Arcanoloth wrote:
I think he means the +XX bonus when you open up the bonuses menu. Like Defense caps at +191 and Acc caps at +240 or so, he wants to know what damage caps at.
You're better off going for thrown damage to try for the cap, seeming it stacks with UM and all...
The damage cap for Ballistic Damage is WAY higher than the cap for Thrown Damage. I've hit up to 6-7k with a Sniper Shot while no matter how high I get my thrown damage and whatever level the person I punt is, it caps at 3,459 Thrown Damage I believe. I'll double check when I respec back to spy later today.
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 09/11/2007 11:43:03
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Ascendent Logic
Joined: Dec 30, 2005
Messages: 1922
Location: United Kingdom Server: Syntax Faction: The Glitch Society
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Mave wrote:
Arcanoloth wrote:
I think he means the +XX bonus when you open up the bonuses menu. Like Defense caps at +191 and Acc caps at +240 or so, he wants to know what damage caps at.
You're better off going for thrown damage to try for the cap, seeming it stacks with UM and all...
The damage cap for Ballistic Damage is WAY higher than the cap for Thrown Damage. I've hit up to 6-7k with a Sniper Shot while no matter how high I get my thrown damage and whatever level the person I punt is, it caps at 3,459 Thrown Damage I believe. I'll double check when I respec back to spy later today.
He's not talking about Damage-Damage, Like The Ballistic Damage pnts stat, in the buff tab.
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 09/11/2007 11:46:40
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Systemic Anomaly
Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
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Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
+ UM buff! that stacks with find weakness too
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 09/11/2007 12:34:58
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Ascendent Logic
Joined: Mar 16, 2006
Messages: 4811
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Sphairo87 wrote:
Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
+ UM buff! that stacks with find weakness too
Indeed, nothing can top UM + Find Weakness.
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 09/11/2007 12:46:58
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Jacked Out
Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
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Arcanoloth wrote:
I think he means the +XX bonus when you open up the bonuses menu. Like Defense caps at +191 and Acc caps at +240 or so, he wants to know what damage caps at.
This is what I am looking for.
GoDGiVeR wrote:
Sphairo87 wrote:
Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
+ UM buff! that stacks with find weakness too
Indeed, nothing can top UM + Find Weakness. Line up the shot stacks with firearms expert by the way. I was able to get ballistic damage up to 197pts, let me know if anyone can get higher (I am not going to switch my attributes to test with knives)
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 09/11/2007 13:34:06
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Vindicator
Joined: Sep 1, 2005
Messages: 2466
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Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
Already mentioned.
Message edited by Marias on 09/11/2007 13:35:01.
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 09/11/2007 15:42:24
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Jacked Out
Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
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Trayen1 wrote:
Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
Already mentioned.
Go do it and report back, let me know if you can get more than 197.
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 09/14/2007 08:15:21
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Jacked Out
Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
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The highest I have gotten so far is 206, with a ballistic damage bonus of 110%


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 09/14/2007 09:14:47
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Jacked Out
Joined: Apr 27, 2007
Messages: 304
Location: Syntax Organisation: Merv Reputation: Grinding
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Did you use intensify damage for a whole 1 extra point?
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