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Cryptography Tool Revamp
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Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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With the Luggables off the drawing board and onto the playing field I felt that it's high time one of my favourite sounding abilities was redeveloped into something useful, instead of one of those poor 2 memory points you sacrifice to load up Ability Coder.

Encrypt and Decrypt Luggables

The Crypography tool is meant to decrypt and encrypt objects in your inventory, at the moment it doesn't have any use, there are no objects that it is used on to my knowledge (either that or I've spent a year and 8 months ingame not knowing what it does) but with luggables we now have objects that can be picked up and dropped at will or alternatively dropped forcibly.

I propose that the encrypt and decrypt function gives us a chance to protect our luggables from other organisations stealing it. Obviously when they come up with new luggables, they may spawn $i or give us major accuracy and defense bonus's we don't know, but I doubt that the bonus's will be anything that nobody will want so if somebody spots you using the Luggable (if they give the carrier good buffs) then the opposing org will want it and be on the lookout for you, when you die the luggable leaves your inventory but you've encrypted it, the opposing org can pickup the luggable but they are seriously downgraded when carrying it, their resistances are down by 100pts, movement speed reduced, HP and IS regen reduced, the only way the new carrier can get rid of the debuffs are twofold, they can either drop the luggable, or they can use the cryptography tool.

The Cryptography tool will decrypt the luggable and will set it so it gives all orgs the use of it with no debuffs, if he then encrypts it, only his organisation will be able to pick it up and not be downgraded.




Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
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Search the threads and you will know what it was ment to do. I posted it. Good idea still so.
/sign


Transcendent

Joined: Oct 5, 2005
Messages: 1342
Location: Anywhere... Faction: ------------------ Operative Level: 48 Operative Rank: Captain Vector/Ballista
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wasnt it meant to turn green frags into bits?


Perceptive Mind

Joined: Aug 19, 2006
Messages: 1103
Location: The Code Server: Recursion Operative Level: 50 Organisation: Zion Faction: The Dragoon Brotherhood
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Ah i see. I've always wondered what cryptography did.

As for the idea i'm not sure about this one.



Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
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Ooohhh
It was supposed to decrypt clothes (even non deompileable) so you can make em for yourself (but no1 else for non tardeble of course). It would also put a encryption an things you make so no1 else can decompile what you have sold and you can keep the market in a kind of monopoly.


Transcendent

Joined: Oct 5, 2005
Messages: 1342
Location: Anywhere... Faction: ------------------ Operative Level: 48 Operative Rank: Captain Vector/Ballista
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Cause, i have the strat guide, there were recipe using bits and frags, to make bits/frags and clothes and stuff
 
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