Jacked Out
Joined: Aug 17, 2005
Messages: 720 Offline
Rarebit wrote:
WGAnubis wrote:
This may have been answered but, is what what Walrus posted taken correctly that CU 2.0 will be released feb 14th?
He said that was the "target" date; ie, that was the date set in our development schedule months ago, because schedules always demand that you have some kind of deadline to shoot for. These dates have a way of changing based on testing results and feedback. But you'll definitely want to give us your feedback on whether it's a "go" or "no-go" by that date.
So this means you guys are actually thinking about releasing it on the 14th?
Don't take this personally... but that is crazy.
Wait until you guys start balancing abilities on the test server, only then should you be thinking about releasing it live. Right now concentration is nerfed, hence hackers can do nothing, the interface lacks a way to display our rolls in a visual sense, and damage values are loco en la cabeza...
One developer from another... I give that launch date a massive two thumbs down.
On a more positive note:
The EP and CR is heading in the right direction Revising the Kalt lobby was needed (I always stopped and said "lol, Neo is a noob... he could of just walked in with the side entrances" And the small LET stuff you are doing now is nice, and is at least starting to make it feel like we are not being 100% neglected with content (It's a nice start for a come back like the older players remember it)