Message Edited by Attis on 05-05-2006 10:11 PM
Efficiency
Time is money
"Outside of the debate of whether Smedly is some Monty Burns or what-not, I think its indicative of a company such as SOE to have more failures than successes, and that the successes are more easily forgotten than than the failures. And since SOE is playing in a field that is yet to set up any concrete standards, it's bound to make more failures and mistakes along the way before it becomes a mature company within a field of defined goals, customer expectations, and what not. So, really, despite the weaknesses SOE is not the bad guy every one seems to make it out to be..."
The thing is tho, SoE does have a lot of online games and essentialy, they will be known as the building blocks for future games.
With online games its very much like Sci Fi movies. Take the best sci fi (special effects) movie of each year and you will notice the difference each time around. General issues amongst all games come fixed (even non soe games continue to move this way)
But with seeing SoE again and again, I myself can see through to the bones of each game and i see a dull framework.
The question you have to ask yourself is: "What is the difference between Dungeons & Dragons" than the Matrix Trilogy?"
Yes, i know SoE didnt make D&D, the point is that beyond the themes of the games, SoE hasnt grown out of their box. Theyve continued to market the same style of playing.
With MxO, i believe there was a good chance they could make use of the memory system, but instead they resorted to slowly ween players back to their settings.
Advisary wrote:Notice that while there is much criticism twoards SOE, very little attention is actually paid twoards listening to member's commentary on MxO anymore. Your criticism, commentary or wit fall on deaf ears. SOE simply gives you this place to discuss things among other people. If they actually wanted advice on what to do with their game they would consult their board of advisors, the people they pay a lot of money.
Whether you love it or hate it, the majority of what you see in CR2.0 came from comments and suggestions made by players in the forums. The MxO team knows that this game exists because of the community, not for it.
That SOE "board of advisors" you talk about sounds like a pretty backward bunch. They pay game developers to come to them for advice? I don't think so. Nobody that rich is that stupid.
manicvelocity wrote: Advisary wrote:Notice that while there is much criticism twoards SOE, very little attention is actually paid twoards listening to member's commentary on MxO anymore. Your criticism, commentary or wit fall on deaf ears. SOE simply gives you this place to discuss things among other people. If they actually wanted advice on what to do with their game they would consult their board of advisors, the people they pay a lot of money. Whether you love it or hate it, the majority of what you see in CR2.0 came from comments and suggestions made by players in the forums. The MxO team knows that this game exists because of the community, not for it. That SOE "board of advisors" you talk about sounds like a pretty backward bunch. They pay game developers to come to them for advice? I don't think so. Nobody that rich is that stupid.
dev/null
Message Edited by manicvelocity on 05-12-2006 10:17 AM
Advisary wrote:manicvelocity wrote:Advisary wrote:Notice that while there is much criticism twoards SOE, very little attention is actually paid twoards listening to member's commentary on MxO anymore. Your criticism, commentary or wit fall on deaf ears. SOE simply gives you this place to discuss things among other people. If they actually wanted advice on what to do with their game they would consult their board of advisors, the people they pay a lot of money.Whether you love it or hate it, the majority of what you see in CR2.0 came from comments and suggestions made by players in the forums. The MxO team knows that this game exists because of the community, not for it.That SOE "board of advisors" you talk about sounds like a pretty backward bunch. They pay game developers to come to them for advice? I don't think so. Nobody that rich is that stupid. Well every company has a board of sorts which gives them advice. The size of the board depends on the interest the company has in the product or service. For MxO if SOE doesn't care about it then it could just be one person but they are responsible for giving the ones in charge of decision making the information they need to make changes with the game. These changes dont come from dev team suggestions. The devs do what they are told because if they dont they will just get replaced.If you look into management and corporate structure you'll understand.Look how many people want swords in the matrix and we still dont have any. Look how many people wanted vehicles and still no. People wanted many different options for styles of martial arts but we have kung-fu, karate and aikido.The only thing the forums are used for is to find a general idea of the mood of the players. The blue sky event sucked and everyone was upset. People left because of it. SOE responded by releasing trial memberships and trying to recruit a new fresh crowd of people who had not been a part of any of the live events. Who would witness the videos as part of their first experience. It was a good call and now there are about 3 times as many people on the servers as there were in the past 5 months.Corporations make money, it's what they are good at. Sony happens to be very good at it.
manicvelocity wrote:Advisary wrote:Notice that while there is much criticism twoards SOE, very little attention is actually paid twoards listening to member's commentary on MxO anymore. Your criticism, commentary or wit fall on deaf ears. SOE simply gives you this place to discuss things among other people. If they actually wanted advice on what to do with their game they would consult their board of advisors, the people they pay a lot of money.Whether you love it or hate it, the majority of what you see in CR2.0 came from comments and suggestions made by players in the forums. The MxO team knows that this game exists because of the community, not for it.That SOE "board of advisors" you talk about sounds like a pretty backward bunch. They pay game developers to come to them for advice? I don't think so. Nobody that rich is that stupid.
Right on QforQ.
1 - I honestly don't believe that any player here thinks the trial is a bad idea!!!!
more players - more revenue - more SOE investment - more content - better game! i think this make sense!
2 - SOE didn't get MxO to make a bad product and lose money. They got it, because they saw a business oportunity, and I'm sure they want to increase the community.
I'm their client since august 2005 and I can't complain. Flaws? of course they are humans.
I do have a feeling that in a mid-long term this game will be a AAA MMO.
Message Edited by noVus on 05-15-2006 06:44 AM