It's in other boards but as far as I know it's not been brought up recently and I wanna see this one changed a little.
We all know that Data Miner is being split into extracting $i from the matrix and into searching for luggables, in response to the christmas event luggable as a trialI've decided to level it. I was messing around with the Data Tap and I think that it's a really great idea and it's sad that nobody seems to use it.
Reasons nobody uses it
those are the main points why Data Miner isn't used, mainly because it's much quicker to join a team of noobs and do a few missions. now obviously we can't get Rare Items, but I think we can maybe either increase the amount you get, or decrease the time it takes to extract information, or a combination of both. In higher level area's you get about 10k max. If we increased it to say 25k then that would certainly make it much more worth doing, and some of the larger nodes maybe contained one big 200-400k drop then that would encourage more people to use it.
When this idea was originally thought up it was a great idea, and I know that we've had problems with afk mining in the past but it's a shame to let certain abilities remain covered with dust.
Another way i thought of to get around afk mining, would be like for some sort of code entry to come up each time you tap a node. For example, you are under a node. Then you click to tap the data node. A message will come up telling you to type in a random 4 digit number that it gives you or something like that. If you enter in that number correctly, you get the info, if it is incorrect, you will fail the attempt. This way it would not be possible to afk mine.
Yeh, its prolly more work than the devs would want to do for data mining, even though it would just have to be a keypad of sorts with the numbers 0-9 on it and nothing really fancy. But yeh it prolly aint gonna happen. Hopefully something will be done in a measure to prevent afk mining though. Because i believe if they were confident there was no afk mining going on, they would greatly increase the benefits of data mining.
(not the in-game macros)
Spartan18 wrote:(not the in-game macros) anybody who does that according to the EULA should be banned anyway.
pack-hunter wrote:Spartan18 wrote:(not the in-game macros) anybody who does that according to the EULA should be banned anyway.Yes, that is the whole point. To afk mine, you would have to be breaking the EULA. And the whole problem here is it wouldnt be that hard at all to do. Since afk gameplay cant easily be monitored, preventative measures should be taken to prevent it. Instead we got hundreds of small data mines that are really, really close together almost as if they are encouraging it.
Yeh hopefully the devs will realize this and change it up some. i definitely like your idea of more rare, but bigger data mines that give much more info, instead of about 100 small, one-tap ones that are really close together.
Hmm, seems people have short memories these days
The devs did change the nodes up, they increased the info rate fourfold (go mining around Creston Heights). When 'luggables' are released, data miner will be even more valuable.
Hmm, seems people have short memories these daysThe devs did change the nodes up, they increased the info rate fourfold (go mining around Creston Heights). When 'luggables' are released, data miner will be even more valuable.