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Update 45 Discussion Thread
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Jacked Out

Joined: Aug 18, 2005
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The Matrix Online. Tightening up the graphics like never before.



Awesome work, guys. Though I'm a little confused; what happened to
NoRepro's fix for the PvP bug with the extra round of combat and all of
that? That's not going in? Bummer.



Jacked Out

Joined: Aug 16, 2005
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Walrus, you are our savior. There's finally going to be some more life in this game, if all goes according to plan.


Jacked Out

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Sykin wrote:
The Matrix Online. Tightening up the graphics like never before.





I hear they use a controller for that.


Awesome patch.




Joined: Aug 15, 2005
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Finally....I can email all those **bleep** collector items!


Development

Joined: Aug 15, 2005
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No. We do not increase decay rates any more for "obsolete" items.

 

That is all. SMILEY



Jacked Out

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Fly Virus Immunity  FTW!!!!!


Ascendent Logic

Joined: Mar 1, 2006
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YES!!!! LONG LIVE TEH SPY TREE!!!!!

Sorry...Walrus...you are so getting a Mave Lapdance at ComicCon...Don't try to run either.


All in all...great patch... I'm drooling just thinking about it.





Joined: Jul 5, 2006
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Now if I can just get unbanned to get my agent sunglasses SMILEY




Joined: Jun 18, 2006
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  • "The advanced graphic parameter "WR_PrefabLODEnable" can be disabled by setting it to zero in useropts.cfg. This will cause the game to render buildings at full model detail, regardless of distance. Setting this parameter to zero may degrade game performance, and is not supported by Technical Support.(In other words: You break it, you bought it.) "

  •  


    THANK YOU THANK YOU THANK YOU mr engineer who said yes to rarebit



    Systemic Anomaly

    Joined: Aug 16, 2005
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    *Claps*



    Bravo dev team. Bravo




    Veteran Hacker

    Joined: Aug 21, 2005
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    Awesome patch, good work guys :robotvery-happy:




    Joined: Aug 17, 2005
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    DaRK%2BoMeN%2BXIII wrote:
    Awesome patch, good work guys :robotvery-happy:





    I think awesome is just an understatement to how good this patch is :smileyhappy:


    Systemic Anomaly

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    Awesome patch Walrus, great work from the team, lots of fixes and some great things from the email copy/paste to the Evade, emailing non-tradable to yourself and mission archives!


    /twothumbsup




    Systemic Anomaly

    Joined: Oct 10, 2005
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    Walrus wrote:


    Actually, we investigated the problem for a long time and all we could find were single fixes for single situations--not a fix for the entire problem. After reviewing things, we came to the conclusion that Evade caused more problems than it solved. So, we pulled it off all gang NPCs, period.


    ---------------------------------------------------------------------------------------------------------------------------------


    Nice!!! And yes, very good work :smileywink:

    Message Edited by Mindsweep on 07.13.2006 08:51 AM
    Message edited by Mindsweep on 07/12/2006 23:51:06.




    Jacked Out

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    Ooooh, exciting stuff! SMILEY
    Especially the mission archive, I forsee much levelling enjoyment in my future SMILEY
     
    The Matrix Online » Top » Development Discussion » Update Discussion Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  8  Next
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    Version 2.2.7.43