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 09/05/2007 15:07:13
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Havocide wrote:
Croesus wrote:
If this is an ability pill, would it not work regardless of what loadout you are using? Also, what happens if you are outside and are nowhere near a wall?
/mimewall
Imagine theres one there.
=P
Heh, I would rather not. That's why everytime I /leanwallloop I make sure I'm near a wall.... for believability sake! =P
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 09/05/2007 15:09:29
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Jacked Out
Joined: May 20, 2006
Messages: 7507
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Croesus wrote:
Havocide wrote:
Croesus wrote:
If this is an ability pill, would it not work regardless of what loadout you are using? Also, what happens if you are outside and are nowhere near a wall?
/mimewall
Imagine theres one there.
=P
Heh, I would rather not. That's why everytime I /leanwallloop I make sure I'm near a wall.... for believability sake! =P
It isn't real anyway what's a wall?
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 09/05/2007 15:09:30
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Transcendent
Joined: Aug 21, 2005
Messages: 224
Location: Just out of sight
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odj wrote:
Animated .gif plzkthnx.
Edit: Oh I get it now... you run up wall> jump over person> person turns around> you kick them.
Awesome. " width="15" height="15" />
I think that's close, I don't think jumping over is involved. It appears to go you turn around, run up wall (or air maybe?), launch off wall for jump kick straight into opponents chest. Either way, close enough, agreed looks awesome.
I have to go with the consumable pill\weapon item like a silver bullet\stake\holy water with the animation attached guess. and.. OMG the Assassin lives! The EPN looking guy needs to bust out his flit gun, not do wall kicks!
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 09/05/2007 15:11:04
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Nah, the third pair image is taken from beneath the assassin character, the neo type dude is clearly overhead. It looks exactly like the Neo/Morpheus training Dojo, flippy move...
Message edited by Croesis on 09/05/2007 15:12:09.
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 09/05/2007 15:16:08
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Transcendent
Joined: Aug 21, 2005
Messages: 224
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Actually spent more time looking at it closer, I can see the jump over thing. It's tough with the blank background for me to orient them. I can't tell if the last frame the guy is standing or in the air. Originally I thought in the air, now I'm leaning more toward standing.
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 09/05/2007 15:17:06
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 2632
Location: The Matrix
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oohh good idea.. make a pill so anyone can create a sim that will run into crowd and explode!! i guess it would be more like a device or tool.... ^_^
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 09/05/2007 15:23:41
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Jacked Out
Joined: Dec 27, 2006
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Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Huslah wrote:
Actually spent more time looking at it closer, I can see the jump over thing. It's tough with the blank background for me to orient them. I can't tell if the last frame the guy is standing or in the air. Originally I thought in the air, now I'm leaning more toward standing.
I would assume its a fluid movement and as soon as you land, you place a well positioned kick. What I would like to know is how powerful the kick? Not DPS wise but if it's hard then wouldn't the opponent hit the wall behind them?
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 09/05/2007 15:23:51
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Jacked Out
Joined: Sep 1, 2005
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Decent. Not what I was expecting, but decent
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 09/05/2007 16:00:40
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Transcendent
Joined: Aug 20, 2006
Messages: 275
Location: Vector
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The "gif" image of this move is shown here
http://www.youtube.com/watch?v=LKf693qz_sY
at apr. 3:35 min.
Message edited by KevinX on 09/05/2007 16:01:27.
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 09/05/2007 16:06:54
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Jacked Out
Joined: May 20, 2006
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KevinX wrote:
The "gif" image of this move is shown here
http://www.youtube.com/watch?v=LKf693qz_sY
at apr. 3:35 min.
HOLY WOW THAT WAS SWEET!
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 09/05/2007 16:07:47
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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No, that's not it that's a diving hurricanrana or whatever its called, this move seems to utilise a wall
Ah I was looking at the wrong time its approx 3:40 min, it does look sweet!
Message edited by Croesis on 09/05/2007 16:10:07.
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 09/05/2007 16:22:48
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Transcendent
Joined: Mar 9, 2007
Messages: 1824
Location: Eshean West
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Oh hell yes man. Try as hard as you can to get this in. Great to see a development tidbit.
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 09/05/2007 16:28:07
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Jacked Out
Joined: Aug 21, 2006
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I guess the wall discovery has brought this back. Seems alot of things are being re-used, such as quicksilvers (the effect) and so forth.
TH
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 09/05/2007 16:36:16
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Transcendent
Joined: Aug 20, 2006
Messages: 275
Location: Vector
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Croesus wrote:
No, that's not it that's a diving hurricanrana or whatever its called, this move seems to utilise a wall
Ah I was looking at the wrong time its approx 3:40 min, it does look sweet!
Oh sorry for that. I based the time looking from the begining using another video source. (( The Battle of the bands one that has all of them ))
So I took out 5 seconds. >>
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 09/05/2007 17:50:02
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Femme Fatale
Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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The original animation only worked near a wall, I don't see why this can't. A pill that grants the ability until log out would most likely be the best case scenario, since a pill that made the ability go can easily be exploited, though a permanant grant would also be nice, or it could just be a vet reward.
The last one sounds most appealing.
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