Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
NPC specific animations for players
Search inside this topic:
The Matrix Online » Top » Development Discussion » Development Roundtable Previous Topic  |  Next Topic
Author Message


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3113
Offline

Drawing on the moods and animations used by NPC's could these be made available to players... I'm not sure how many there are but the Lupine animation and fighting style comes to mind?

If there were enough it would be even nicer to make them available as org specific sets.........




Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

I have always liked the 0-1 Soilders 'Idle' animation, and always get a laugh out of watching them run.  It would add a bit of comedy to the game if they added those.

The female Blood Drinker has a unique animation, it makes them a little more difficult to control but would be good to see them too.




Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline

The thing to be cautious of with ideas like this is that spreading unique animation sets amongst the players makes them so much less special when encountered in their 'natural' setting.  Rather than making entire fighting styles available I'd suggest maybe just one or two animations - like how we had the Vampire Bite during Halloween or the Smith Tackle during the Anniversary.  But then I guess it relates back to the whole 'Org. Abilities' thing.  Speaking of which, does anyone know what Dracomet is working on once he's finished tweaking our luggables?



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

GypsyJuggler wrote:
Speaking of which, does anyone know what Dracomet is working on once he's finished tweaking our luggables?


He master-minded that whole Data Mining thing over a couple month.  Who knows what he is working on now, but it would be amazing to get another good patch for Update 55/56.  The org abils just need to be tested to make sure they are balanced, something we could do live.

I think it os ok for us to have the normal fighting style but none of the specials, so it can be used for RP but if it lacks specials you wont have every Tom, Richard and Harry using them.

 




Vindicator

Joined: Aug 15, 2005
Messages: 3484
Offline

The pr0blem with these things is that the special moods/animations you are talking about are specific to certain body sizes only and do not exist for the others.  They would have to be built for all body sizes before they could be deployed for players use.  Not that it wouldn't be cool, it's just quite unlikely.

 
The Matrix Online » Top » Development Discussion » Development Roundtable
Go to:   

Version 2.2.7.43