EverQuest
EverQuest The Serpent's Spine
Champions: Return to Arms
EverQuest Online Adventures
EverQuest II
EverQuest II Kingdom of Sky
Frantix
GripShift
Field Commander
PlanetSide
Star Wars Galaxies
Untold Legends: Brotherhood of the Blade
Untold Legends Dark Kingdom
Untold Legends: The Warrior's Code
The Matrix Online
Infantry
Tanarus
Search
|
Recent Topics
|
Member Listing
|
Back to home page
Goods - Food and Drink
Search inside this topic:
The Matrix Online
»
Top
»
Development Discussion
»
Development Roundtable
Previous Topic
|
Next Topic
Author
Message
08/01/2006 19:08:10
Subject:
Goods - Food and Drink
GypsyJuggler
Vindicator
Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline
How many times have you hung out at Mara and thought 'Boy, I could do with a coffee.' How many times have you sat at Tabor with your belly rumbling? I'd like to see some shops in the Matrix - to add to the 'flavour' of the game. How about having a coffee-house on a street corner, or a bakery just down the street.? I'd like to be able to *CENSORED* into a shop to grab a snack and a soft-drink between missions. I'd like to see grocery stores that actually sell groceries. I'd like to see petrol stations with bluepills filling up their cars. I'd like to see the shopping malls finished. I'd like to see a weapon vendor actually in a gun shop. I'd like to wander into a shopping mall and take the escalator upstairs to buy my designer sunglasses from the clothing vendor.
All these things would make the Matrix more real and more fun to be in. Hopefully it would also give those bored level 50's something else interesting to do. Imagine getting an ice cream in the foodcourt and taking the elevator downstairs to the parking garage where you get jumped by enemy operatives. Imagine doing a 'mission' for your local pastry chef because he's all out of flour. I don't expect it to happen overnight, but a move in this direction would be more than welcome.
Features like this would add so much extra depth to the world and truly set the Matrix Online apart from other multiplay games.
08/02/2006 09:51:44
Subject:
Re:Goods - Food and Drink
GamePlaya3159
Transcendent
Joined: Oct 5, 2005
Messages: 1342
Location: Anywhere... Faction: ------------------ Operative Level: 48 Operative Rank: Captain Vector/Ballista
Offline
To gain health and IS. Absolutly. Deus Ex had this but is was a candy bar on a counter or a beer in the cubbord. All they need to do is make new npc (Food Vendor, Drink Vendor), stick them in a building, change the building(signs out/inside, tables?). Gret idea, but only if it can heal IS and heal health
08/02/2006 17:03:45
Subject:
Re:Goods - Food and Drink
GypsyJuggler
Vindicator
Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline
My goodness, one of my words got censored.. I can't even remember what it was..
08/04/2006 14:38:03
Subject:
Re:Goods - Food and Drink
Zeac
Ascendent Logic
Joined: Aug 16, 2005
Messages: 921
Offline
the thing is food isnt real in the matrix its just something to do it'd be more of something to do out of apearance or habit than anything else.. well of course cloths aren't either but thats part of your RSI
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
The Matrix Online
»
Top
»
Development Discussion
»
Development Roundtable
Go to:
Select a forum
Top
-------------
News and Announcements
-------------
News and Announcements
Broadcast Depth
Live Events
Forum Guidelines
Support Forums
-------------
General Technical Help and Questions
Performance Issues (Video, Sound, Crashing)
Connection Issues (LaunchPad, Network, Router, Installation)
Account and Billing Issues (Subscription and Password)
Development Discussion
-------------
Update Notes
Update Discussion
Development Roundtable
Feedback Forums
-------------
Animation Feedback
User-Interface Feedback
Ability Feedback
Player Versus Environment Feedback
Player Versus Player Feedback
Items and Clothing Feedback
Community
-------------
General Discussion
Community News
Residual Self-Image
Redpill Rescue
Player Events
World Forums
-------------
Vector - Hostile
-------------
Crew and Faction Recruiting - Vector
Marketplace - Vector
World Discussion - Vector
Events - Vector
Next Renaissance - Vector
Recursion
-------------
Crew and Faction Recruiting - Recursion
Marketplace - Recursion
World Discussion - Recursion
Events - Recursion
Next Renaissance - Recursion
Syntax
-------------
Crew and Faction Recruiting - Syntax
Marketplace - Syntax
World Discussion - Syntax
Events - Syntax
Next Renaissance - Syntax
Gameplay Discussion
-------------
Missions and Storyline
Character Development
Districts, Neighborhoods, and Constructs
Player Versus Player
Abilities and Disciplines
-------------
Dojo - Operative Discussion
Command Line - Hacker Discussion
Loading Construct - Coder Discussion
Desert of the Real
-------------
SOE Discussion
Guides and FAQ's
The Lounge
-------------
Off-Topic Discussion
Matrix Universe
Next Renaissance
Forum Games
Archived Forums
-------------
Archive Construct
External Playtest Update Notes
External Playtest Discussion
Contact SOE
Legal & Copyright Notice
SOE Privacy Policy
SOE Terms of Service
Version 2.2.7.43