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 04/16/2006 11:57:20
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Joined: Aug 16, 2005
Messages: 336
Location: Cologne, Germany
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Bug or not? For hyper dodge the better upgrade replaces the lower one, makes sense. But why hyper block?
dave
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 04/16/2006 12:44:26
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Systemic Anomaly
Joined: Aug 19, 2005
Messages: 3804
Location: UK
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Could be something to do with the only have Hyper deflect (or whatever the viral one is) and one other Hyper ability being activated at any one tme, but I'm not sure.
Jeffers
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 04/16/2006 13:21:52
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Jacked Out
Joined: Feb 6, 2006
Messages: 92
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Yes, i have noticed only having one hyper ability in effect at a time it would be a nice change to have two activated at once
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 04/16/2006 19:29:08
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 1455
Location: Syntax
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You can have two at a time, Viral Defense and one other, you can't have ballistic Melee and thrown on at the same time. You have to have a weakness, so that means if there is a gankfest going on you can only defend against one thing at a time. If your fighting one on one then you can choose which defense you need.
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 04/17/2006 02:17:01
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Joined: Aug 16, 2005
Messages: 316
Location: Los Angeles, CA
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No buffs that buff the same stat ever stack (with the exception of one of the Aikido buffs I think). So Hyper-Dodge and Block don't stack with Enhanced Dodge and Hyper-Deflect doesn't stack with Network Firewall or Viral Shielding.
Now sometimes things act strangly: like a Hyper-Dodge/Block will block Enhanced Dodge. On the other hand Viral Shielding will overwrite Hyper-Deflect, but Network Firewall won't. Still, considering how UM and Imp. Hacking interact I don't think a higher Hyper-Deflect will ever be safe from bad Viral Shieldings .
Both Enhanced Dodge and Viral Shielding grant 48 base Defense(s), the same as level 50 base Hypers, but why is it different for one then the other? No clue on that one...
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 04/17/2006 23:55:06
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Jacked Out
Joined: Sep 7, 2005
Messages: 425
Location: The Antares | The Glitch Society - Machines | Syntax Instance
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davemusic schrieb: Bug or not? For hyper dodge the better upgrade replaces the lower one, makes sense. But why hyper block?
dave
because enhanced dodge also increases your melee defense!!
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 04/18/2006 03:56:14
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Systemic Anomaly
Joined: Oct 29, 2005
Messages: 4481
Location: Shinjuku Organization: Mero Faction: Les Enfant Terribles Server: Vector
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yea we should b able to load both at once
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 04/19/2006 23:55:43
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Jacked Out
Joined: Aug 22, 2005
Messages: 322
Location: Alone in the middle of nowhere
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bugged this back on EP same happens with hyper deflect & network firwall or viral shielding. Since it hasn't been changed I'm guesing it's by design.
-Jilted
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 04/23/2006 15:46:44
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Jacked Out
Joined: Aug 16, 2005
Messages: 1304
Location: :8080
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Yup, i noticed that myself, pherhaps a little re-ballance would fix this..
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 05/05/2006 00:15:27
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Jacked Out
Joined: Aug 22, 2005
Messages: 322
Location: Alone in the middle of nowhere
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I noticed that enhanced dodge even deletes teh hyper-sense abiulity which doesn't even have thrown defense. Now I can understand the purpose of enhanced dodge is to save your teammates a few extra memory slots, but Hyper-Sense ? either thrown defense needs to be added to Enhanced Dodge or it needs to stop interferring with the hyper-sense ability.
-Jilted
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