Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Advanced Macro Coding v.1.1
Search inside this topic:
The Matrix Online » Top » Community » Redpill Rescue Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5  Next
Author Message


Jacked Out

Joined: May 30, 2007
Messages: 33
Location: Ked C
Offline

This is fantastic stuff! Thanks for the info!


Jacked Out

Joined: Oct 23, 2006
Messages: 910
Location: Scotland
Offline

This is some pretty sweet stuff I'll put it to good use SMILEY


Jacked Out

Joined: May 30, 2007
Messages: 33
Location: Ked C
Offline

I know it's lame but I can't wait to try the Peanut thing


Femme Fatale

Joined: Aug 15, 2005
Messages: 1195
Location: Vector-Hostile
Offline

Lag a macros worst enemy.

BTW if you really want to step this up a notch look into buying a Logitech G15 Keyboard or a Nostromo game pad (sp) and then use your brains to combine the two.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3212
Location: Norway
Offline

Woah, great thread. I've been coding macros all night now with the help of this info SMILEY

Just a small question. How do i macro something to "unequip" or "unuse" itself?



Systemic Anomaly

Joined: Oct 10, 2005
Messages: 2462
Location: SyntaxXx
Offline

Joakim wrote:
Woah, great thread. I've been coding macros all night now with the help of this info SMILEY

Just a small question. How do i macro something to "unequip" or "unuse" itself?


If you got a empty hotbar number, ex. like 17, then you could make a macro to that. That would "unequip" your cloths or rifles. Just a ideá.

For "unuse", what do you mean? Is it like don't use a rifle or throw a knife?

 

 




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3212
Location: Norway
Offline

Mindsweep wrote:
Joakim wrote:
Woah, great thread. I've been coding macros all night now with the help of this info SMILEY

Just a small question. How do i macro something to "unequip" or "unuse" itself?


If you got a empty hotbar number, ex. like 17, then you could make a macro to that. That would "unequip" your cloths or rifles. Just a ideá.

For "unuse", what do you mean? Is it like don't use a rifle or throw a knife?

 

 




Well, i created a macro that would equip a certian clothing set. So when i put on another set, without  lets say a hat, it still  has the hat equipped. So i don't think your suggestion would work.



Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
Location: Ft. Benning, Ga
Offline

Quick question. For the location information variable commands. Is there one that can hand out the X Y Z coordinates? Since with the new data node spawns and in case when soloing i can just make a macro to teamchat to everyone or shout if needed to come to the location / "XYZ" coordinates for help of course along with the NPCs name possibly...

So just checking if anyone knows if there is a Variable for giving out XYZ cords. is what im asking.... Thank you in advance



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

Avalod wrote:
Quick question. For the location information variable commands. Is there one that can hand out the X Y Z coordinates? Since with the new data node spawns and in case when soloing i can just make a macro to teamchat to everyone or shout if needed to come to the location / "XYZ" coordinates for help of course along with the NPCs name possibly...

So just checking if anyone knows if there is a Variable for giving out XYZ cords. is what im asking.... Thank you in advance


I dont there is one for co'ords, but if you have your enemy selected just use %T and %TL so you get their name and level.




Ascendent Logic

Joined: Sep 27, 2005
Messages: 821
Location: Between the Worlds
Offline

I've been away too long.  Rarebit is right about the Stickied threads not showing up in the Recent Topics, so one must go through each board one at a time, checking for replies in Stickied threads.  Just as a summary reply:

As my mouse and keyboard are badly in need of replacement, I'll be looking at the G15 and Nostromo, or products in the same vein.

Variables for X,Y,Z coordinate position would be a great addition.  That would be a very useful and welcome update.  something like %XC, %YC and %ZC would work well.

The macro tutorial I wrote back in May 2006 is woefully out of date.  My own methods for writing and using macros are two generations evolved from that.  Writing an "Advanced Macro Coding ver. 3.0" is something I would love to do but the time is never there.  Also, I need to confer with the Devs on how far a Macro can go before it is an Exploit.  I wouldn't want to post any information which would reveal or promote an Exploit. 

Lag IS the bane of macros.  Some of the more advanced macros I use will fail unless there is little to no lag.  There are a lot of complex "work arounds" and specific ways of using certain macros which make a comprehensive, unconfusing Tutorial problematic.

Important information: if you want to invoke a macro with a slash command, don't use anything but lowercase letters and numbers in the macro name. A macro with a capital letter in its name can not be invoked with a slash command.  Examples:

/macro Hello Hi, how's it going?

will not work by typing /Hello or even /hello

/macro hello Hi, how's it going?

will work by typing /hello or /Hello or even /HELLO

/goodbye  (for now)

Message edited by PS10N on 11/23/2007 14:28:52.



Vindicator

Joined: Aug 15, 2005
Messages: 5445
Location: In Exilium
Offline

There appear to be some admin-only variables, as well.

I highly doubt that Agent Gray is looking through everyone's details when he calls them Mr. and Mrs. (Bluepill-last name).

However, as far as I know, there is no way to print the name of anyone's bluepill name except for your own. It would be really great - especially for the machinists - if we could get that variable unlocked for player use.

... Because I for one am tired of looking through everyone's details for their names. SMILEY


- Void



Vindicator

Joined: Oct 22, 2005
Messages: 8303
Location: Ye Olde Hole Ine The Tree
Offline

I betcha Agent Gray does, though, because he can't run the risk of calling on somebody who arbitrarily named themselves "Horny Pwn47882dizzler."



Vindicator

Joined: Nov 30, 2005
Messages: 2912
Location: Zion room #777
Offline

There is a macro for Coordinates : " /loc "     << this will show on the system chat as where you are located

might as well add the date and time macro: " /time "         <<this will show the date and time i believe




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3290
Location: HvCFT Revenant
Offline

EndlessVoid wrote:
There appear to be some admin-only variables, as well.

I highly doubt that Agent Gray is looking through everyone's details when he calls them Mr. and Mrs. (Bluepill-last name).

However, as far as I know, there is no way to print the name of anyone's bluepill name except for your own. It would be really great - especially for the machinists - if we could get that variable unlocked for player use.

... Because I for one am tired of looking through everyone's details for their names. SMILEY<img src=" />


- Void
I'm relatively sure that specific variable does exist.



Ascendent Logic

Joined: Sep 27, 2005
Messages: 821
Location: Between the Worlds
Offline

Quite some time ago I wrote a program to create macros to test every combination of two-letter variable names.  It didn't find any.  Maybe it's time to explore some three-letter variations.

EDIT: Come to think of it, the variations tried did not include numbers (%A0 thru %Z9 and %0A thru %9Z)  Time, the hobgoblin of all good ideas.

Message edited by PS10N on 11/25/2007 17:07:51.

 
The Matrix Online » Top » Community » Redpill Rescue Go to Page: Previous  1 , 2 , 3 , 4 , 5  Next
Go to:   

Version 2.2.7.43