Woah, great thread. I've been coding macros all night now with the help of this info Just a small question. How do i macro something to "unequip" or "unuse" itself?
If you got a empty hotbar number, ex. like 17, then you could make a macro to that. That would "unequip" your cloths or rifles. Just a ideá.
For "unuse", what do you mean? Is it like don't use a rifle or throw a knife?
Joakim wrote:Woah, great thread. I've been coding macros all night now with the help of this info Just a small question. How do i macro something to "unequip" or "unuse" itself? If you got a empty hotbar number, ex. like 17, then you could make a macro to that. That would "unequip" your cloths or rifles. Just a ideá.For "unuse", what do you mean? Is it like don't use a rifle or throw a knife?
Quick question. For the location information variable commands. Is there one that can hand out the X Y Z coordinates? Since with the new data node spawns and in case when soloing i can just make a macro to teamchat to everyone or shout if needed to come to the location / "XYZ" coordinates for help of course along with the NPCs name possibly... So just checking if anyone knows if there is a Variable for giving out XYZ cords. is what im asking.... Thank you in advance
I dont there is one for co'ords, but if you have your enemy selected just use %T and %TL so you get their name and level.
There is a macro for Coordinates : " /loc " << this will show on the system chat as where you are located
might as well add the date and time macro: " /time " <<this will show the date and time i believe
There appear to be some admin-only variables, as well.I highly doubt that Agent Gray is looking through everyone's details when he calls them Mr. and Mrs. (Bluepill-last name).However, as far as I know, there is no way to print the name of anyone's bluepill name except for your own. It would be really great - especially for the machinists - if we could get that variable unlocked for player use.... Because I for one am tired of looking through everyone's details for their names. " />- Void