Author |
Message |
 09/27/2006 16:11:33
|
Development
Joined: Aug 15, 2005
Messages: 1543
Location: The Oyster Bed
Offline
|
This thread is for discussion of Image Retrieval, posted September 27, 2006 on Data Node One.
Message edited by mxomod004 on 10/01/2008 21:18:09.
|
|
 |
 09/27/2006 16:24:31
|
Joined: Apr 27, 2006
Messages: 20
Location: Denver, Co
Offline
|
That's spiffy!!
|
|
 |
 09/27/2006 16:25:46
|
Jacked Out
Joined: Aug 16, 2005
Messages: 1216
Location: WOULD EVERYONE SHUT UP ABOUT THE FEMALE GI
Offline
|
^_^
|
|
 |
 09/27/2006 16:26:19
|
Jacked Out
Joined: Aug 18, 2005
Messages: 5866
Offline
|
Very cool... But what slot will it take up, I wonder. It'd be slick to wear sunglasses and still have the glow behind them.
|
|
 |
 09/27/2006 16:26:47
|
Vindicator
Joined: Nov 30, 2005
Messages: 2912
Location: Zion room #777
Offline
|
Now that i'd like to have someday.
Message edited by mantra777 on 09/27/2006 23:17:15.
|
|
 |
 09/27/2006 16:27:00
|
MC Photographer
Joined: Aug 17, 2005
Messages: 3659
Offline
|
Awsome Deffinlty would like to get that so is this toing Org Chapter 1.1 through chapter 5 or just doing machine merv Zion chapter 5 if its the second one is there plans to relase somethin for doing from 1.1 to chapter 5
|
|
 |
 09/27/2006 16:27:52
|
MC Photographer
Joined: Aug 17, 2005
Messages: 3659
Offline
|
Sykin wrote:
Very cool... But what slot will it take up, I wonder. It'd be slick to wear sunglasses and still have the glow behind them. to me i think it would be a timmer thing Like The Fly/flame Virus etc
|
|
 |
 09/27/2006 16:28:10
|
Jacked Out
Joined: Aug 16, 2005
Messages: 1028
Offline
|
I suppose that makes sense. If they're of a limited duration and have long cooldowns like our other effects however, they don't really make good tools for a Disguise or accessory. I would suggest making the duration infinite perhaps?
|
|
 |
 09/27/2006 16:29:49
|
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4678
Location: All up in your constructs.
Offline
|
Oooh, neat. I like the idea that Sykin presented of the reward item going in the glasses slot so that the effect has an unlimited duration...pardon the pun.
Message edited by Symmetric on 09/27/2006 16:40:53.
|
|
 |
 09/27/2006 16:31:45
|
Systemic Anomaly
Joined: Oct 23, 2005
Messages: 2697
Offline
|
I saw this coming a mile away, but still awesome! ((Hey rarebit, do you think you could make all the animation items have shorter re-use timers? The waiting kills them)
|
|
 |
 09/27/2006 16:33:28
|
Development
Joined: Aug 15, 2005
Messages: 1543
Location: The Oyster Bed
Offline
|
Code Eyes work like the previous reward items--They're activated from the hotbar, last for one minute, and have a five-minute re-use timer. No equipment slot required.
|
|
 |
 09/27/2006 16:33:33
|
Vindicator
Joined: Oct 22, 2005
Messages: 8301
Location: Ye Olde Hole Ine The Tree
Offline
|
*shakes fist at Walrus* Arrgh, I knew it! I hate that long cool-down timer!
Message edited by ZippyTheSquirrel on 09/27/2006 16:34:08.
|
|
 |
 09/27/2006 16:34:49
|
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
Offline
|
Awesome, I figured that would be the reward for Chapter 5. 
|
|
 |
 09/27/2006 17:00:06
|
Vindicator
Joined: Nov 30, 2005
Messages: 929
Location: A van, down by the Aquaduct.
Online
|
Swanky indeed...flame virus + code eyes might look rather cool
|
|
 |
 09/27/2006 17:16:43
|
Systemic Anomaly
Joined: Oct 29, 2005
Messages: 4481
Location: Shinjuku Organization: Mero Faction: Les Enfant Terribles Server: Vector
Offline
|
thats HAWT
|
|
 |
|