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 08/27/2008 19:59:10
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Development
Joined: Dec 2, 2005
Messages: 21413
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Cervacius wrote:
Also, I was really hoping for the clear glasses, but I think these are still slightly tinted. Oh well. STILL WANT! Oh you know, I had a couple settings reversed on that copy of the texture. Supposed to be like the others. Hang on...
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 08/27/2008 20:21:03
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Development
Joined: Dec 2, 2005
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Although I think I actually liked the non-alpha'd version better on the NPCs. Hm...
    
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 08/27/2008 20:22:17
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Development
Joined: Dec 2, 2005
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Rarebit wrote:
  Quoting this here for comparison purposes.
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 08/27/2008 20:22:47
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Development
Joined: Dec 2, 2005
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Dang you know this means I'm gonna have to make two versions now.
=p
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 08/27/2008 20:23:24
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Systemic Anomaly
Joined: Aug 21, 2005
Messages: 1852
Location: Recursion Organization: Zion Operative Level: 50
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Yeah, I like the slightly dark version for the NPCs. Although now I want both versions of the glasses. :P Edit: YAY! BOTH VERSIONS IT IS! :D
Message edited by Cervacius on 08/27/2008 20:23:51.
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 08/27/2008 20:29:48
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Femme Fatale
Joined: Aug 16, 2005
Messages: 3415
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Rarebit wrote:
Dang you know this means I'm gonna have to make two versions now.
=p
*bigcheer*
*bigcheer* *bigcheer* *bigcheer* *bigcheer* ^_~
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 08/27/2008 20:47:23
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Development
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Uh-oh... I just accidentally made a fourth version. This is weird. I don't think I was supposed to use these settings. ;)
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 08/27/2008 20:49:41
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Vindicator
Joined: Aug 15, 2005
Messages: 2953
Location: HvCft Nuria
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Rarebit wrote:
Uh-oh... I just accidentally made a fourth version. This is weird. I don't think I was supposed to use these settings. 
Wha-huh?
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 08/27/2008 20:54:48
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Development
Joined: Dec 2, 2005
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You would *think* that removing the alpha channel from the image and then telling the control file not to use any bits to store its alpha data would be in effect the same as leaving the alpha channel and accidentally telling the control file not to store its alpha data, but apparently that isn't the case...
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 08/27/2008 20:58:50
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Ascendent Logic
Joined: Aug 16, 2005
Messages: 921
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AWESOME I will have to raise my shim for these. cool effect to with a mix of white red eyes (i'm guessing) master shadow and the electricity from dying.
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 08/27/2008 20:59:46
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Systemic Anomaly
Joined: Aug 21, 2005
Messages: 1852
Location: Recursion Organization: Zion Operative Level: 50
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Pics or it didn't happen!
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 08/27/2008 21:46:09
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Vindicator
Joined: Aug 15, 2005
Messages: 3484
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The new development model: Content by accident. Heh
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 08/27/2008 21:49:27
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Development
Joined: Dec 2, 2005
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Hm, image hosting service seems to be having a nap at the moment.
EDIT: /tapfoot
Message edited by Rarebit on 08/27/2008 22:06:46.
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 08/27/2008 22:11:23
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Femme Fatale
Joined: Oct 27, 2007
Messages: 1223
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I've never been happier to be short-sighted. Also; note similarities between these Valkyries and the Seraphim from Pandora's Box.
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 08/27/2008 23:24:22
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Ascendent Logic
Joined: Mar 24, 2006
Messages: 1333
Location: Still Standing. Still fighting.
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Rarebit wrote:
You would *think* that removing the alpha channel from the image and then telling the control file not to use any bits to store its alpha data would be in effect the same as leaving the alpha channel and accidentally telling the control file not to store its alpha data, but apparently that isn't the case...
Ok, my head is spinning on that one. and not nessesarily because of what you said. x.x
Im gonna buy you a few shots next Fanfaire ,so you can explain just exactley what the ---- you just said. pILLster
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