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[8.3.4] Merv mission feedback thread: "Séance"
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Development

Joined: Dec 2, 2005
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Scheduled for tomorrow.



MC Photographer

Joined: Nov 17, 2005
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Oooooh, spooky!

(( Glad to see the new crit will be coming out in spite of the SoCal wildfires. I got a little worried it might get delayed as well.))




Systemic Anomaly

Joined: Oct 23, 2005
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Summoning the the dead, eh?  Probably the Morpheus sim.



MC Photographer

Joined: Aug 17, 2005
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or maybee the real morpheus? that would be a major plot twist heh



Jacked Out

Joined: Jun 20, 2006
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I have a feeling it is the Lupine that Persephone killed in Reloaded.

 

 

 

 

 

 

 

 

Psyche.



Vindicator

Joined: Oct 22, 2005
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Getting attacked by all those bluepills suddenly was definetly a good shock factor. O_o I didn't get to finish the mission, but it's already really good in my eyes for that one phase.



MC Photographer

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ZippyTheSquirrel wrote:
Getting attacked by all those bluepills suddenly was definetly a good shock factor. O_o I didn't get to finish the mission, but it's already really good in my eyes for that one phase.

((Errr, is killing the Blues a mission objective?))



Clairvoyant

Joined: Mar 2, 2006
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((The bluepill killing is not an objective, they just appear.))



MC Photographer

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Crieses-mxo wrote:
((The bluepill killing is not an objective, they just appear.))


((Ahh, good. That's all I needed to know; in and out of character, I'm not comfortable with killing blues, which is why I asked. Thanks, fella.))




Systemic Anomaly

Joined: Aug 16, 2005
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MatrixRefugee wrote:
Crieses-mxo wrote:
((The bluepill killing is not an objective, they just appear.))


((Ahh, good. That's all I needed to know; in and out of character, I'm not comfortable with killing blues, which is why I asked. Thanks, fella.))


Blues don't hesitate in shooting at us. As I see it, given the information we gathered, our searching procedures give the machines the chance to balance the birth/Death ratio to their liking and a few casualties at the blue side ain't really a lose for them.



Systemic Anomaly

Joined: Oct 23, 2005
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((Bluepills? Not in the version I ran.  If you're refering to Machine security, those are programs, not bluepills.

 

Anyway, that was one heck of a revalation... and I imagine the Mystery Man is now less mysterious.))




Vindicator

Joined: Oct 22, 2005
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I heard the Effectuator pop in at the end, but I didn't see him.

I thought it weird that the computer summoned a trio of female level 9 security guards, so I simply labeled them as bluepills. The Operator muttered that "this job gets weird sometimes," and, with compliments to the chef, I agree. SMILEY

Regardless, the cliffhanger was a good way to end the mission, especially with Malphas's thoughts when you talk to him again.

Message edited by ZippyTheSquirrel on 10/25/2007 15:17:48.



MC Photographer

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TekMon wrote:
MatrixRefugee wrote:
Crieses-mxo wrote:
((The bluepill killing is not an objective, they just appear.))


((Ahh, good. That's all I needed to know; in and out of character, I'm not comfortable with killing blues, which is why I asked. Thanks, fella.))


Blues don't hesitate in shooting at us. As I see it, given the information we gathered, our searching procedures give the machines the chance to balance the birth/Death ratio to their liking and a few casualties at the blue side ain't really a lose for them.

:: Shrugs:: I really don't like killing Blues, and I really don't approve of it, since what they are I once was. I can't help feeling that a Red killing a Blue is like an adult beating a newborn: they're helpless and weaker than we are, so we should safeguard them. Just a matter of personal bias.

Glad to hear they're really Machine programs of some sort.




Jacked Out

Joined: Jun 10, 2007
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Not too bad.  I'm totally confused, but it's barely keeping me from losing interest. 

NEEDS MOAR LUPINE LYKE NOWZ

=/  But anyway, I wonder when we're gonna figure this Mary broad out.


MC Photographer

Joined: Nov 17, 2005
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Man, this is getting wierder all the time... But while discussing this with BlackVanilla, my First Mate, we hit on something that the Machines might be up to... PM me for the details...

 
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