Oooooh, spooky!
(( Glad to see the new crit will be coming out in spite of the SoCal wildfires. I got a little worried it might get delayed as well.))
I have a feeling it is the Lupine that Persephone killed in Reloaded.
Psyche.
Getting attacked by all those bluepills suddenly was definetly a good shock factor. O_o I didn't get to finish the mission, but it's already really good in my eyes for that one phase.
((The bluepill killing is not an objective, they just appear.))
((Ahh, good. That's all I needed to know; in and out of character, I'm not comfortable with killing blues, which is why I asked. Thanks, fella.))
Crieses-mxo wrote:((The bluepill killing is not an objective, they just appear.))((Ahh, good. That's all I needed to know; in and out of character, I'm not comfortable with killing blues, which is why I asked. Thanks, fella.))
((Bluepills? Not in the version I ran. If you're refering to Machine security, those are programs, not bluepills.
Anyway, that was one heck of a revalation... and I imagine the Mystery Man is now less mysterious.))
MatrixRefugee wrote:Crieses-mxo wrote:((The bluepill killing is not an objective, they just appear.))((Ahh, good. That's all I needed to know; in and out of character, I'm not comfortable with killing blues, which is why I asked. Thanks, fella.))Blues don't hesitate in shooting at us. As I see it, given the information we gathered, our searching procedures give the machines the chance to balance the birth/Death ratio to their liking and a few casualties at the blue side ain't really a lose for them.
:: Shrugs:: I really don't like killing Blues, and I really don't approve of it, since what they are I once was. I can't help feeling that a Red killing a Blue is like an adult beating a newborn: they're helpless and weaker than we are, so we should safeguard them. Just a matter of personal bias.
Glad to hear they're really Machine programs of some sort.