*CENSORED* and here I was ready to party like it was 1999. " />Anywho, it's hard to really use "Beyond" as evidence since it's part of Animatrix and not one of the shorts written by the Wachowskis. Though it was inspired like the others, they do contain things that contradict the "canon" of the Matrix universe, as envisioned by the Wachowskis.I may be wrong but who cares what year it is in the Matrix anyway?
*CENSORED* and here I was ready to party like it was 1999. " />
Anywho, it's hard to really use "Beyond" as evidence since it's part of Animatrix and not one of the shorts written by the Wachowskis. Though it was inspired like the others, they do contain things that contradict the "canon" of the Matrix universe, as envisioned by the Wachowskis.
I may be wrong but who cares what year it is in the Matrix anyway?
BAD Ideas that are NOT in the movies but have stunk their way in to MxO canon:1) It's always 1999 in the Matrix.2) The Matrix is only a big city and a surrounding mountain range.3) Morpheus found five "failed Ones" before finding Neo.And before I get jumped (again) for #3 because "it's in the original script:" it was in the script and was not shot in to the movie because it was a BAD IDEA that they REJECTED. Going thru old movie scripts to find things that were not used in order to show that they were "real" is pretty flawed. The early scripts of "Star Trek II: The Wrath of Khan" don't include Spock's death so, following the same logic as those who are whining "but it's in the script they didn't use!" then Spock didn't die in Wrath of Khan, either, even tho that's what everyone saw on the screen. The W Bros re-used the concept of "five previous Ones" in Reloaded, so throwing it back on top of the present cycle makes no sense and is the equivalent of eating thrown away food out of garbage bin. They threw it out because it was bad - why are you so eager to eat it up?
Seriously, PS10N, why is it so hard for you to conceive of the plausability that Morpheus, in his zealousness to fulfill his destiny, jumped to the conclusion that he had found "The One" when all he had really found was another average Joe. It's not that far out of a concept. But anyways, while we're on the continuity train...something that's always bugged me...
Why is it Mega City when this states otherwise:
http://en.wikipedia.org/wiki/Neo_%28The_Matrix%29
Vesuveus wrote:2007 in The Matrix, closer to 2207 in the Real.Don't you mean 3007?I think he said 1999 was 2999.
2007 in The Matrix, closer to 2207 in the Real.
In regard to the 1999 thing, I have always felt this way and continue to feel this way:
The numerical progression of time is unaltered and keeps ticking away like it's supposed to.However, the society/technology/atmosphere never progresses beyond the status quo of 1999. There are no big changes in their world, every day is just like any other, and everyone accepts it. I think that fits in with the theme of the movie about accepting the status quo vs. challenging authority.
I always assumed the Matrix was more about conditioning the bluepills to accept that nothing ever changes, rather than altering the details of their reality to explain why nothing ever changes.
Its simple, Beyond isn't canon. This only shows that nothing that the W Bros or Paul C did not direct or write should be taken as canon.
The other five films and comics are just published fan fiction that the W bros enjoyed and decided to share with everyone along with their own ideas.
The Matrix time line simple goes like this
02/19/95 - Trinity's call9/18/96 - Neo Phone call to Machines03/97 - Reloaded/Revolutions starts and ends 3 days later05/97 - MxO Story line starts up06/12/99 - The war starts again
PS10N wrote:BAD Ideas that are NOT in the movies but have stunk their way in to MxO canon:1) It's always 1999 in the Matrix.2) The Matrix is only a big city and a surrounding mountain range.3) Morpheus found five "failed Ones" before finding Neo.And before I get jumped (again) for #3 because "it's in the original script:" it was in the script and was not shot in to the movie because it was a BAD IDEA that they REJECTED. Going thru old movie scripts to find things that were not used in order to show that they were "real" is pretty flawed. The early scripts of "Star Trek II: The Wrath of Khan" don't include Spock's death so, following the same logic as those who are whining "but it's in the script they didn't use!" then Spock didn't die in Wrath of Khan, either, even tho that's what everyone saw on the screen. The W Bros re-used the concept of "five previous Ones" in Reloaded, so throwing it back on top of the present cycle makes no sense and is the equivalent of eating thrown away food out of garbage bin. They threw it out because it was bad - why are you so eager to eat it up?Seriously, PS10N, why is it so hard for you to conceive of the plausability that Morpheus, in his zealousness to fulfill his destiny, jumped to the conclusion that he had found "The One" when all he had really found was another average Joe. It's not that far out of a concept. But anyways, while we're on the continuity train...something that's always bugged me...Why is it Mega City when this states otherwise:http://en.wikipedia.org/wiki/Neo_%28The_Matrix%29
Including this and all, I mean ALL the other things that happened in MXO, after the movies... It's just that, to me, the movies kinda gave the idea that 'the watchers/audience/you and me' were bluepills and that our world, planet earth, was the Matrix. And since I've been playing MXO, the more this idea drifts away.Yet this is what was so interesting about it.All respect to the writes of the story, I guess this is what the Matrix is. But for me it's pretty far away from the image that the movies left behind. Yet the Animatrix carried this image too, I saw it, there were small holes that contradict a thing here and there, but I can look passed that easily. Big things, like it's always '99, one city, no planet, the hacker trees, the flashy effects, big fly monsters, simulacra's...all things that, if you ask me, weren't needed for the Matrix to make it more interesting. It were the small things, like using a phone to log out of the world, dejavu's that aren't real, the use of numbers here and there that had to do with computers (0, 1, 8, 16, 101, 303), comparing real life with how a computer works, that kinda stuff is what got me fascinated about the Matrix.Oh well, I'll accept it and meh, it's just the way it is. Could've been better but I'm enjoying how it is anyway.
You put this in a good way I think Reeverb..I agree with you 200%..
I agree with the whole story ,but i highlighted these paticular comments for a reason...because both of them are quite true..and I believe that more can be done for the greater future of this game and to uphold the nature of the films..
However, I do also believe Rarebit is not God, but he's trying to an extent..and for that I respect him..
Remember that as redpills we are aware more of the code and what is actually going on around us. So the hacking graphics are just us enhancing what is actually happening. What bluepills may be able to explain away as imagination could be things we take for granted.In the end... it is a game and certain aspects of it (such as the EJP) are there for the benefit of us gamers. Its the compromise of story vs game mechanics take out all of the glowing graphics and the hacker graphics and it will be less visually appealing but you can toggle them off if you don't like them. This explains why the 'one city' has crept into the story. They have a lot longer to explore certain things in a continuous online game then a trilogy of films concerned with a couple of intertwined storylines with multiple layers of meaning and also the game is limited to that city. There is only so far one vehicle of story telling can stick with another before compromising has to start happening.
I see you're point of view as well..
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