This one's been stated before. Once you reach max XP, I think XP should automatically be converted to $Info. It would make me feel like I'm getting full credit for things I do in the game at level 50. You could use the org rep as a % multiplier, which would encourage players to get max rep. Rarebit has stated that there is already too much info floating around in the game. Obtaining and leveling all abilities costs a LOT, but the upcoming Binary Boy style collectors could be an $info sink in addition to collecting items.
Super_Jenius wrote:This one's been stated before. Once you reach max XP, I think XP should automatically be converted to $Info. It would make me feel like I'm getting full credit for things I do in the game at level 50. You could use the org rep as a % multiplier, which would encourage players to get max rep. Rarebit has stated that there is already too much info floating around in the game. Obtaining and leveling all abilities costs a LOT, but the upcoming Binary Boy style collectors could be an $info sink in addition to collecting items. This is a very good idea....it would benefit every level 50 who does still do missions either for the reputation or just for the $info......I see no objection to it. DarkRider
Arn't we not allowed to do that because WoW copyrighted that or something? I don't remember, I think I read that somewhere. XP to Gold... But still a good idea anyway.
I like this idea. Because right now the devs of this game never, ever made end game or level 50 content. Since Beta once you hit 50, there is nothing besides pvping or running archive missions. To bad the devs are supposibly "short handed" and never make new content which isn't recycled.
How about a simple XP for info trade? Two bars for 2mill, for example. That's not exactly accurate but you get the idea.
It would make that 'extra level' beyond 50 worth reaching for a start, as you could trade without dropping a level.
How about a simple XP for info trade? Two bars for 2mill, for example. That's not exactly accurate but you get the idea. It would make that 'extra level' beyond 50 worth reaching for a start, as you could trade without dropping a level.