I just read this topic on creating a new district etc, and one of the most important throw backs with it is "We don't use downtown anyway why put in another district that wont be used." This got me thinking....why do you not mission in downtown when you hit 33?....because it allows you to go back to ritchland and mission there easily. Now i know for sure that when i hit whatever level it is in 20's and it sends me to westview its a pain in the arse...but it did get me to westview didnt it? So i pose this idea:
Force level 33-49 to mission in downtown; Missions wont spawn in ritchland or international only in downtown untill they hit 50, then they can mission anywhere.
This might hurt the Pl industry as you cant level unless your in the "section" of levels. they'll be grouped in three stages:
Low: 1--20 (ritchland) Medium: 20-33(westview) High: 33-49 (Downtown)
Richland an Westview are perfect for missioning for any level!
Say on Vector, we can take pot shots at others missioning from opposing orgs!
I prefer missioning in downtown. I have been missioning my Vector character in downtown since lvl 38. I disagree with the idea of Westview being perfect for any level as it sends me (with my lowbies) to areas where the gangs are 4 to 7 levels higher.
MrMatador
Yeah, mishing in Westview just doesn't work well based on the mission location rules that are currently used. This has been broken since the reflow when the enemy difficulty flow in Westview was reversed but the mission locations weren't changed.
As to the topic at hand of forcing players above a certain level to go to Downtown... hmmm. Not a terrible idea, now that the lag hole has been fixed. The large offices and whatnot are a pain in the butt, but they are still better than those silly delapidated buildings in Westview with the half missing walls.
Personally, I prefer mishing in International if I'm helping someone level, but that's just me.
I just read this topic on creating a new district etc, and one of the most important throw backs with it is "We don't use downtown anyway why put in another district that wont be used." This got me thinking....why do you not mission in downtown when you hit 33?....because it allows you to go back to ritchland and mission there easily. Now i know for sure that when i hit whatever level it is in 20's and it sends me to westview its a pain in the arse...but it did get me to westview didnt it? So i pose this idea:Force level 33-49 to mission in downtown; Missions wont spawn in ritchland or international only in downtown untill they hit 50, then they can mission anywhere.This might hurt the Pl industry as you cant level unless your in the "section" of levels. they'll be grouped in three stages:Low: 1--20 (ritchland) Medium: 20-33(westview) High: 33-49 (Downtown)
Thanks for that, i see its phisically impossible to *force* someone into missioning there, the only reason we're *forced* into westview is its technically one district. *sigh*
Edit: to the people who said i don't want to go to downtown because i have to work harder and ritchlands easier... why? wheres the fun in running boring repetitive missions in the same place where you can see a place that you've seen once in a blue moon. Its tough missioning there but things arn't always easy and at this stage i'd like to see a bit of a challange.
Thanks for that, i see its phisically impossible to *force* someone into missioning there, the only reason we're *forced* into westview is its technically one district. *sigh* Edit: to the people who said i don't want to go to downtown because i have to work harder and ritchlands easier... why? wheres the fun in running boring repetitive missions in the same place where you can see a place that you've seen once in a blue moon. Its tough missioning there but things arn't always easy and at this stage i'd like to see a bit of a challange.
There's a difference between a challenge and a frustration. Just by that logic, you're expecting someone to kill a tank with a 9mm handgun.
Canbus wrote:There's a difference between a challenge and a frustration. Just by that logic, you're expecting someone to kill a tank with a 9mm handgun. Climb on top and open the hatch. If you catch them by surprise you have a chance to eliminate the crew before they shoot back. Then it's your tank and you can destroy it how you like.
Well that's the good thing about MxO, we can HL wherever we want to go Wait, what was the topic again?