First part: Maybe, but I find all these schemes you're talking about kind of far-fetched, and not necessary here. Why don't I go out and smoke? First, I'm to l33t for smoking. Second, because when I watch an action movie, I am usually interested in the plot, especially if it's a movie like the Matrix where the plot is more than an excuse for an action sequence filled piece of popcorn cinema. Why carry away from the point? The Architect scene was a long dialogue. The Oracle scene was a short dialogue. The explanation by the Oracle was incomplete, simple as that. Why complicate it?
EDIT: Actually, I can't understand how you can think this Oracle scene somehow failed to become what it should be, if you really look at the Oracle scene in Reloaded, or the Architect scene you brought up. The first one was longer and contained more concrete information, the latter one was an overload of talk. This one is short and only vaguely touches this question. How can anyone think it was supposed to be a full-valued answer? I just don't get it, it's not logical.
By the way, a question. What were those ideas, that were better than the actual resolutio, like?
became more appealing than the slap in the face that is supposedly the films "big reveal"
we expected a huge revelation along the lines of the "one" being another form of control.
we did indeed expect hints of matrix within a matrix.
we expected something more to be made of the previous Ones. we expected the fabric of the reality of the matrix itself to shatter into a thousand and one pieces as neo did something truly astounding to save the day.
we expected the reason for neo stopping the sentinels in the real to have some real meat to it, something to get your mind racing.
how smith had become so powerful.
in short, we expected something a little less saturday morning kids show than "positive and minus". and we expected something with a bit more meat on the bones than "reaches back to the source, OKAY! Super burly brawl!"
we expected a stunning ending to the trilogy, instead of...oh god....cheesy smiles looking at a cheesy looking CGI sunrise with a child bursting forth from foliage with another stupid grin on her face - i'm surprised Sati and Seraph weren't skipping, arm in arm, to the tune of "sunshine, lollipops and ranbows".
we expected better acting than the "rocky balboa" school of acting employed by the actors in the battle suits whose idea of acting was to grimace and make unintelligible yells and grunts at the camera. we expected more than what felt like an age of that red shirted security guard...i mean, the bald chick....who hogged precious screentime with that pointless scene of her going back and forth to blow up a bunch of sentinels in 3 or 4 successive scenes just so they could kill her.
we expected more at trinity's death scene than those hilarious quacks and grunts from keanu reeves that I'm assuming were supposed to convey "grief".
we were expecting more than the best use of flying fight scene CGI almost ruined by putting them both in black then having them fight against an almost totally black sky so you couldn't see what was going on.
we expected something more than the kids horrendous "check out how ugly i can make my face" acting while screaming "the war is over" six thousand times while Link and the rest of the humans seemingly morphed into Ewoks and did the "yub nub" dance.
we expected more than merv taking neo, then watching trinity and co storm club hel, stick a gun in his face and demand neo back, only for him to apparently say "oh... okay then" and hand him over without simply waiting for trinity to put her gun down then have his six thousand goons shoot her in the head.
we expected more than odd, throwaway pieces of dialogue that were presumably supposed to be important such as "wingless" or "prodigal son", without giving it its proper context and once again making you simply "guess" potentially important parts of the script. is it important? was it supposed to be important? who knows, because they simply throw it at you and never return to it like so much else in the film. we'll simply hint at some random elements from seraphs tissue-paper "past" and leave the rest to you.
we expected a stuntman that actually looked like keanu reeves when being punched into the wall at mobil avenue.
we wondered why seraph had seemingly lost his "go anywhere" keys when smith turned up at the oracles apartment block.
we expected not to have to see an actor in the Rhama Khandra role that didn't ham up his accent to such a degree that you were immediately reminded of Apu from the simpsons.
we wondered why neo could see with his code vision in the real world (oh right, the "connection to the source". doh).
we wondered why the final talk between neo and smith before they start fighting (complete with painfully obvious "gaps" before hugo weaving speaks) makes it seem like they were in different studios talking at a wall when filming it, with the scenes spliced together afterwards.
we wondered why smith could fly.
we wondered why sati was supposed to be "escaping" even though her parents get on the same train as her yet inexplicably are never seen again.
we wondered why they didn't lace the tunnels and everywhere else with timed EMPs instead of using completely useless, armourless mechsuits with guns strapped to them.
-These expectations "Revolutions" disappointed hadn't only originated from "Reloaded", but also from your own mind, and the hype the movie created. It makes sense to go back and wonder "did the movie justify these expectations"?
-The questions that were left open or unelaborated were most probably aimed at further media, *rather* than interpretations. Because even if TMO is written by other writers, it was initiated and is still being influenced by the Wachowskis. They invented the Assassin and told to "kill off" Morpheus, why shouldn't they intend to elaborate those questions aswell? After all, think about Enter the Matrix. Reloaded and the first part of Revolutions look rather incomplete without it. I even think it doesn't make sense to disregard the other media, *especially* if the movies were written with them in mind.
me: even the most turgid "matrix within a matrix" idea became more appealing than the slap in the face that is supposedly the films "big reveal". you: not
me: we expected a huge revelation along the lines of the "one" being another form of control. you: That was at the end of "Reloaded", I thought. The concept is the breaking out of the control grid. Or is it just part of a bigger control...
me: we expected something more to be made of the previous Ones. we expected the fabric of the reality of the matrix itself to shatter into a thousand and one pieces as neo did something truly astounding to save the day. you: These two were expectations that I consider having originated in your mind. Where does Reloaded promise anything like that? Nowhere.
This is just another example of "things to be expanded upon". MxO does this.
me: we expected the reason for neo stopping the sentinels in the real to have some real meat to it, something to get your mind racing. you: Seeing as how that question wasn't answered, it still gets the mind racing.
Considering the mainframe also controls the Real world Machines, his connection to the Source also enables him to contact it and control (or at least destroy) Sentinels from there. The glaring question that remains officially unanswered is how he is connected to the Source when not plugged in, which is also the key to the question how he was booted into the Matrix, or could see the yellow "code". Considering the latter one actually is a glaring mystery started *after* the Oracle scene... what more is there to say? It's so obvious that it was *intended* to leave all these glaring questions *open*.
Yea, I am one of those people who often prefer shocking and depressing ends to happy-ends. Fair, fair. But I can't look at such things without trying to imagine the writers' intentions, and it's almost obvious that it was supposed to "symbolize" a better condition in the Matrix, after the Smith crisis and this war cycle. Which makes sense. Then, isn't the rainbow some kind of a biblical reference, too?
I've always found that scene annoying. The whole love thing going on between Neo and Trin, with the exception of the slight erotical tension in the first movie (and maybe the resurrection scene in Reloaded), was uninspired and bothersome in my opinion. You know where it began? With the kiss in movie one. Seriously, I didn't like that. So much about disappointing sequels, altough this death scene was the climax.
I could see everything. The sequence rocked. How about you pull off your sunglasses, Matrix fanboi? SMILEY
me: we expected something more than the kids horrendous "check out how ugly i can make my face" acting while screaming "the war is over" six thousand times while Link and the rest of the humans seemingly morphed into Ewoks and did the "yub nub" dance. you: You expected this *after* the "brilliant setup that was Reloaded"? The rave scene and all the related jazz was much "worse" in this regard. I don't understand you, man.
me: we expected more than merv taking neo, then watching trinity and co storm club hel, stick a gun in his face and demand neo back, only for him to apparently say "oh... okay then" and hand him over without simply waiting for trinity to put her gun down then have his six thousand goons shoot her in the head. you: The idea was obviously to show the Merovingian's personal weakness, and throw in a philosophical aphorism about patterns or love and insanity. Apparently he was convinced of her conviction. That was some good psychological pressure if you ask me, I don't know why you criticize it.
me: we expected more than odd, throwaway pieces of dialogue that were presumably supposed to be important such as "wingless" or "prodigal son", without giving it its proper context and once again making you simply "guess" potentially important parts of the script. is it important? was it supposed to be important? who knows, because they simply throw it at you and never return to it like so much else in the film. we'll simply hint at some random elements from seraphs tissue-paper "past" and leave the rest to you. you: Considering they wanted to make a Seraph game, and MxO doesn't seem to have stopped throwing more and more hints at it, especially with the *current* storyline... dude.
me: we expected not to have to see an actor in the Rhama Khandra role that didn't ham up his accent to such a degree that you were immediately reminded of Apu from the simpsons. you: And I didn't expect a French gangster that reminded of the "Spongebob Squarepants" narrator. Wait, I also didn't expect a happy hippie grannie baking cookies at her kitchen and called "Oracle" in the cool, modern cyberpunk movie that was supposed to be the goddamn MATRIX! Oh wait, those were the first two. My bad.
Is it so difficult to accept that the movie intended to and did leave questions open? Especially since it was gonna be continued anyway?
me: we wondered why smith could fly. I've been thinking and speculating about this ever since I had seen the movie years ago, but couldn't think of any semi-plausible explanation. Hmm... constantly growing inventory of abilities, apparent connection to the Source to override rules... this just all doesn't fit together.
me: we wondered why sati was supposed to be "escaping" even though her parents get on the same train as her yet inexplicably are never seen again. you: She was escaping from the Machines, because she had no purpose for them (then) and was going to be deleted. She wasn't escaping from her parents. They weren't escaping from the Machines, but the deal with the Merovingian only affected Sati, so they had to return to the Machine city with Sati remaining in the Matrix. They got to the same train as her probably to bid a proper farewell to her, in order to drive back with the Trainman. Common sense.
What the HELL does any of that have to do with "What do you think MxO would be like if Neo came back as a Level 255 NPC?"
ok a lot of people have said that if neo was brought back and introduced to the game, the game would end. Yet some say it wont, anyone want give me an outline on both sides? cuz there is a lot of argument about it.
in terms of "hype", that was predominantly for reloaded - the phones, the gatorade, the near biblical predictions of awesomeness and how it would rock our socks, etc etc, complete with elaborate, artistic and stunningly pieced together trailers that in some cases ran for 2 minutes or more.
they pretty much delivered on the hype (not all of it of course) for the first sequel - revolutions had a strangely muted media build up, and even then it consisted of about five (very) short, fragmented trailers. any "expectations" set were set by how good reloaded was.
[...] especially if the first part of that double whammy rocked. its not the fault of the people who invested in the prospect of seeing something amazing, THEN seeing it and having their faith rewarded, THEN being promised more awesomeness and (on the basis that the first chunk rocked) fully expecting more awesomeness, that a sizeable chunk of them came out of the cinema thinking wow, that kind of sucked, didn't it?
yes, but we've been here before. if you take the risk of telling your full story *away* from the primary media its being told in, then you take the necessary risk that you weaken the primary medias overall structure. enter the matrix is a good game, and also does a very nice job of filling in blanks and telling a secondary tale. however...videogames are forever locked into the hardware that they were created on (unless someone comes along and revamps them on a newer system). ten years time from now, even five - will anyone be playing enter the matrix and thus understand all the "blanks" from the sequels? will we even have backwards compatibility on the newest gaming machines? heck, the UK PS3 is almost crippled as far as that's concerned.
Me: even the most turgid "matrix within a matrix" idea became more appealing than the slap in the face that is supposedly the films "big reveal". you: not well, if you like cliched stuff that's been done a million times before presented as important elements of the final film, then hey, fine.
Me: even the most turgid "matrix within a matrix" idea became more appealing than the slap in the face that is supposedly the films "big reveal". you: not
first, i'm giving you fast and loose examples of what other people were pondering might happen in the final film, and phrasing it as "we" to save time so I don't have to type out "and then these guys thought....and then this other guy on this forum said..." - these are not necessarily things i personally was expecting.
but hey, where does reloaded promise anything like that? well, how about when they mention....the previous Ones? its not unreasonable to expect they might actually go back to this after introducing such an interesting concept...but once again, after the architect does his speech and reveals the one is a system of control, yet another amazing idea is summarily discarded, never to be seen again. i'd have traded all the endless shots of sentinels being fired at and men yelling in close up for five minutes expanding upon this idea that was raised then thrown away.
again, see above with regards weakening the primary media. sure, mxo does this to a degree. but at the time? watching the film? listening to the oracle tell us over and over again that all beginnings have ends? watching neo go kaboom and carted off on his funeral barge? would we have thought at that point, its okay, some game to be released in the future called MXO will come along and explain it all in a continuation of the story? or would you have sat there an thought, wait - what about all this other stuff?
and then theres the oft-repeated question about how "seriously" we're supposed to take - dare I say it - canon and all that other stuff anyway. weren't you yourself wondering about the validity of snowmen running around in the ask a dev thread?
does it? just makes me shrug and wonder why they didn't bother tying up their final film - their conclusion to the trilogy - in a satisfying manner instead of leaving tons of loose ends all over the place.
will rarebit ever "explain" how neo did that stuff with the sentinels, for example? its probably doubtful, or not high up on his plot / script thing, at the very least. or expand upon a lot of the other stuff, aside from maybe whether neo is going to return or not, of course. again, doubtful and doesn't have much relevance to the storyline point that the game is up to, unless they suddenly have a "killing sentinels in the real world with your mind" chapter in six months time.
which a sizeable chunk of people who saw the film won't ever play anyway?
and in the same way that in ten years time you might not even be able to play enter the matrix anymore thus weakening portions of the sequels, what happens if / when MXO shuts down? how do we go back to watch / assess / whatever the trilogy when key elements are hidden away in a) games we can't play due to outdated technology and b) a MMOPRG that shut down?
if the explanation was ever given ingame, would someone keep that explanation on a page on some archived version of DN1 somewhere and point anyone that intended to watch the films to that page, so they could actually make sense of those pieces of vagueness scattered throughout the films?
don't get me wrong - I wasn't after one particular "style" of ending. I just would have preferred pretty much anything over what they gave us as the closing scenes. yes, their intention would be to symbolise a better condition - but were they so lacking in creative firepower by this point that the best they could do in terms of execution was symbolising these things with rainbows and pink fluffy clouds and seraph and sati all but skipping gaily across the fields? its just.....horrific.
the sequence is well done, for the most part [...]
the rave scene is a rave scene with people raving and neo and trinity bumping uglies for a few minutes. there are no expectations or sense of anticipation connected to this scene.
...because its stupid? some crazy idiot comes into your club waving guns around, demanding this and demanding that. you're the all powerful frenchman. do you a) wait for her to stop rambling, put her gun down then have your massed ranks of guards shoot her in the head or b) let her have what she wants, even though she has nothing to trade for neos life and nothing preventing you from shooting her in the head?
something i forgot to mention was merv simply dropping out of the film at this point, like so many other things. was he caught by smith? who knows? but as its not important, meh - its okay, W bros. just don't mention him again and we'll just assume the majority of the film for you.
key word: "wanted". that game will likely never appear now, and as for the "reveals" coming up in matrix online - already addressed this with regards putting vital chunks of your tale into secondary media which will one day potentially be inaccessible due to outdated technology (no backwards compatibility for your games) or the game / media itself not actually functioning anymore (ie a MMOPRG shutting down). as these were elements first suggested in the films, its natural and logical to assume those things should have been resolved in the films too. deposit important parts of your story into secondary media at your own risk, but don't complain if it weakens your primary media for the reasons cited above.
/ edit - removed one section above, because i wasn't entirely sure if I'd understood your point correctly or not.
the merovingian has an element of humour and "coolness" about him, along with very obvious dashes of pantomime and campness (in which his way of speaking plays a part) which tends to make people overlook the horrendously exaggerated accent. rama is presented as a straight-down-the-line Indian, and as such, comes across as a terribly stereotyped portrayal of an indian in that respect. Okay, there again goes the stuff about cliches and originals. Maybe they wanted to show religious programs, or apply religion to the Matrix? They chose to live after these religions for some reason, as did the Merovingian prefer to apply to French style and call himself "Merovingian". But meh what do I care, point for you. neither of the above points regarding silly accents has any relevance to the fact that the oracle is a black woman baking cookies, especially as her accent is perfectly natural. Hmm, let's not limit this to skin colors and accents. You found a cliched Hindu silly; I found a merry Oracle granny in a cool cyberpunk thriller weird; what's the difference? And wait, what's the point again? Ah yes, that I personally already had problems with similar elements of the predecessors, thus doesn't find these to be particularly bad for the finale. i can't really tell if you're being sarcastic here, but at no point in the films that i am aware of is smith presented as having the ability to "override the rules of the source" through his "apparent connection to it". otherwise, he'd have presumably told the source to get stuffed when neo teamed up with deus ex machinas norton antivirus. the only place it is hinted or suggested that smith gets his "growing powers" from is the other people in the matrix. with that in mind, who did he take over to be able to fly? and why wasn't this person hinted at in the slightest in any of the films? It was sarcasm because I didn't consider this question overly important but rather a technical details (like, what makes hovercrafts hover? why can Neo fly?), and possible explanations were kind of suggesting. But looking at it strictly, I doubt there is any technical explanation to all his abilities and where he got them. Jst some common sense - he's the negative of the One (lol), gains more and more knowledge by assimilating programs. Maybe he just reprogrammed the Matrix so he could fly, heck. Or he found those ancient cheat codes in the system, heck dunno. Probably point for you in the end. i never said she was escaping from her parents, my point is that you see her getting on the train with them, and the next time you see her, she's magically appeared in the oracles living room, her parents have vanished, and (once again) another element of the film is just discarded somewhere and you're left with one more jarring element from a seriously disjointed whole.
the merovingian has an element of humour and "coolness" about him, along with very obvious dashes of pantomime and campness (in which his way of speaking plays a part) which tends to make people overlook the horrendously exaggerated accent. rama is presented as a straight-down-the-line Indian, and as such, comes across as a terribly stereotyped portrayal of an indian in that respect.
neither of the above points regarding silly accents has any relevance to the fact that the oracle is a black woman baking cookies, especially as her accent is perfectly natural.
i can't really tell if you're being sarcastic here, but at no point in the films that i am aware of is smith presented as having the ability to "override the rules of the source" through his "apparent connection to it". otherwise, he'd have presumably told the source to get stuffed when neo teamed up with deus ex machinas norton antivirus. the only place it is hinted or suggested that smith gets his "growing powers" from is the other people in the matrix. with that in mind, who did he take over to be able to fly? and why wasn't this person hinted at in the slightest in any of the films?
i never said she was escaping from her parents, my point is that you see her getting on the train with them, and the next time you see her, she's magically appeared in the oracles living room, her parents have vanished, and (once again) another element of the film is just discarded somewhere and you're left with one more jarring element from a seriously disjointed whole.
GirlyGurl84 wrote:ok a lot of people have said that if neo was brought back and introduced to the game, the game would end. Yet some say it wont, anyone want give me an outline on both sides? cuz there is a lot of argument about it. The idea is that if Neo comes back, it would lead to truce breakage, ending this chapter of the matrix series. It would kinda change the landscape of MxO if there was an actual war going on. But I personally would think it would be worth playing more than now. I wonder if they would do that, though.. Edit: when i see papergh0st and zeroone506's posts I'm reminded of the WALL OF TEXT from my WoW days...
zeroone506 wrote: They key is that they had an expansion in mind when they wrote those "meaningless junks of script". There's a school of thought that they decided to do it in MxO instead. It has begun long ago. So this rebuttles this "meaningless hints at nothing to eve be seen again", pwnt.
zeroone506 wrote:Question regarding MxO story writing: Do you know if the Wachowskis have set certain aspects and questions, like character backgrounds or fates, or elaborations of the universe, to be answered in MxO in a special way? For example (I'm not asking about these particular things): Seraph's history, or Neo's connection to the Source in the Real or the nature of the yellow vision. Just the stuff I'm talking about. Or did they just leave it open for Chadwick and the "team" to answer on their own?Rarebit wrote: Left it open as far as I know. There are evidently a few things established in the movies that they'd rather we didn't mess with too much, but I haven't heard that they had any particular goals in mind for the continuing story when they handed it off to Paul, other than the first year's "peace and what people do etc" theme that they gave him.
Question regarding MxO story writing: Do you know if the Wachowskis have set certain aspects and questions, like character backgrounds or fates, or elaborations of the universe, to be answered in MxO in a special way? For example (I'm not asking about these particular things): Seraph's history, or Neo's connection to the Source in the Real or the nature of the yellow vision. Just the stuff I'm talking about. Or did they just leave it open for Chadwick and the "team" to answer on their own?