I'm glad you posted some of the things we can look forward to towards the new update. The way you put it I'm sure even without a "quest" this is probably going to be better than this previous update. I know you always run the risk of players complaining if the goals arn't met, but I'm not one of those people. The main things I like most out of that list has to be the Muzzle Flashes (<3333333333) and the new Chapter Archive clothing. Black's always good. :p
But I have to ask, Rarebit. You've been dropping hints (or at least interpreted as so) about possibly new weapons like the Grishev R95's. Do you have plans for a project like that even though designing a new weapon texture might impose on your time constraint?
I know this isn't a request thread...but....
Could you or Dracomet, or 9mmfu PLEASE get rid of the invisible wall at Mara nw? It borders the road. It's hard to miss. It really bugs me, and makes pvp difficult over there.
Also... Maybe nudge QA or whoever to test for the other ability sets for the hacker sims. It would be awesome to have different kind of hacker sims.
will pics of the new clothing archive rewards be posted before the patch comes out like they were with the ch1-4 clothing rewards? Reason I ask is, I like many other players would like to do the 3 chapters that are currently out so that way the day when the patch hits we'll only have to do 1 chapter to collect the rewards.
- go through all special moves and finishers, add or tweak bullet-time where necessary (this is the main one; not very hard, will just take some time to go through them all and get them looking awesome)
Oh, and while I was touching up the muzzle flashes I also made the FM-1500's firing sound a little louder and deeper.
- New archive missions and rewardsChapter 8 critical missions have to be available in archive form starting in update 56 (chapter 9.1), so I have to put in some time copying those in and making all the keys and tokens and so forth, not to mention coming up with some kind of FX reward symbolic of chapter 8 in some way (hmm...), and, oh, three new org-specific clothing reward items for doing all the Zion/Mach/Merv missions for chapters 5-8. Hm... As long as you don't mind black, I think you'll like what's planned for those.Also, starting with the next update, level-scaling resistance buffs on all of the event/archive items that have them now (Security T-shirts, the red Merv archive coat, etc etc etc) will be doubled, meaning that they'll give a level 50 character +22 in all four resistances, instead of the current +11.
+22 in all rocks.
Will this item also have the +22 resistances?