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Fansite Operator

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ZippyTheSquirrel wrote:

XElite wrote:

ZippyTheSquirrel wrote:

It's a great lead forward, but nut that I am, I still insist on at least some explanation of the removal of the Oligarchs, and in keeping with Ye Olde Matrixe tradition, you could put more mystery into your idea. I'm not bashing it or anything, just saying the "O hai its Morpheus" thing could be a lot more subtle or mysterious.


Removal of the Oligarchs = Operatives within the Simulation were split into factioning parties of those who supported their presence within the Matrix and those who sought to hinder them at every available opportunity with the long term goal of denying them entrance to the Matrix on a more permanent basis. Eventually, the opposing party found themselves victorious, coding for themselves an override code, based on a code sample retrieved from an Accelerated Exile and Agent, which disabled the Oligarchs' jack - in procedures, thus rendering them unable to enter the Simulation.

(Metaphor for DN1 yet still storyline-tastic and not too far from the truth.)

It's simple, straight, direct, and workable. I love it. Finally, someone who can get to me on my level, wherever the hell it is.

No, wait, one little add-on... "also code samples retrieved from Oligarchs.." okay, I feel better.

Huh? If this is following chapter 14, the removal of the Oligarchs is already explained with both the Trinity kill code (killing any who were using the Trinity program to inhabit human bodies) and the reset of the Matrix following Trinity's merge with the source (which got rid of Oligarch override control, rendering the remainder unable to jack in).




Ascendent Logic

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I don't see why the Oligarchy couldn't have left the Simulation again when it was revealed that Trinity was a program and the two Oligarchs could be satisfied with this information as they would be the only ones knowing it? Maybe Rare posting up how it was suppossed to end in chapter 14 got a lot of you looking in the wrong direction of the story. The story is Now... why not leave from there? The override ingame content to further back up that story arc. along with 50+ Live Event posts. A possible reason for the leaving could be explained as we (the Redpills) actually together do stand a chance of killing them.. a thing they're not very happy to admit but it's a fact and they'll have to adjust to that fact. Sure it was with the help of Carlyne that Zion got the kill on Halborn but still.. The Merv could be the missing link (and heck he's have had no real role to play in the story for a year or more, maybe just maybe he could be the one with the codes to keep the Oligarchy out forever.) Then we're basicly back to the three orgs and sub-orgs again. Where we go from there I guess we could work out either a war or a peace negotiation fundament. It's that hard?.. yet, we've agreed on an imaginary universe for 4 years... let's try to reel this in still all together and maybe start to look at all the servers as one big one? I could be dreaming but still the overall outcome would be greater than the small personal sacrifices imho.



Fansite Operator

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Dunno, just having the Oligarchy back out with Trinity leaves too many ends unfinished. The Oracle would still be "dead", the war would still be raging and surely we'd want to do something about the Oligarchs regardless of whether they're in the simulation or not (they've already attacked EPN at the no-fly etc).

Besides, too many people would want to save Trinity to just ignore it and carry on with their lives.

Rare's outlines and conclusion are all too convienient of a set-up for a static setting to just ignore imo.


Message edited by cloudwolf on 02/19/2009 02:41:24.



Vindicator

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cloudwolf wrote:

Huh? If this is following chapter 14, the removal of the Oligarchs is already explained with both the Trinity kill code (killing any who were using the Trinity program to inhabit human bodies) and the reset of the Matrix following Trinity's merge with the source (which got rid of Oligarch override control, rendering the remainder unable to jack in).

What, you mean pretend all the stuff that happened between 12 and 14 happened and then start on 15?

...

That's stupid.


Fen


Systemic Anomaly

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ZippyTheSquirrel wrote:

cloudwolf wrote:

Huh? If this is following chapter 14, the removal of the Oligarchs is already explained with both the Trinity kill code (killing any who were using the Trinity program to inhabit human bodies) and the reset of the Matrix following Trinity's merge with the source (which got rid of Oligarch override control, rendering the remainder unable to jack in).

What, you mean pretend all the stuff that happened between 12 and 14 happened and then start on 15?

...

That's stupid.


I...  agree. 




MC Photographer

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Fen wrote:

ZippyTheSquirrel wrote:

cloudwolf wrote:

Huh? If this is following chapter 14, the removal of the Oligarchs is already explained with both the Trinity kill code (killing any who were using the Trinity program to inhabit human bodies) and the reset of the Matrix following Trinity's merge with the source (which got rid of Oligarch override control, rendering the remainder unable to jack in).

What, you mean pretend all the stuff that happened between 12 and 14 happened and then start on 15?

...

That's stupid.


I...  agree. 

:: Checks to see if the Matrix is about to crash::




Systemic Anomaly

Joined: Aug 27, 2005
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ZippyTheSquirrel wrote:

cloudwolf wrote:

Huh? If this is following chapter 14, the removal of the Oligarchs is already explained with both the Trinity kill code (killing any who were using the Trinity program to inhabit human bodies) and the reset of the Matrix following Trinity's merge with the source (which got rid of Oligarch override control, rendering the remainder unable to jack in).

What, you mean pretend all the stuff that happened between 12 and 14 happened and then start on 15?

...

That's stupid.


Why not though? We can all agree the rest of the story (chs. 12-14) is never going to see the light of day, right? I mean even if another story Dev were to show up, he/she would probably not continue Rarebit's story (maybe this would be even more true if we TOLD them not to continue it, but I digress), because it's already been published. Kind of like trying to read the book after you've read the CliffsNotes.

I think many of us are of the opinion that Rarebit's departure was the result of downsizing expenses for a product at the end of its life-cycle. Maybe it was mutual; we'll likely never know. My bet is, though, that SOE is not going to hire another Dev of Rarebit's ilk. We may get another Dev, but it'll likely be someone who doesn't have the backing of Warner and/or the Wachowskis, and thus this replacement Dev will likely be relegated to game fixes and, at best, low-impact (brief) story character appearances.

So, we continue the story on our own terms. I think that's pretty much what Rarebit had in mind for us at the end of Chapter 14 anyway. As Cloud said, he wraps most of it up pretty neatly, as though he were planning this all along.

But, as I've said before, we need to continue it from a mutual, agreeable starting point.




Fansite Operator

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xenin wrote:

cloudwolf wrote:

So it looks like theres 3 main suggestions popping up:

  • Chapter 8, perpetual war, before the Oligarchs.
  • Chapter 12.1, perpetual limbo with the current situation.
  • Chapter 15, post-Rarebit's outlines.

Now the question is which one should "the devs" mark as "official", because lets be honest, we'll never agree among ourselves.


((Definately Chapter 15, post-Rarebit's outlines. His notes will needs a few tweaks but it is ok. As for afterwards, well I been thinking about that, but for obvious reasons this isn't concrete.))

Okay here is what I thought about for Chapter 15.1 Cinematic and story:

[stuff]

 

ZippyTheSquirrel wrote:

It's a great lead forward, but nut that I am, I still insist on at least some explanation of the removal of the Oligarchs, and in keeping with Ye Olde Matrixe tradition, you could put more mystery into your idea. I'm not bashing it or anything, just saying the "O hai its Morpheus" thing could be a lot more subtle or mysterious.

 

ZippyTheSquirrel wrote:

cloudwolf wrote:

Huh? If this is following chapter 14, the removal of the Oligarchs is already explained with both the Trinity kill code (killing any who were using the Trinity program to inhabit human bodies) and the reset of the Matrix following Trinity's merge with the source (which got rid of Oligarch override control, rendering the remainder unable to jack in).

What, you mean pretend all the stuff that happened between 12 and 14 happened and then start on 15?

...

That's stupid.


O.o


Message edited by cloudwolf on 02/19/2009 07:57:10.



Systemic Anomaly

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Morpheus and to a much lesser extent the Oracle are key figures that should be in the gameworld if it is to encourage and stimulate new players to involve themselves in rp and storylines....its just marketting potential (and wow factor)  that should not be wasted imo.

Equally we come to the matrix and spend an inordinate amount of time 'jacked in', people party here, plan campaigns here, fight here, its a situation that really only rings true if a shaky truce is in place.

The backstory to how they arrive there can include all the events of MxO to date or it can seemlessly integrate with the end of revolutions, this is the status the gameworld needs to be set to if there is to be any hope at all of consistent future player developed rp. In the end Rp and story involvement should not just be relegated to a smaller and smaller crowd of elite rp'ers it needs to be accessible to players old and new, returnees and more.

In the absence of a future dev led story we should lobby Walrus for a one off statement/change that puts the matrix in a state that encourages players to be involved and become part of an online city trying to drag itself away from a pointless war and into a mutual future dealing with threats, terrorism and corruption along the way. That would leave us with somewhere to go, the alternative is a sad mis match of threads some resolved some denied, some misunderstood that leaves no one on the same page and worse the game itself is presented in a state that says one thing but does another.




Femme Fatale

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ShiXinFeng wrote:

So, Psilody, just out of curiosity, how are you going to play it? In character, I mean. You going to ignore the last few chapters? Play as though Rare finished the story?

Just call it like you see it is all I'm asking.


How am I going to play it IC at all? That is to say, under what circumstances would i be called upon to have an IC response to story events that are not happening?

Even when we HAD a story, I was never one to stand around Tab W asking people "So, what ya think about them LV's?" If there was a LE going on, then it seemed pertinent what my IC stance on the current situation was, and I played from that. That stance was always based on psi's core character anyway.

I think my point is more, THERE IS NO MORE CONTINUING STORYYLINE, ERGO, I DON"T NEED AN IC RESPONSE. I'm not really worried about character continuity, psi's character can be what it its, without an official storyline. And theres not anybody playing this game that doesn't know whats (not) going on, so who's going to really see some "discrepancy".

Again, I don't believe for one minute that, as a community of players, even IF we agreed that, say, "the outline is canon, lets start at 15." that such agreement would actually lead to a continuing official story.

So yeah, again, it doesn't matter how I would play a response to the story, because there isn't a story to play at all. What's the point? Who am I going to RP with about an "official" story line that ended and no longer exists? Myself?

So, ya know, come up with yer idea, start a Player Event thread and say "hey, Our group of people have agreed on this, and we are going to play out a story based on it. participants welcome."

To me, that's what it means for the story to be in our hands. Not, "hey, lets all spend 6 months arguing and debating what did or didn't happen, where it's going to go, who's going to get it there... blah,blah..."

Not worth it. Just enjoy what's left and stop worrying about it.




Systemic Anomaly

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psilody wrote:

How am I going to play it IC at all? That is to say, under what circumstances would i be called upon to have an IC response to story events that are not happening?

Even when we HAD a story, I was never one to stand around Tab W asking people "So, what ya think about them LV's?" If there was a LE going on, then it seemed pertinent what my IC stance on the current situation was, and I played from that. That stance was always based on psi's core character anyway.

I think my point is more, THERE IS NO MORE CONTINUING STORYYLINE, ERGO, I DON"T NEED AN IC RESPONSE. I'm not really worried about character continuity, psi's character can be what it its, without an official storyline.

Ah, I see where you're coming from now. No story = no need for story RP. Got it.


 

psilody wrote:

And theres not anybody playing this game that doesn't know whats (not) going on, so who's going to really see some "discrepancy".

Well, the idea is to set it up for new players so they can dive right in without having to read the entire saga on the forums.

 

psilody wrote:

Again, I don't believe for one minute that, as a community of players, even IF we agreed that, say, "the outline is canon, lets start at 15." that such agreement would actually lead to a continuing official story.

The purpose of this thread is not to continue the official story. I thought we could just find a "jumping off point", if you will, for everyone's personal RP.

 

psilody wrote:

So yeah, again, it doesn't matter how I would play a response to the story, because there isn't a story to play at all. What's the point? Who am I going to RP with about an "official" story line that ended and no longer exists? Myself?

I guess that's up to you. You pay for the game, play it how you want.

 

psilody wrote:

So, ya know, come up with yer idea, start a Player Event thread and say "hey, Our group of people have agreed on this, and we are going to play out a story based on it. participants welcome."

To me, that's what it means for the story to be in our hands. Not, "hey, lets all spend 6 months arguing and debating what did or didn't happen, where it's going to go, who's going to get it there... blah,blah..."

Well, that's the whole idea, as I illustrated a few lines up. But wouldn't it be nice, for veterans and newbies alike, if everyone kind of agreed about what has happened? I mean, this way, a new player could go from RP story to RP story without running into a situation where one person says "that Oligarchs are gone" while another says "nah, the Oligarchs were just here yesterday." I mean, I suppose if people want to RP against the grain, that's fine; they pay to play too. But, some of us feel like it's possible to reach an agreement on this issue.

 

psilody wrote:

Not worth it. Just enjoy what's left and stop worrying about it.

That's your opinion, and you're certainly entitled to it. But since we, also, pay to play, how about you just let us play the game how we want to? We're not requiring you, or anyone else, to agree with us. We're just saying "for those like-minded individuals, how do you want it to go?"

Fair enough?




Femme Fatale

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ShiXinFeng wrote:

psilody wrote:

How am I going to play it IC at all? That is to say, under what circumstances would i be called upon to have an IC response to story events that are not happening?

Even when we HAD a story, I was never one to stand around Tab W asking people "So, what ya think about them LV's?" If there was a LE going on, then it seemed pertinent what my IC stance on the current situation was, and I played from that. That stance was always based on psi's core character anyway.

I think my point is more, THERE IS NO MORE CONTINUING STORYYLINE, ERGO, I DON"T NEED AN IC RESPONSE. I'm not really worried about character continuity, psi's character can be what it its, without an official storyline.

Ah, I see where you're coming from now. No story = no need for story RP. Got it

( ...)

psilody wrote:

So, ya know, come up with yer idea, start a Player Event thread and say "hey, Our group of people have agreed on this, and we are going to play out a story based on it. participants welcome."

To me, that's what it means for the story to be in our hands. Not, "hey, lets all spend 6 months arguing and debating what did or didn't happen, where it's going to go, who's going to get it there... blah,blah..."

Well, that's the whole idea, as I illustrated a few lines up. But wouldn't it be nice, for veterans and newbies alike, if everyone kind of agreed about what has happened? I mean, this way, a new player could go from RP story to RP story without running into a situation where one person says "that Oligarchs are gone" while another says "nah, the Oligarchs were just here yesterday." I mean, I suppose if people want to RP against the grain, that's fine; they pay to play too. But, some of us feel like it's possible to reach an agreement on this issue.

 

psilody wrote:

Not worth it. Just enjoy what's left and stop worrying about it.

That's your opinion, and you're certainly entitled to it. But since we, also, pay to play, how about you just let us play the game how we want to? We're not requiring you, or anyone else, to agree with us. We're just saying "for those like-minded individuals, how do you want it to go?"

Fair enough?

yes, defnitely fair. I guess my primary concern still comes from the title of this thread  "Where does this leave us?"

I thought the point of thread was to try and draw a community concensus on where "we" all are.

I guess I'm trying to say that I think the effort to get the community to agree on such a thing is more likely to cause strife, than solve any significant problem.

So, I'm sorry if i misunderstood, but i took the meaning of this thread to be a discussion of where we all are, as players in this community, with the idea of reaching a concensus among basically all players. That is an entirely different objective than saying "Where are we individually, and who wants to group up and go a similar direction?".

I'm just fine with the latter, especially since thats the way its going to in fact be. I'm disturbed by the former, because I don't want to see this community torn apart by trying to achieve a concensus that isn't going to happen.




Vindicator

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Rules of Improv applied to RP

The toughest part is agreeing. As a general rule, just RP with people you agree with. Or agree with the people you are RPing with.

Will this really be a problem? I assume most of us have a circle of people that we would RP with outside of events. And now that there are no more events, we still have our circle.




Vindicator

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cloudwolf wrote:


O.o

S***, I f***ed up.




Fansite Operator

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ZippyTheSquirrel wrote:

cloudwolf wrote:


O.o

S***, I f***ed up.

Circumventing the obscenity filter? In my matricks?!

Perma-ban for you, squirrel!


 
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