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Enhanced Silver Bullets, Wooden Stakes, and Holy Water???
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Jacked Out

Joined: Aug 17, 2005
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RAREBIT SAYS:

"I gotta check with Frog (who made 'em), but yeah I don't think they were meant to be craftable."



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 6803
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I knew it -_-



Veteran Hacker

Joined: Aug 15, 2005
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The interesting thing is that they're in colour like the default clothes etc. you can craft at first, unlike the decompiled ones that're green. Anyway, I compiled one and tried to decompile it, but got "This item cannot be Decompiled". I guess they'll be removed in a later patch. I just seriously hope they don't screw it up and delete our code archive altogether, I have an inumerable amount of stuff decompiled!
 
Oh and as a side note, the Silver Bullet really needs to be slightly remodelled, it looks like erm, something it shouldn't be... Well it's probably just me and my filthy mind. I won't go into details so I don't get banned :>



Systemic Anomaly

Joined: Aug 16, 2005
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you cant code these as a merovingian. which kinda makes sense since our collector has been bitchslapped back to a pair of guilded gloves while the zion and machine have these enhanced items.



Veteran Hacker

Joined: Aug 15, 2005
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I'm a Merov and I coded them... :/



Systemic Anomaly

Joined: Aug 17, 2005
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Tseng. wrote:
you cant code these as a merovingian. which kinda makes sense since our collector has been bitchslapped back to a pair of guilded gloves while the zion and machine have these enhanced items.



That's a mistake.



Ascendent Logic

Joined: Sep 19, 2005
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BakuraRyou wrote:
 
 
Oh and as a side note, the Silver Bullet really needs to be slightly remodelled, it looks like erm, something it shouldn't be... Well it's probably just me and my filthy mind. I won't go into details so I don't get banned :>


Yeah LOL um....I agree, i'm sure if you had the "silver bullet" highlighted and everyone could see the picture for it, they would come to the same conclusion.  ;p



Jacked Out

Joined: Aug 25, 2005
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Do you need more proofs?

The merovingian is going down SMILEY



Systemic Anomaly

Joined: Aug 16, 2005
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As a Merovingian I can code these items, but as I said, I can't decompile them.
Story wise, I don't think they mean the complete downfall of The Merovingian, because they target his henchmen, very effectively I must add.
I guess that The Effectuator is going to play an important role in the upcoming event, as the Dire Lupines are his bodyguards.
Finally, I heard that Zion gets the Weapon Code as a reward, while running their missions. The Merovingian collector doesn't give nothing new, but we can always wipe the zionites and machines without using 'external' help. SMILEY

TekMon, The New Order



Jacked Out

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Us machines didn't get codes yet. **bleep**. Looks like we might be asking Zionists for help. Or maybe our research on the Effectuator will actually come through for us.


Jacked Out

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I hope the machine research pays off. I dont want to have to crawl to the Zionites for help :robottongue:




Joined: Oct 4, 2005
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Wow this is quiet worrying for us merovingian.


Mainframe Invader

Joined: Aug 15, 2005
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No it's not.



Jacked Out

Joined: Aug 15, 2005
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Id like to see them try to get to the merv. But you know, unless those arnt meant to be finishing moves, good luck. The timeing that will be needed to slam those into the exiles that they are targeting will have to be pretty good. Lets also not forget the nightmare exiles, they dont exactly have a kill code item for that.
 
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