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 10/03/2007 20:30:21
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Jacked Out
Joined: Dec 21, 2005
Messages: 894
Location: A temporary construct of a feeble human intellect
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Anybody else notice a plethora of Agent corpses littering the streets and other odd places lately? I've spotted quite a few Agent bodies in every district and most neighborhoods. A glitch? Purposeful? *shrug*
They don't vanish though. I've checked after a few days.
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 10/03/2007 20:33:44
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4367
Location: Syntax Server Organization: EPN Faction: E Pluribus Neo HvCFT: Anderson's Heart
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Its a bug thats tied into data mineing. Every now and then you spawn a lvl 255 agent from data mineing and it drops dead on ya.
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 10/03/2007 21:08:48
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Ascendent Logic
Joined: Sep 27, 2005
Messages: 819
Location: Between the Worlds
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It's proof that Zion and EPN don't take orders from representatives of the system and that we are not now, and never shall be again, under their control.
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 10/04/2007 13:45:20
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MC Photographer
Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
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There's been a lot of them Downtown on Recursion. I've been saying it's on account of this one really scary-looking Merv who's been mining: they pop out, see him and die of fright.
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 10/04/2007 13:54:09
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Ascendent Logic
Joined: Mar 10, 2006
Messages: 2086
Location: In the Matrix
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PS10N wrote:
It's proof that Zion and EPN don't take orders from representatives of the system and that we are not now, and never shall be again, under their control.
Yea, they just beat you into submission, which is a lot more fun. 
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 10/04/2007 22:55:25
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Ascendent Logic
Joined: Sep 27, 2005
Messages: 819
Location: Between the Worlds
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Few more dead Agents in the park in Murasaki today, courtesy of no one who's been beaten into submission.
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 10/04/2007 23:01:05
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MC Photographer
Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
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PS10N wrote:
Few more dead Agents in the park in Murasaki today, courtesy of no one who's been beaten into submission.
Tried to help you guys since I just plain don't like Agents, but I'm afraid I wasn't too successful. Ah well, I had fun.
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 10/04/2007 23:02:44
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Ascendent Logic
Joined: Mar 10, 2006
Messages: 2086
Location: In the Matrix
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PS10N wrote:
Few more dead Agents in the park in Murasaki today, courtesy of no one who's been beaten into submission.
Yea, too bad that was after the Zion Operation.
Message edited by MetaLogic on 10/04/2007 23:03:25.
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 10/05/2007 03:07:39
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Ascendent Logic
Joined: Sep 27, 2005
Messages: 819
Location: Between the Worlds
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Since when do you call when it was over? We stayed until our pockets overflowed with Tie Clips, then we moved on, the Architect quivering in his soiled Depends Undergarments.
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 10/05/2007 22:29:07
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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You enjoyed beating down those Agents then I guess?
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 10/06/2007 14:39:10
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Ascendent Logic
Joined: Mar 16, 2006
Messages: 4809
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Croesus wrote:
You enjoyed beating down those Agents then I guess?
It's a game, and the lvl 100 Agents are the only +lvl70 NPCs that are managable and give unique items that maybe serve a purpose later at the collectors. Of course, beating Agents is why many players started this game in the first place =D
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 10/06/2007 15:31:36
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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GoDGiVeR wrote:
Croesus wrote:
You enjoyed beating down those Agents then I guess?
It's a game, and the lvl 100 Agents are the only +lvl70 NPCs that are managable and give unique items that maybe serve a purpose later at the collectors. Of course, beating Agents is why many players started this game in the first place =D ((I understand that, I am also aware that this thread started OOC, but there are some people who tend to drag it into IC mode, and I usually can't resist a good IC argument! ;D))
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