Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Money
Search inside this topic:
The Matrix Online » Top » Community » General Discussion Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3 , 4  Next
Author Message


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3113
Offline

The best things in MxO ain't free
but your upgrade is taking it all from lil'me
I want money
thats what I want
It's what I want!
Money!
 
C'mon devs I heard about the ability trade in (a week too late) but the insta-cost of cr2 is ridiculous $35mil and I'm not nearly done.....i'm broke and out of frags, I loathe missions - wouldnt a one off gift 500K to 1mil per payer level be a good gesture.....I take email?



Jacked Out

Joined: Aug 30, 2005
Messages: 275
Location: US/FL/St Petersburg
Offline

Agreed!  I blew thru my small nest egg leveling the new awakened abilities, and didn't even get them to max level. 

I have to say haven't played EP since the last patch was put in, I really do like the Combat Upgrade! 



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 2383
Offline

I totally agree, to make things worse, after i jacked out 10m info got missing SMILEY


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3831
Location: In your bed, pleasuring your woman.
Offline

Not even bothering until they sort out the ability buyback.

It'll be hardest on vector, as I'm sure there will be gankers hanging around the special vendors.




Jacked Out

Joined: Aug 17, 2005
Messages: 3816
Location: Glasgow, Scotland
Offline

Maybe the devs can increase the info drops and mission info along with the red frag drops? I think it's only fair.


Systemic Anomaly

Joined: Aug 23, 2005
Messages: 1024
Location: In exile near what once was Amsterdam
Offline

the worst part is, we could have stayed on live and ground cash and etc to be prepared. But instead, we chose to be on qa a vast majority of the last couple of months. maybe a payout of 1 million per hour played on qa, aw why not make it 10 million per hour of qa /play time. wooha



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3831
Location: In your bed, pleasuring your woman.
Offline



PascaI wrote:
Maybe the devs can increase the info drops and mission info along with the red frag drops? I think it's only fair.





Davo wrote:
the worst part is, we could have stayed on live and ground cash and etc to be prepared. But instead, we chose to be on qa a vast majority of the last couple of months. maybe a payout of 1 million per hour played on qa, aw why not make it 10 million per hour of qa /play time. wooha

I agree 100% with both of those statements!



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4676
Location: All up in your constructs.
Offline

How about for every hour spent on QA, you get 1 million $info? :smileytongue:



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3831
Location: In your bed, pleasuring your woman.
Offline



Symmetric wrote:
How about for every hour spent on QA, you get 1 million $info? :smileytongue:





Davo wrote:
maybe a payout of 1 million per hour played on qa,
You must learn to read what others have posted! :smileytongue:



Systemic Anomaly

Joined: Aug 19, 2005
Messages: 3223
Location: United Kingdom
Offline



Davo wrote:
the worst part is, we could have stayed on live and ground cash and etc to be prepared. But instead, we chose to be on qa a vast majority of the last couple of months. maybe a payout of 1 million per hour played on qa, aw why not make it 10 million per hour of qa /play time. wooha




10mill per hour?

wow i have capped info


yeah devs please do



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4676
Location: All up in your constructs.
Offline



DrippingCheese wrote:


Symmetric wrote:
How about for every hour spent on QA, you get 1 million $info? :smileytongue:





Davo wrote:
maybe a payout of 1 million per hour played on qa,
You must learn to read what others have posted! :smileytongue:


I was...I was just...uhm...hey, what's that!?





Jacked Out

Joined: Aug 15, 2005
Messages: 4278
Offline

They could think of doing an info boost weekend... perhaps add a 25% increase to all info drops on NPCs and a 30% bonus for mission pay outs... But I find it doubtful that they will.


Jacked Out

Joined: Aug 21, 2005
Messages: 2931
Offline



Symmetric wrote:I was...I was just...uhm...hey, what's that!?


A penguin, now you were what?

But seriously, some extra info would be nice with all these abilities that suddenly have a higher cap, not to mention new abilities that cap at 50.




Joined: Mar 19, 2006
Messages: 807
Location: Florida
Offline

Just attribute an amount of money that's expodentially proportional to a player's level. A Level 50 should be granted at least 10 million info.


Jacked Out

Joined: Aug 16, 2005
Messages: 2573
Offline



Davo wrote:
the worst part is, we could have stayed on live and ground cash and etc to be prepared. But instead, we chose to be on qa a vast majority of the last couple of months. maybe a payout of 1 million per hour played on qa, aw why not make it 10 million per hour of qa /play time. wooha


Hah I would get so much...like 144 mil just on from my main testing character's /play time.
 
The Matrix Online » Top » Community » General Discussion Go to Page: 1 , 2 , 3 , 4  Next
Go to:   

Version 2.2.7.43