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 01/20/2007 18:31:41
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Now my main character is a female and is in a rather respectable faction with a top notch dress code. When missioning, however, I wear what I need to survive, which could mean wearing a dress or skirt. Now when you start the hyperjump I know you can 't have a lot of dignity you need to go through certain actions, but when you're on the way down, is it really necessary for women to have their legs open? Why do they need to float down with their legs akimbo? Any self respecting woman would at least have their legs closed until about to land! Also i'd like to see me land like trinity when blowing up the security office with a motorcycle!! Comments, questions welcome!
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 01/20/2007 20:16:36
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Transcendent
Joined: Oct 5, 2005
Messages: 1342
Location: Anywhere... Faction: ------------------ Operative Level: 48 Operative Rank: Captain Vector/Ballista
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*Makes new femail char* *levels char to 10* *hyperjumps* Ooooooo...*clears throat* Ahem..so where was I. Oh ya, Landing like Trinity for femail chars would be cool but it would slow things down.
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 01/20/2007 22:32:13
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Femme Fatale
Joined: Aug 16, 2005
Messages: 2198
Location: HvCFT Ishtar
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Something that would fix this would be if the underwear on female rsi's would stay black once you put a skirt on! Lyr
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 01/23/2007 03:00:58
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Virulent Mind
Joined: Oct 17, 2006
Messages: 114
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Croesus wrote:
Now my main character is a female and is in a rather respectable faction with a top notch dress code. When missioning, however, I wear what I need to survive, which could mean wearing a dress or skirt. Now when you start the hyperjump I know you can 't have a lot of dignity you need to go through certain actions, but when you're on the way down, is it really necessary for women to have their legs open? Why do they need to float down with their legs akimbo? Any self respecting woman would at least have their legs closed until about to land! Also i'd like to see me land like trinity when blowing up the security office with a motorcycle!! Comments, questions welcome! Question: how often DO YOU hyperjump like that..?
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 01/23/2007 08:04:57
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Femme Fatale
Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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W-..are you serious?
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 01/23/2007 12:26:00
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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SicFaith wrote:
Croesus wrote:
Now my main character is a female and is in a rather respectable faction with a top notch dress code. When missioning, however, I wear what I need to survive, which could mean wearing a dress or skirt. Now when you start the hyperjump I know you can 't have a lot of dignity you need to go through certain actions, but when you're on the way down, is it really necessary for women to have their legs open? Why do they need to float down with their legs akimbo? Any self respecting woman would at least have their legs closed until about to land! Also i'd like to see me land like trinity when blowing up the security office with a motorcycle!! Comments, questions welcome! Question: how often DO YOU hyperjump like that..? Only when my car breaks down and I really have to get to work quickly!
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 01/23/2007 12:28:41
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Roukan wrote:
W-..are you serious? Lol, it was a interesting and novel way of asking for more jump animations! Reserving femininity is still a valid point tho'
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 01/23/2007 13:56:04
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Femme Fatale
Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Heh sorry then. I don't think dignity has anything to do with it. You jump 80 stories high and come down and wrap your legs together and see how you land. I think it's the way it is, but yes, I would love more hyperjump animation. Then again, in beta, we had one, and I'm still satisfied with the flip 
Message edited by Roukan on 01/23/2007 13:56:43.
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 01/23/2007 14:15:07
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Roukan wrote:
Heh sorry then. I don't think dignity has anything to do with it. You jump 80 stories high and come down and wrap your legs together and see how you land. I think it's the way it is, but yes, I would love more hyperjump animation. Then again, in beta, we had one, and I'm still satisfied with the flip  Well I had originally said keep 'em shut until just about to land, but I understand what you're saying! If you had more animations in beta, it sholuld't be too much hassle to de-bug the animations, if necessary, and re-introduce them.... I personally like the twisty version but would like to see more variety!
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 01/29/2007 03:31:02
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 2650
Location: --Everywhere-- Server: Vector - Hostile Faction: The Duality Organization: Zion
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Dignity? What does that word mean? Is it somethng Low-Level Gankers have? I do not know...  Laters
Message edited by Fondo on 01/29/2007 03:31:37.
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 01/29/2007 03:37:22
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Jacked Out
Joined: Aug 28, 2006
Messages: 611
Location: Teh Internetz
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Your playing a computergame here lad... I don't think, that other ppls RSIs looking upskirt your RSI won't be a drama for you will it ? =/
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 01/29/2007 06:55:22
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Femme Fatale
Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Croesus wrote:
Roukan wrote:
Heh sorry then. I don't think dignity has anything to do with it. You jump 80 stories high and come down and wrap your legs together and see how you land. I think it's the way it is, but yes, I would love more hyperjump animation. Then again, in beta, we had one, and I'm still satisfied with the flip  Well I had originally said keep 'em shut until just about to land, but I understand what you're saying! If you had more animations in beta, it sholuld't be too much hassle to de-bug the animations, if necessary, and re-introduce them.... I personally like the twisty version but would like to see more variety! No no, in beta we had ONE animation, but the floor cracked when we landed. I miss that. Believe me, there's other things in this game that can destroy dignity worse than hyperjumping 
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 01/29/2007 07:58:19
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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898989 wrote:
Your playing a computergame here lad... I don't think, that other ppls RSIs looking upskirt your RSI won't be a drama for you will it ? =/ Well as I said before, I was asking about more animations for the jump, but in a sly way...... I'd like the ground to crack upon landing, as i mentioned in another thread, and so the city wouldn't get all messed up, the Matrix could repair the damage a few seconds later in a buzz of green coding. Dunno what happened in beta with it, I wasn't there....
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 01/29/2007 08:01:20
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Femme Fatale
Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Croesus wrote:
898989 wrote:
Your playing a computergame here lad... I don't think, that other ppls RSIs looking upskirt your RSI won't be a drama for you will it ? =/ Well as I said before, I was asking about more animations for the jump, but in a sly way...... I'd like the ground to crack upon landing, as i mentioned in another thread, and so the city wouldn't get all messed up, the Matrix could repair the damage a few seconds later in a buzz of green coding. Dunno what happened in beta with it, I wasn't there.... Probably the same reason we can't have breakable windows, would cause too much server lag fixing every single thing. Though that can be easily remidied by fixing it every game day, instead of every 2 seconds -_-
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 01/29/2007 08:02:53
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Good point, well presented. How much damage can be caused in just one day................?!
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