LtCmdr_Tsusai wrote:
DeathBall will hopefully be an oncurring series of PvP CTF-like games. Reposco was in the process of setting something up like this before his departure, but I want to get this started.
Here's how it'll work:
Two orgs will show up at a specific time at a pregame location. A pregame discussion will take place, and the battleground will be chosen/told. This location will try to be close to a hardline for respawn purposes. Rules will be also be discussed and refreshed. Two assistants will take each org to their "base" or "home". These assistants will also be fieldgoals. A luggable such as the bomb pet will be placed between the two groups. The goal assistants will inform their org of the location of the luggable and the location of the target goal. At that time, the round begins. The object is to grab the luggable and take it to the enemy goal. Just standing on top of or behind the playergoal qualifies as a point. At then the PvP should stop, and everyone resets for the next round. Goal location will be the same, ball position will be in a new location. Ball carrier must not hyper jump, and master shadow is not allowed at all by anyone. If this happens, a point will be taken off. If the ball carrier is killed, he must reconstruct within 10 seconds, else a point is removed. All other abilities are allowed, even luggable detecting.
Two organization teams, each with a base, must grab a luggable, and bring it to the other organization's base (to bomb it). First to 3 points wins.
Possible ranking system maybe in the works. Depends on how this all goes.
http://forums.station.sony.com/mxo/..._id=36300026206