Author |
Message |
 02/08/2007 03:35:59
|
Femme Fatale
Joined: Nov 26, 2005
Messages: 4179
Location: Shellcode
Offline
|
Nicksie wrote:
deviljonny wrote:
omg omg omg, <3!! Yay!!! =) Yeehaaw!!! =D
|
|
 |
 02/08/2007 04:33:54
|
Fansite Operator
Joined: Nov 17, 2005
Messages: 813
Location: France - The Watchmen - Machines | Syntax Instance
Offline
|
I want my 0uranos to look older, maybe gray facial hair. I cant wait, When is the Update ? :p
|
|
 |
 02/08/2007 04:40:42
|
Perceptive Mind
Joined: Aug 19, 2006
Messages: 1103
Location: The Code Server: Recursion Operative Level: 50 Organisation: Zion Faction: The Dragoon Brotherhood
Offline
|
Thats all well and good. But where are luggables?
|
|
 |
 02/08/2007 04:44:42
|
Jacked Out
Joined: Sep 16, 2005
Messages: 625
Location: 01 - Trying to hitch a ride back to reality
Offline
|
Nice! This Image Retrieval looks soooo much better than the last 1 .... wonder why ? */Scratchhead* lol J/K J/K!
|
|
 |
 02/08/2007 05:08:49
|
Vindicator
Joined: Aug 16, 2005
Messages: 4565
Location: The Real
Offline
|
Fantastic!! I can't wait to partake in re-imaging an RSI or two of mine. I also can't wait to see the dungeons spring back to life. And finally, the pure fun of camping the dungeons for CQs on Vector. Muhahahaha....
|
|
 |
 02/08/2007 05:39:40
|
Systemic Anomaly
Joined: Aug 19, 2005
Messages: 3221
Location: United Kingdom
Offline
|
Just one Question.... Face Tats colours? I see that there is colours for one (1) type of face tat for each gender.... however going through character creation now......those 8 colours aren't used by all the different facial tats.....unless im missing something?
|
|
 |
 02/08/2007 05:52:37
|
Fansite Operator
Joined: Aug 15, 2005
Messages: 2210
Online
|
Rarebit wrote:
Othinn1 wrote:
RedLink128 wrote:
Pretty cool, I guess. I just have no interest in changing my RSI. The only things I'm interested in changing are my eye and eyebrow color, which the pills can't change. No problem, though. Eye color varies based on head and facial style types. Exactly. You have to accept the eye and eyebrow color that comes with the head. I have no need to change my character's head.
|
|
 |
 02/08/2007 06:07:28
|
Mainframe Invader
Joined: Nov 29, 2005
Messages: 353
Offline
|
235 icons look like a nightmare to create! I'm amazed you did, congratulations. The RSI modification pills are a neat addition to the game, yeah!
|
|
 |
 02/08/2007 08:38:55
|
Development
Joined: Dec 2, 2005
Messages: 21413
Offline
|
5hauntaylor88 wrote:
Just one Question.... Face Tats colours? I see that there is colours for one (1) type of face tat for each gender.... however going through character creation now......those 8 colours aren't used by all the different facial tats.....unless im missing something? http://forums.station.sony.com/mxo/...889#36300160954
|
|
 |
 02/08/2007 08:51:30
|
Jacked Out
Joined: Aug 18, 2005
Messages: 3613
Offline
|
Dragonram wrote:
Beachhead wrote:
Excellent, these shall be useful, i look forward to this addition. The Tetragrammaton is about to go through a car wash  - Ð ROFL I can imagine  Rare, you guys rock. Just thought I'd share that.
|
|
 |
 02/08/2007 13:41:42
|
Ascendent Logic
Joined: Mar 4, 2006
Messages: 2040
Offline
|
are they code-able?
|
|
 |
 02/08/2007 14:17:32
|
Mainframe Invader
Joined: Aug 15, 2005
Messages: 355
Offline
|
bannanaphone wrote:
are they code-able? Nope. Dungeons only.
|
|
 |
 02/08/2007 14:23:59
|
Ascendent Logic
Joined: Mar 4, 2006
Messages: 2040
Offline
|
zdn16 wrote:
bannanaphone wrote:
are they code-able? Nope. Dungeons only.  no decomping? i thought it'd be fair to have them non-tradable but decompable, that way you still have to pwn the dungeon you need, but then you're fine for that one, but it had to be YOU pwnin the dungeon :S
|
|
 |
 02/08/2007 14:56:38
|
Development
Joined: Aug 15, 2005
Messages: 1539
Location: The Oyster Bed
Offline
|
Harpalos-mxo wrote:
Heh, another step closer making mxo the game where choices are not final! Oh, and by the way the hi-res file was a .psd file and not a .png. Fixed. I accidentally saved it out as a PSD after opening it in Photoshop. All good now.
|
|
 |
 02/08/2007 14:59:34
|
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 2357
Offline
|
Walrus wrote:
Harpalos-mxo wrote:
Heh, another step closer making mxo the game where choices are not final! Oh, and by the way the hi-res file was a .psd file and not a .png. Fixed. I accidentally saved it out as a PSD after opening it in Photoshop. All good now. Haha! It's too late, tusked one. I already have the uber PSD version saved. =ppp
|
|
 |
|