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 09/17/2008 06:38:43
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Ascendent Logic
Joined: Mar 10, 2006
Messages: 2103
Location: In the Matrix
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Ok, so in order to get brand new content (that isn't recycled), we need an animator and an artist. At least, that's my understanding. Great, except the fact that SoE won't spare the money that it cost to hire one. So, I thought up of a way for us to get those two people, and SoE won't have to spend a dime.
Offer an Animator and Artist intership!
Interns are basically slaves! *chuckles*
Message edited by MetaLogic on 09/17/2008 06:39:04.
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 09/17/2008 07:14:44
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Jacked Out
Joined: Jan 5, 2008
Messages: 757
Location: Syntax.
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I am more than convinced there would be budding animators / artists that would kill for a chance to volunteer for a game like MXO just to gain a little experience in the field. OR SOE could run a competition for the community that would give an aspiring animator / artist an oppertunity to show off their handy work in mxo. Lets face, any kind of animator / artist is better than what we have got now (no offence to all those trying to fufill this role currently) which is nothing.
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 09/17/2008 08:49:49
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Encrypted Mind
Joined: Jul 10, 2008
Messages: 673
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http://www.soe.com/seattle-studio.vm
I'm guessing those job openings are all for the Agency. Don't see any internships there. Might be on a different page.
Message edited by eval on 09/17/2008 08:50:23.
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 09/17/2008 08:56:39
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Mainframe Invader
Joined: Dec 27, 2006
Messages: 6283
Location: Invadin yore Maneframez
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Didn't see another available page, just the one with Agency positions...
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 09/17/2008 09:00:43
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Systemic Anomaly
Joined: Aug 27, 2005
Messages: 8732
Location: Lost in Translation.
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A dev for quest content is more of a priority, IMO. It would free up Rarebits workload and allow him to focus more on story stuff.
Neither seem likely anyway.
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 09/17/2008 09:08:57
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Jacked Out
Joined: Jan 5, 2008
Messages: 757
Location: Syntax.
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Nah.. this game desperately needs an animator. If we had a new animator the possibilities are endless ... imagine new ability trees and the current trees tweaked or new weapons... ooh swords!! See the imagination is the limit!
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 09/17/2008 09:25:48
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Vindicator
Joined: Sep 7, 2005
Messages: 1762
Location: Out of his head.
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I don't know guys, that sounds like a lot of work, lets just add another pair of pants that are a color we've never had before and call it a day. I mean actually trying to make use of the endless supply of resources aching to do something right underneath your noses, i mean they can't devote their lives to their work in order to do this - the dev's have too much on their plates already... come on - having other people do thier work for them - come on. ~Darminian
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