EverQuest
EverQuest The Serpent's Spine
Champions: Return to Arms
EverQuest Online Adventures
EverQuest II
EverQuest II Kingdom of Sky
Frantix
GripShift
Field Commander
PlanetSide
Star Wars Galaxies
Untold Legends: Brotherhood of the Blade
Untold Legends Dark Kingdom
Untold Legends: The Warrior's Code
The Matrix Online
Infantry
Tanarus
Search
|
Recent Topics
|
Member Listing
|
Back to home page
What are the best attribute settings for a pure MA, and why?
Search inside this topic:
The Matrix Online
»
Top
»
Gameplay Discussion
»
Abilities and Disciplines
»
Dojo - Operative Discussion
Previous Topic
|
Next Topic
Author
Message
10/14/2005 04:37:46
Subject:
What are the best attribute settings for a pure MA, and why?
EndlessVoid
Vindicator
Joined: Aug 15, 2005
Messages: 5444
Location: In Exilium
Offline
Everyone has their own opinion on this issue... I'm interested in hearing some of them.
(And no, my attributes are already where they are - completely even.)
- Void
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/16/2005 07:12:33
Subject:
Re: What are the best attribute settings for a pure MA, and why?
Maleficous
Joined: Aug 27, 2005
Messages: 102
Location: Glasgow
Offline
ive got perception at base 50 and the rest in beleif.
10/16/2005 21:18:30
Subject:
Re: What are the best attribute settings for a pure MA, and why?
AnXieTy
Systemic Anomaly
Joined: Aug 17, 2005
Messages: 1669
Offline
the way attribute points work for perception and focus is on a 10/1 ratio. For ever 10 points you put into either perception or focus, you'll get 1 point of Melee Combat Tactics if you go for perception, or you'll get one point of Ranged Combat Tactics if you go focus. So every 10 points you put into either catagory you'll get one point, (*note the first 10 points down count, only after 20, 30, 40, etc...) Once you reach lvl 50 you can buff any attribute for a total of 17 pts, so to have a high perception the ideal numbers are 43 and 53 for base numbers because with the 17 bonus pts, you can buff up to 60 or 70 and even number. to have a few spare points in either catagory is pointless as its not going to help you, so if your total perception comes out to be like 63 with buffs, you've wasted 3 points you could have spent somewhere else. But after you get to either 43 or 53 for a base, put the rest into belief.
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/16/2005 22:02:50
Subject:
Re: What are the best attribute settings for a pure MA, and why?
krytical
Mainframe Invader
Joined: Aug 15, 2005
Messages: 3716
Location: 127.0.0.1
Offline
Perception and Belief.
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/17/2005 23:51:02
Subject:
Re: What are the best attribute settings for a pure MA, and why?
Fen
Systemic Anomaly
Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
Offline
I split my points evenly between Perception and Focus. And according to the "bonus" screen, abilities max out at 51.
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/19/2005 03:48:34
Subject:
Re: What are the best attribute settings for a pure MA, and why?
Charlenna
Joined: Aug 16, 2005
Messages: 412
Offline
If you're looking for Focus to help you out as an MA... good luck...
you won't get much aside from a small viral deflection bonus which won't do
much of anything for you anyway. It USED to give an overall combat tactics
bonus, but that changed long ago, only adds to range combat tactics
now, which is only good if you're combining your MA w/ Duelist, which
many don't consider as MA, largely because of ct stacking thus it is
the high rolling addition from Duelist seeing you through fight, not MA
itself.
I'm primarily belief with a dash of perception, when i max out
everything my belief is 51 and perception 32, I absorb over half dmg
done to me, and when kick in Aikido toughness buff, attacks from that
point on just tickle. With 32 perception my average roll is only 281,
but does that +3 or 4 that the full perception people have on me matter in
PvP? Nah', any MA worth their salt knows a way around it, on top of
which because they're full perception they have a major glass jaw, no
defense. I'll go belief before any other stat for any class any day.
Message Edited by Charlenna on
10-19-2005
04:50 AM
Message edited by Charlenna on
10/19/2005 03:50:56
.
10/20/2005 15:07:59
Subject:
Re: What are the best attribute settings for a pure MA, and why?
NanoHaxiaI
Joined: Aug 15, 2005
Messages: 315
Offline
Focus or Belief.
1)The MCT from Perception isn't worth it.
2)The VD from Focus isn't necessary, but can help, and will definitely help in the future.
3)The DR from Belief is very good against MKT/ER/SMG.
4)The DMG Resis from Belief can be useful for non Soldier classes.
5)The SJ from Belief can be used with Beta HJ for more distance/height.
6)RCT from Focus allows an MA to allow be more effective with guns, or with other builds.
Reason-Useless for everyone.
Vitality-Useless for everyone.
Perpception-Less useful than Focus/Belief.
11/21/2005 13:24:45
Subject:
Re: What are the best attribute settings for a pure MA, and why?
nephillim
Ascendent Logic
Joined: Sep 10, 2005
Messages: 682
Location: HvCFT Valkyrie II
Offline
I'd have to disagree with the statement that Vitality is useless. I used to have 77 perception buffed and I switched it all to vitality. I now have 60- something buffed and love the 580 pt health boost. The perception boost helped but since I can get toughness and resistance fairly easy, and the MCT too, I stick with the Vit and pretty much never lose an MA duel. I mean...have you ever seen a Howitzer with 3580 HP? Anyone else can try to prove me wrong in a duel but until then, if I get my RSI hack, i'm probably not going to use it.
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
The Matrix Online
»
Top
»
Gameplay Discussion
»
Abilities and Disciplines
»
Dojo - Operative Discussion
Go to:
Select a forum
Top
-------------
News and Announcements
-------------
News and Announcements
Broadcast Depth
Live Events
Forum Guidelines
Support Forums
-------------
General Technical Help and Questions
Performance Issues (Video, Sound, Crashing)
Connection Issues (LaunchPad, Network, Router, Installation)
Account and Billing Issues (Subscription and Password)
Development Discussion
-------------
Update Notes
Update Discussion
Development Roundtable
Feedback Forums
-------------
Animation Feedback
User-Interface Feedback
Ability Feedback
Player Versus Environment Feedback
Player Versus Player Feedback
Items and Clothing Feedback
Community
-------------
General Discussion
Community News
Residual Self-Image
Redpill Rescue
Player Events
World Forums
-------------
Vector - Hostile
-------------
Crew and Faction Recruiting - Vector
Marketplace - Vector
World Discussion - Vector
Events - Vector
Next Renaissance - Vector
Recursion
-------------
Crew and Faction Recruiting - Recursion
Marketplace - Recursion
World Discussion - Recursion
Events - Recursion
Next Renaissance - Recursion
Syntax
-------------
Crew and Faction Recruiting - Syntax
Marketplace - Syntax
World Discussion - Syntax
Events - Syntax
Next Renaissance - Syntax
Gameplay Discussion
-------------
Missions and Storyline
Character Development
Districts, Neighborhoods, and Constructs
Player Versus Player
Abilities and Disciplines
-------------
Dojo - Operative Discussion
Command Line - Hacker Discussion
Loading Construct - Coder Discussion
Desert of the Real
-------------
SOE Discussion
Guides and FAQ's
The Lounge
-------------
Off-Topic Discussion
Matrix Universe
Next Renaissance
Forum Games
Archived Forums
-------------
Archive Construct
External Playtest Update Notes
External Playtest Discussion
Contact SOE
Legal & Copyright Notice
SOE Privacy Policy
SOE Terms of Service
Version 2.2.7.43