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Mainframe Invader

Joined: Aug 16, 2005
Messages: 379
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In no particular order...


1. Infiltrate/courier missions that do not start off with "Kill Andromeda..."
2. Infiltrate/courier missions that do not start off with "Escort Andromeda..."
3. More than 15 forum topics per page
4. Item Details in the Compiler window, the way they used to be.
5. Auto Range Attack to keep attacking automatically even after you use a special ability.
6. Searchable Marketplace
7. Flat Rate email fees.

Enough for now.  Feel free to join in... SMILEY



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 1346
Location: UK
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Yeh, erm..number 6 is much needed



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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- Agent System Revision

- Mission System Revision

- Instanced Areas

- Fully Featured Quest System

- Marketplace Overhaul

- PvP Meaning

- Sewers Expansion




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Oh and multi email attachments.

*blasted lack of edit*




Jacked Out

Joined: Aug 15, 2005
Messages: 5205
Location: Vector
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I've heard bad things about instanced areas, mostly that it's kind of going against what MMO's are all about. Most people dont play MMO's to play by themselves SMILEY

-New Constructs
-New Dungeons
-Nuclear Reactor Area finished
-Larger Dev team
-MxO overhaul


Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Not if said areas were tied in with the mission team system SMILEY



Jacked Out

Joined: Aug 15, 2005
Messages: 5205
Location: Vector
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cloudwol wrote:
Not if said areas were tied in with the mission team system SMILEY
They are still instanced though, restricting it to a small number of people.
Oh well, depends on its implementation I guess.


Transcendent

Joined: Aug 16, 2005
Messages: 228
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Live

Events

Team




Jacked Out

Joined: Oct 3, 2005
Messages: 672
Location: Germany
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LET Team for Europe times too....... SMILEY


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Yeah, they need to increase topics per page for sure.

Maybe add some type of skin so the topics aren't in a black void, too.



Mainframe Invader

Joined: Aug 15, 2005
Messages: 3716
Location: 127.0.0.1
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I wish they'd come up with any new content that is not mission related.



Jacked Out

Joined: Aug 15, 2005
Messages: 5205
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krytical wrote:
I wish they'd come up with any new content that is not mission related.
Me too, unfortuanately it looks like a lot of the content is reliant on that stupidass system.


Systemic Anomaly

Joined: Aug 17, 2005
Messages: 3261
Location: The Code
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I think I'd be pretty happy if they did what they said they wanted to do on the Matrix Revolutions DVD Disc 2, that being:

Opening all buildings and floors useable (unless of course there's a mission going on in there obviously)

- Ð


EDIT :O

All of the afformentioned stuff in this thread.



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Agreed D.

The only thing i cant think that may need some work is what if the mission system has to reserve a mission area in an area a players already in?

Though i admit, the whole any room of any floor of any building was one of the main things that made me go 'wow' when i first heard about MxO. Then i learn its all hidden away by the blasted mission system...




Mainframe Invader

Joined: Aug 15, 2005
Messages: 3716
Location: 127.0.0.1
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Opening all floors/rooms to the players is a waste of dev time. We have a shitload of hardlines and districts nobody uses, what makes you think people would use the rooms?

 
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