I know it's been removed and stuff, but what major problem have I missed?
The obvious one. ^^
Well it Lagged just standing there. Really. Altough it may also lag in athor areas while performing PvP with about 20 people, you could have not done so in Downtown without atleast one player chrashing.
Laters
Well it also depends on how long it has been since the server has gotten a reboot.
Hardlines not working isn't lag, I think, it's not working hardlines. And generally I wasn't asking about the causes of lag. Rarebit said your client only renders the accessible world and *your* contingent mission area, and nothing else. But whatever. You know, Stratford Campus and stuff also have high buildings, and aren't affected by lag apparently. I've been in Downtown, including Baldwin Heights, Center Park or Park East several times. I remember very smooth, or at least acceptable times there. Sometimes it was really bad. The same goes for many other areas outside Downtown. All in all, my point is that I've experienced lots of bad performance and latency issues in MxO, rather irregularly, but don't understand what's so incredibly special about this "Downtown lag" or why it's the only critical area.
Lag in Downtown: The Tour Step One: Go to Baldwin Heights Step Two: Jump Step Three: Wait five seconds before the server actually notices you want to jump. Step Four: Wait five seconds before you can use anything as the server still hasn't noticed you've touched the ground again. ^^^^ The Old Lag ^^^^ VVVV The New Lag VVVV Step One: Use a hardline to go to Chelsea. Step Two: Realize that half of Downtown's hardlines aren't working anymore. Step Three: Walk. -That's my fuss.
Hardlines not working isn't lag, I think, it's not working hardlines.