Collbard wrote:Complain about the new animation and storyline all you want, but I still think that the thing most lacking in MXO is fear. The new cinematic shows Anome's crazy henchmen going crazy around the city blowing things up and killing people. These people are supposed to be a SERIOUS threat! Some sort of random city spawn/attacks would at least make it feel like what is happening in the cinematics and the crits are real. some unlimits randomely targetting and attacking redpills would be cool too. surely something like that can't be too hard to script up. Also the splinter groups like EPN and Cyphs. EPN spawns attacking machines and Cyph spawns attacking Zionists would be so great. The attacks don't have to be uber frequent or anything, but enough to make their presence known and keep you a bit on your toes. And of course Agents...You know I really don't see why as you gain levels and get stronger, the agents are less likely to attack you...shouldn't it be the other way around???
w00t randomized spawns while your coding!
PvP interrupted by NPCs jumping everyone out of the blue!
Private chats out in the open disturbed!
It would be like Piece of Blue Sky just worse.
Random spawns are run the first time around but soon after are just a pain in the **bleep** and annoying
GamiSB wrote: w00t randomized spawns while your coding! PvP interrupted by NPCs jumping everyone out of the blue! Private chats out in the open disturbed! It would be like Piece of Blue Sky just worse. Random spawns are run the first time around but soon after are just a pain in the **bleep** and annoying
Coer wrote:Fear for the win.Seriously. I'm Level 11 and haven't yet felt remotely threatened by anything.
smokeydemon1 wrote:Coer wrote:Fear for the win.Seriously. I'm Level 11 and haven't yet felt remotely threatened by anything.Go dowtown , or westview