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[10.2.2] Zion mission feedback thread: "Splice"
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Development

Joined: Dec 2, 2005
Messages: 21413
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Scheduled for tomorrow.




Ascendent Logic

Joined: Sep 2, 2005
Messages: 732
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Yay Mauser!! A nice long chase mission with a payoff at the end and lots still to find out so pretty good on thw whole. I like the reintroduction of the old hardlines with phones in people's houses and stuff - nice reminiscing of the films and stuff there.

From what he said he seems to still be on our side, but ya never know thse days do ya?
odj


Vindicator

Joined: Oct 5, 2006
Messages: 2254
Location: UK - Wales
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I was half expecting there to be big *CENSORED* hardlines inside the buildings. SMILEY



Systemic Anomaly

Joined: Oct 23, 2005
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I ran this on my lowbie Zion alt - the Agents that appeared scaled to level (21). Was this intentional, or a bug?



Systemic Anomaly

Joined: Oct 23, 2005
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double post


Message edited by CPT_Starschwar on 05/22/2008 12:02:23.



Femme Fatale

Joined: Oct 21, 2007
Messages: 351
Location: Scotland (It's cold and it rains alot, but we do have a mysterious orange beverage to keep us going)
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kou_urake wrote:
I ran this on my lowbie Zion alt - the Agents that appeared scaled to level (21). Was this intentional, or a bug?
21? Wow, you were lucky....i got the level 255 variety. Also thought they were just gonna stand there, which was why i got a suprise when on trying to click on one of them he went for me....que much 'legging it' SMILEY





Jacked Out

Joined: Aug 17, 2005
Messages: 1028
Location: The Arbiter Faction:Network Imperium Designation: Intelligence Officer/2nd in Command
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It kind of gives us an explanation as to why we have the phone booths.

I made the same mistake with the Agents. I should have just ran.

However, I did notice that I got two Agent Longs and a Jones, bug?



Jacked Out

Joined: Aug 17, 2005
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Location: Recursion (as Cap0ne)
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Shadow Griever wrote:

It kind of gives us an explanation as to why we have the phone booths.

I made the same mistake with the Agents. I should have just ran.

However, I did notice that I got two Agent Longs and a Jones, bug?

Random last name generator.


Jacked Out

Joined: Aug 29, 2007
Messages: 59
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My agents were also coresponding with my level. I'm level 34 they were 35. I assume it's a bug.


Fansite Operator

Joined: Aug 15, 2005
Messages: 2210
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   The Agents that spawned on me were level 46 while I was 47.  I beat them down. XD




Vindicator

Joined: Aug 16, 2005
Messages: 3113
Location: The Saltpillar
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I got equal level agents, which stands to reason as I ran it on the medium difficulty setting. As for the hardline thing, I think the Phones which said "..." was a callback to the previous critical mission with a mysterious phone with the elipses in a seemingly unrelated area, likely suggesting that that's about the time Mauser started turning up in the Matrix. It was interesting to get a little response out of him finally, so we have an inclination of what he's attempting to do (or what he's letting Zion think he's attempting to do). And it was definitely cool to see a return to the logic of the "random phone in a building" thing we saw throughout the movies.




Fansite Operator

Joined: Aug 16, 2005
Messages: 1611
Location: Vector Instance Operative Level: 50 Discipline: Karate/Duelist Organisation: Zion Reputation: 119
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Bit of a repetitive mission. Every mission phase for me was the same area type in the Moriah buildings but it was cool to meet Mauser in the end and it was nice to bring the old hardline network from the movies back in the story. I too ran the mission on medium and got equal level agents, what I found strange was they just stood there and didn't attack.



Femme Fatale

Joined: Aug 16, 2005
Messages: 3417
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Tyndall said Mauser is using some restricted hardlines that old operatives used to use before the truce, but all the maps of it were lost in Zion! But, some of the old veterans know where some of the lines still are, and there is activity found at one of them! The operator tried to send some stuff through it to see where it ended up! After going there though, Agents attacked!! 0.0 We ran away, and the operator called with a different outlet spot, so we tried again! This place was at a home with bluepills! We had to say we were with the phone company SMILEY There was nothing here so the operator thought it was like a relay point to another place, so we tried there next, and there was Mauser!! SMILEY He didn't say much, just told us the Machines would be there soon and to get out! The operator also said he isn't able to use that hardline, but somehow Mauser can! Tyndall also said it seemed to really be him.. how strange!

 
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