Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Enhanced Silver Bullets, Wooden Stakes, and Holy Water???
Search inside this topic:
The Matrix Online » Top » Community » General Discussion Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3 , 4  Next
Author Message


Ascendent Logic

Joined: Sep 19, 2005
Messages: 990
Offline

I was coding tonight and checked the consumable tool listing to make some silver bullets and noticed the following:

(searched forums but didn't see a post on it)



gonna test them out now



Jacked Out

Joined: Aug 15, 2005
Messages: 312
Offline

*CENSORED*
 
I just found a collector that you trade an item for 3 of each of those




Joined: Sep 1, 2005
Messages: 43
Offline

where is the dealer and what is the item? Do tell.


Ascendent Logic

Joined: Sep 19, 2005
Messages: 990
Offline

No dealer, they were in my coding window. 

Consumable tools, level 31-35...i don't recall decomping either of the enhanced one's, i just had them.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1074
Location: Tha Intrawebz
Offline

Code em and test em out, I'm dying to know what they do!



Ascendent Logic

Joined: Sep 19, 2005
Messages: 990
Offline

I used an Enhanced silver bullet, then a normal one...both rolled

123(32)  no difference  SMILEY  no special animation or effect either


second attempt,

Enhanced 123 dmg (32)
Regular     117 dmg (37)

backwards lol

Message Edited by olbaid77 on 01-22-200606:45 PM


Message edited by Olbaid on 01/22/2006 18:45:57.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1652
Location: White Room #23-A
Offline

They might not have the effects or something turned on yet.....i'm sure this is another...opps SMILEY



Jacked Out

Joined: Aug 15, 2005
Messages: 4278
Offline

Well you are supposed to trade a weapon code for them from Zion or Machine org collectors. Poor Mervs get some gloves instead.

Didn't know we could code them though... I expect the enhanced versions are to be used for a new breed of NPC... =D Although I wonder if they pay out as good an info sum as the normal ones...

(And Fickey, nice to see you back!)


Ascendent Logic

Joined: Sep 19, 2005
Messages: 990
Offline

Yeah it was a shock to see, don't remember trading anything in or doing any inparticular to get them.

Same price as original to make, same 20 copies per template.  Interesting.



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 6803
Online

From what I gather those are event related and the fact that they are codeable seems to be a mistake or something.

Why else woud the collectors have them?




Ascendent Logic

Joined: Sep 19, 2005
Messages: 990
Offline

Hmmm, well see what happens cuz i got about 100 "mistakes" in my inventory now SMILEY



Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
Offline

I sent a PM to Rarebit. Hopefully we'll get an answer sooner than later.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1652
Location: White Room #23-A
Offline

Now....your going to be upset if they decide to take them away SMILEY....hehe (I hope they don't....I made some with the last few bits I had!)

(And...it's good to be back SMILEY)



Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
Offline



Fickey wrote:
Now....your going to be upset if they decide to take them away SMILEY....hehe (I hope they don't....I made some with the last few bits I had!)

(And...it's good to be back SMILEY)


Well, what's going to happen most likely is.. If they're not supposed to be codeable, they're going to release a patch that makes them not codeable. But does that mean those who have already coded them have an advantage? Seems a bit unfair to me.

Hopefully it'll all be sorted out.


Ascendent Logic

Joined: Sep 19, 2005
Messages: 990
Offline

(WB Fickey)  I hope they remain, and I hope they have some "special" power not yet activated.

Message Edited by olbaid77 on 01-22-200607:08 PM


Message edited by Olbaid on 01/22/2006 19:08:56.

 
The Matrix Online » Top » Community » General Discussion Go to Page: 1 , 2 , 3 , 4  Next
Go to:   

Version 2.2.7.43