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**Possible Spolier** .WAV File
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Mainframe Invader

Joined: Aug 16, 2005
Messages: 379
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The directory C:\Program Files\Monolith Productions\The Matrix Online\resource\sounds\events

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has a pair of .WAV files starting with "agent_anderson..."



Anyone else notice this? 

A forum search yielded nothing. 

Nice red herring.... 

Or not?







Jacked Out

Joined: Aug 15, 2005
Messages: 721
Location: Oklahoma
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It is from a past event, whenever the mysterious fourth organization
stole the last shaper and used neo's frags and the shaper to make N30
Ag3n7s, and yes they were in l337 speak.



Mainframe Invader

Joined: Aug 16, 2005
Messages: 379
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That was the event I missed because I was working overtime.  Again.



Nevermind....



Hassa Frassa Rassa.... :/


Message Edited by weaselgrrl on 11-27-2005 01:17 AM
Message edited by weaselgrrl on 11/26/2005 22:17:01.






Joined: Aug 16, 2005
Messages: 214
Location: Where no elevator can go, and no stair can reach.
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There is a folder called Ghost in the cinematics folder inside the cin3.3. So it may have something to do with Ghost, or it may be something with actual ghosts. We'll find out soon enough.

 

And 4.2 has Kid and a bunch of young'uns in it too.

Message Edited by Xytheril on 11-27-2005 01:43 AM
Message edited by NeoXytheril on 11/26/2005 22:43:30.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1174
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Yay so I'm not the only one that found that xD

 

Agent Anderson! Zion's worst nightmare! XD





Joined: Aug 16, 2005
Messages: 214
Location: Where no elevator can go, and no stair can reach.
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Mr. Smith.....

 

Anderson......

 

Whoever he is, he's not reading like a redpill.

 

Surprised to see me?


Jacked Out

Joined: Oct 3, 2005
Messages: 672
Location: Germany
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What do you think would happend if Im set the volume of these booth files down:



helecopter_far_lp.wav

helecopter_near_lp.wav



These files are at:

D:\Games\MatrixOnline\resource\sounds\Richworld



sry, my folder is different ^^

But it could stop the bothering helicopter sound, or?





Jacked Out

Joined: Aug 16, 2005
Messages: 2974
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if you change the folder its in the patcher will rewrite the file to the origional state.


Jacked Out

Joined: Oct 3, 2005
Messages: 672
Location: Germany
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It had worked, I do not hear the **bleep** Helicopter :smileyvery-happy:





bonopi wrote:
if you change the folder its in the patcher will rewrite the file to the origional state.



Dont change the name of the folder, or the name of the files. It is so simple SMILEY

Put these files in the windows audiorecorder, or anothe sound tool. And reduce the sound to 0.

The file is the same but you cant hear any sound SMILEY



Make an copy of these files before you edit them.



Jacked Out

Joined: Aug 16, 2005
Messages: 920
Location: Stuttgart, Germany
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Well - if you really wanna go for spoilers SMILEY


There's also a folder called "Missions" and in there a file called "Contacts" - that file firsr lists all of your neighbourhood mission contacts and then on the bottom all the "Org Contacts".....



Still leaves us to wonder who "Unkown" is though - and personally I have never heard of "Shimida"


Jacked Out

Joined: Oct 3, 2005
Messages: 672
Location: Germany
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And why hasnt Flood and Agent Gray a "0" for the intro-text-id?



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 6803
Online


I suspect that the intro text is the one where they ask you to join them.


Which of course... Zion doesn't have.




Jacked Out

Joined: Oct 3, 2005
Messages: 672
Location: Germany
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Ok, thats right. And thats the reason why the other contacts has an 0 too.



Jacked Out

Joined: Aug 18, 2005
Messages: 5866
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Interesting, Zachar1as. I wonder if I could do that helicopter sound
mute thing in my custom config file that does such things as always
turn on anti-alias, get rid of the code when I jack-in, and skip the
intro advertisements when the game starts up.



Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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I don't hear helicopters anymore, even though I didn't do anything to these files.


And what the hell is "Player_touch_of_death.wav"? Sounds like a high-pitched version of Smith copying over someone.

Message Edited by ThePigeonKing on 11-27-2005 09:17 AM
Message edited by ThePigeonKing on 11/27/2005 09:17:24.

 
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