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 02/01/2008 05:29:36
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Ascendent Logic
Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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I've been working on a new 3D project. Decided to start 3D modelling an interior to Tsusai's hovercraft, the Seraphim MK II. (I'm the First Mate.)
Here are some images: I'll be adding more as I go a long.
Message edited by Demedrian on 06/08/2008 11:53:33.
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 02/01/2008 06:04:21
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Femme Fatale
Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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Sexeh! I also like how you have cleaned the ships up a bit, things have changed since the rusted old barges from the movies 
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 02/01/2008 06:05:15
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Jacked Out
Joined: Jun 1, 2006
Messages: 2689
Location: Guiness Lake
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That's quite amazing, cant wait to see more...
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 02/01/2008 15:44:53
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Jacked Out
Joined: May 3, 2006
Messages: 3042
Location: San Tropez
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Great stuff! I Look forward to more.
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 02/01/2008 15:47:33
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 2357
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Win.
Wish I could do that. 
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 02/01/2008 16:00:00
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Vindicator
Joined: Nov 30, 2005
Messages: 2896
Location: Zion room #777
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Very Noice!!! 3Ds MAx? I gotta finish the Cheat Code bottles then My ship should be next in line of what I plan on doing 3D-wise...
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 02/01/2008 17:49:32
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Vindicator
Joined: Oct 22, 2005
Messages: 8296
Location: Ye Olde Hole Ine The Tree
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Demedrian wrote:
I've been working on a new 3D project. Decided to start 3D modelling an interior to Tsusai's hovercraft, the Seraphim MK II. (I'm the First Mate.)
Here are some images: I'll be adding more as I go a long.
The hardest friggin boss of the original Super Star Fox...
Oh, and hey, 3dsMax! I can't get mine to work anymore. :(
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 02/04/2008 19:30:11
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Ascendent Logic
Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Alright, made some monitors for the Operator's station. Obviously, these are not the final textures.
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 02/04/2008 20:06:20
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Vindicator
Joined: Aug 16, 2005
Messages: 3113
Location: The Saltpillar
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Stupid sexy Deme with your stupid sexy 3D renders! 
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 02/14/2008 01:04:05
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Jacked Out
Joined: Jul 26, 2006
Messages: 566
Location: HvCft. Extrico Server: Vector-Hostile Organization: Zion
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Moooooooooooore! Please?
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 02/14/2008 01:19:24
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Vindicator
Joined: Sep 22, 2005
Messages: 700
Location: Kentucky, USA Organization: Machines Specialization: All around operative.
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Very nice. You have quite the talents with 3d rendering.
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 02/14/2008 11:57:07
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Ascendent Logic
Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Siepher wrote:
Moooooooooooore! Please?
Patience! Maybe I'll work on it tonight.
Travi wrote:
Very nice. You have quite the talents with 3d rendering.
Thanks!
-J
EDIT: I made a keyboard for the operator station but apparently it was too fancy for Tsusai's hovercraft! A hard man to please. So, I will not be using this keyboard in the hovercraft! Tsusai was right though, it needs more wear and tear to be on a Matrix hovercraft! ;D

-J
Message edited by Demedrian on 02/14/2008 14:38:03.
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 02/14/2008 17:53:23
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Vindicator
Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
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lol. I just gave you my input is all.
Message edited by LtCmdr_Tsusai on 02/14/2008 17:56:11.
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 02/26/2008 23:49:50
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Ascendent Logic
Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Operator Station Monitor Placement Plans
This is just how I'll have the monitors set up when I get around to adding them. They all wont be facing the exact same direction (not the same rotation is what I'm saying). Just thought I'd post something since I haven't in awhile. I've been uber sick and been working, not a whole lot of time to work on this.. gotta pay the bills somehow. ; )

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 02/26/2008 23:53:00
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Jacked Out
Joined: Jul 26, 2006
Messages: 566
Location: HvCft. Extrico Server: Vector-Hostile Organization: Zion
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Very nice Demedrian, very nice indeed.
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