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Mainframe Invader

Joined: Dec 27, 2006
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Was just thinking, what if they made it so that if one player taunts another (using the /taunt emote), it makes them hostile to the taunted player? If the taunted player decides to attack, they both get flagged for PvP. I was thinking about it automatically inviting a duel but then you'd get the problem of people spamming others with it...

Message edited by Croesis on 08/23/2007 12:54:37.



Jacked Out

Joined: Jul 23, 2006
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Ability is in the soldier tree.

The one in the middle. SMILEY


Mainframe Invader

Joined: Dec 27, 2006
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ZeroPheonix wrote:
Ability is in the soldier tree.



The one in the middle. SMILEY<img mce_tsrc=


Ah, so that ability allows you to become hostile to another player? I was thinking more of the Emote tho'...

Message edited by Croesis on 08/23/2007 12:36:41.



Systemic Anomaly

Joined: Dec 15, 2005
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the ability only works on npcs

no such taunt exists to flag another player (an interesting idea though)

as for your spamming problem keep in mind that there is a command '/autoignore' which has a list of options for preventing spam.


 



Mainframe Invader

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personlll wrote:
the ability only works on npcs

no such taunt exists to flag another player (an interesting idea though)

as for your spamming problem keep in mind that there is a command '/autoignore' which has a list of options for preventing spam.


 

Yes... I know. (Sarcasm doesn't come across well for me!)
I was putting the idea of the /taunt emote allowing you to flag for the other player forward so people could see what they'd think about it.....

[Edited my OP for more clarity]

Message edited by Croesis on 08/23/2007 12:55:59.



Systemic Anomaly

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unless your trying to think of a way to stop people from spamming /taunt at one another, I dont really see the point. Because if it flags both people for pvp, ya might as well just type in /pvp and wait for them to attack. Because as is with this idea, if both get flaged for pvp, it really wouldnt matter if you just typed in /pvp because once the other person attacks you, you'll be open for others to attack you anyway. If the intent is to call someone out to a fight, thats what /duel is for.




Mainframe Invader

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AnXieTy wrote:

unless your trying to think of a way to stop people from spamming /taunt at one another, I dont really see the point. Because if it flags both people for pvp, ya might as well just type in /pvp and wait for them to attack. Because as is with this idea, if both get flaged for pvp, it really wouldnt matter if you just typed in /pvp because once the other person attacks you, you'll be open for others to attack you anyway. If the intent is to call someone out to a fight, thats what /duel is for.

Well as I said in my OP I was thinking it would make the taunter hostile, only to the taunted player, then if the taunted player decides to attack then it would flag them both to everyone else.
Also I see /duel as a friendly fight, you don't have to reconstruct at the end of it and you don't get anything for it. So I don't see it as calling someone out.



Systemic Anomaly

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Croesus wrote:
AnXieTy wrote:

unless your trying to think of a way to stop people from spamming /taunt at one another, I dont really see the point. Because if it flags both people for pvp, ya might as well just type in /pvp and wait for them to attack. Because as is with this idea, if both get flaged for pvp, it really wouldnt matter if you just typed in /pvp because once the other person attacks you, you'll be open for others to attack you anyway. If the intent is to call someone out to a fight, thats what /duel is for.

Well as I said in my OP I was thinking it would make the taunter hostile, only to the taunted player, then if the taunted player decides to attack then it would flag them both to everyone else.
Also I see /duel as a friendly fight, you don't have to reconstruct at the end of it and you don't get anything for it. So I don't see it as calling someone out.

 

yes but at the same token you cant "call someone out" when others can attack them once the fight starts.

And as for dueling, you can duel for bragging rights, you can stake money on the duel, and if you want more than that, type in /duel stop right as the killing blow is going through and then you can get something for killing the person.




Mainframe Invader

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fair enough, it was just an idea...

 
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