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Ask Symmetric a CR2.0 question.
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Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4676
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Ntrails wrote:

What is the best tree for killing pigeons?
 

Sniper, I guess... :smileyindifferent:





Jacked Out

Joined: Aug 18, 2005
Messages: 5866
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Symmetric, how exactly do gun-trees work now in CR2.0? Can all the 'Expertise' skills be loaded up for some very nice universal buffs to whatever gun-type you're using, kind of like the Martial Arts Expertise skills?


Mainframe Invader

Joined: Aug 15, 2005
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Do you think the tactic bonuses (accuracy specially) affect special's rolls? I've been playing in QA for quite sometime and I truly don't notice a difference.



Mainframe Invader

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I just thought of another good question I haven't been able to answer.

Why your CT varies i.e. (from like 110 to 112) when you /sit and stand repeatedly?



Systemic Anomaly

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Sykin wrote:
Symmetric, how exactly do gun-trees work now in CR2.0? Can all the 'Expertise' skills be loaded up for some very nice universal buffs to whatever gun-type you're using, kind of like the Martial Arts Expertise skills?


Yes. SMILEY





Systemic Anomaly

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krytical wrote:
Do you think the tactic bonuses (accuracy specially) affect special's rolls? I've been playing in QA for quite sometime and I truly don't notice a difference.


They matter, but nowhere near as much as they did when tactics were just called Combat Tactics. Defense and Accuracy rolls are far more random under CR2.0, and for a level 50 often variate anywhere between 50-150.

Don't expect to take a Tactic Booster 4.0 anymore and expect to mow down people who haven't boosted. A Tactic Booster is no substition for a good distribution of Stat points and Influences.





Systemic Anomaly

Joined: Aug 15, 2005
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krytical wrote:
I just thought of another good question I haven't been able to answer.

Why your CT varies i.e. (from like 110 to 112) when you /sit and stand repeatedly?


I don't know...probably part of the more random nature of CR2, or maybe it might be a bug.





Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1922
Location: The Titanic Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
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When they refund us the Info for the abilities or their levels, will they take the old non used abilities out of our Loading area archives? Well we have to re equip the abilities that have stayed in game, or even worse re make those abilties?

Why didnt they test this on the QA world?




Systemic Anomaly

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Ic3b3rg wrote:

When they refund us the Info for the abilities or their levels, will they take the old non used abilities out of our Loading area archives? Well we have to re equip the abilities that have stayed in game, or even worse re make those abilties?

Why didnt they test this on the QA world?


As far as I know, most abilities that have been renamed or re-assigned to other parts of your ability tree will be kept. Obsolete abilities...I don't know.





Jacked Out

Joined: Aug 18, 2005
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Symmetric wrote:


Ic3b3rg wrote:

When they refund us the Info for the abilities or their levels, will they take the old non used abilities out of our Loading area archives? Well we have to re equip the abilities that have stayed in game, or even worse re make those abilties?

Why didnt they test this on the QA world?


As far as I know, most abilities that have been renamed or re-assigned to other parts of your ability tree will be kept. Obsolete abilities...I don't know.




Oh man... I was hoping for the previously thought plan. I really don't want my hacker abilities now. They'll be pretty useless with the kind of stats I will use.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1922
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Sykin wrote:


Symmetric wrote:


Ic3b3rg wrote:

When they refund us the Info for the abilities or their levels, will they take the old non used abilities out of our Loading area archives? Well we have to re equip the abilities that have stayed in game, or even worse re make those abilties?

Why didnt they test this on the QA world?


As far as I know, most abilities that have been renamed or re-assigned to other parts of your ability tree will be kept. Obsolete abilities...I don't know.




Oh man... I was hoping for the previously thought plan. I really don't want my hacker abilities now. They'll be pretty useless with the kind of stats I will use.



I wouldnt mind haveing the abilties i used to have that are still used in CR2.0, i spent all that time waiting on the coding timers to make those abilites i would hate to have to re make them all over again SMILEY



Systemic Anomaly

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Cool, thanks for the help. SMILEY



Systemic Anomaly

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RemagDiv wrote:
Cool, thanks for the help. SMILEY


No problem. Please do share any high-level items you come across...they're going to be very important now!




Systemic Anomaly

Joined: Aug 17, 2005
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 Is it still possible to run through PB3 mission for lots of easy info?  With which trees?



Systemic Anomaly

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Ntrails wrote:
 Is it still possible to run through PB3 mission for lots of easy info?  With which trees?

Not anymore. It will require a group now, as that many NPCs all firing at you at once will kill you, even if you have very high resistance.



 
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