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 08/14/2008 00:56:32
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Veteran
Joined: Apr 6, 2008
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Seeing that rarebit has somehow figured out how to implement the cold and wet moods into the game, i figured these should be just as easy.
-Couples Emotes --/loveseat - a simple emote that would allow for the couple to sit closer together, perhaps allowing the asker to have an arm draped around the accepter's shoulders or something, lasts until one of the participants moves --/laydown - similar to /loveseat but has the two users sprawled across the couch, allowing the receiver to be on top and have their arms wrapped around the requester --/embrace - much like /holdhands or /holdbothhands, but think of it as more of a perpetual hug until someone moves --/slowdance - a slow dance, lasts as long as one or the other moves
Anger emotes --/throwphone - throw your phone into the unknown! pop up a magical one! --/punchwallhole - punches a 'hole' through the wall. could be used for several occasions and even make some funny moments. --/fingercount - shows the user trying to count to 10 with his/her fingers, only to get frustrated at 3 or something
Laugh emotes --/laugh - redefine the laugh instead of a random circulation to one long happy laugh --/evillaugh - see above but opposite --/chuckle - a low /giggle
Feel free to add your own ideas on emotes and give a review of my own, it's much appreciated.
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 08/14/2008 01:07:17
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Jacked Out
Joined: Dec 27, 2006
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Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Do these emotes already exist in one way or another? We know the /cold one has been taken from one or two of the NPC's up by the Uriah toll gates. The other one I don't think I've seen before but it could be either a prexisiting mood that didn't get into the game or another existing animation that have been tweaked. I very much doubt that Dev's, with all the skills they have, can create a mood or emote from scratch... not just yet. However, that being said, I'd love for there to be a plethora of new emotes, with knowledge of the animation software, imagination (and database space and Dev sleep time) is the limit.
Message edited by Croesis on 08/14/2008 01:10:37.
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 08/14/2008 01:17:22
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Veteran
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can't hurt to start a list
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 08/14/2008 02:54:54
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Virulent Mind
Joined: Oct 17, 2006
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7h0r wrote:
can't hurt to start a list
Indeed. Great to see initiative!
I support the list!
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 08/14/2008 08:10:04
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Femme Fatale
Joined: Jun 6, 2006
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I'll repost my emote wish list here then 
Single player: /shhh (or /bequiet) /sneeze /dance6, dance7, dance8 (some additional dance styles would be awesome and would really help bring back the party scene ) /cartwheel (how much fun would it be to cartwheel between mission areas? ok not very matrixy, but then neither is /russdance) /binoculars (pulls out a prop like /drink, only with binocs) /freakout (get away from me! lemme out! I want out!)
/umbrella (like /leanwallloop, just stand there with an umbrella) YAY!!! /whatever (or /diss) /drawgun (draws your gun and hold it aimed at someone/something) /pda (takes out a PDA and consults something on it, then puts it away) /bunnyears (makes bunnyears behind someone else's head)
Two-player: /slapbutt /high5 /high5hug (two handed hi-5 and then hug ) /high5round (like in Top Gun ..did I just date myself?) /kisshard (woobaby!) /kisscheek (mwah-mwah) /slowdance (which loops until stopped) /punch (when /slap is just too girly) /patshoulder /touch (just a sweet loving touch on the cheek, I know, I'm a romantic)
Speaking of, it'd be nice of the /holdhands emotes would last longer.
/as
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 08/14/2008 09:02:00
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Jacked Out
Joined: Oct 23, 2006
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/ireallydontcare
I'd rather see Dev time getting used to fix bugs such as The gunman bugs instead of time being wasted on emotes which we have enough of already
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 08/14/2008 09:10:43
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Jacked Out
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RoganClark wrote:
/ireallydontcare
I'd rather see Dev time getting used to fix bugs such as The gunman bugs instead of time being wasted on emotes which we have enough of already Well it seems that Rare's been looking into the gunman IL bugs as well as enabling these new moods. I'd say his time was split between sorting out bugs and new (or enabling NPC abs/emotes etc...) content. I think it's a good system, splitting your time on different objectives usually prevents you burning out on one subject. I do the same at work, when I'm not working on new networks, I'm checking out my subordinates work.
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 08/14/2008 12:03:29
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agreed.
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 08/14/2008 12:05:17
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Systemic Anomaly
Joined: Aug 15, 2005
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Location: Syntax Server Organization: EPN Faction: E Pluribus Neo HvCFT: Anderson's Heart
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/high5 pls!
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 08/14/2008 12:05:40
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Veteran
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Asna wrote:
I'll repost my emote wish list here then 
Single player: /shhh (or /bequiet) /sneeze /dance6, dance7, dance8 (some additional dance styles would be awesome and would really help bring back the party scene ) /cartwheel (how much fun would it be to cartwheel between mission areas? ok not very matrixy, but then neither is /russdance) /binoculars (pulls out a prop like /drink, only with binocs) /freakout (get away from me! lemme out! I want out!)
/umbrella (like /leanwallloop, just stand there with an umbrella) YAY!!! /whatever (or /diss) /drawgun (draws your gun and hold it aimed at someone/something) /pda (takes out a PDA and consults something on it, then puts it away) /bunnyears (makes bunnyears behind someone else's head)
Two-player: /slapbutt /high5 /high5hug (two handed hi-5 and then hug ) /high5round (like in Top Gun ..did I just date myself?) /kisshard (woobaby!) /kisscheek (mwah-mwah) /slowdance (which loops until stopped) /punch (when /slap is just too girly) /patshoulder /touch (just a sweet loving touch on the cheek, I know, I'm a romantic)
Speaking of, it'd be nice of the /holdhands emotes would last longer.
/as
Great ideas /as! Let's keep adding!
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 08/14/2008 12:18:01
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heh, sounds like the high five is a necessity.
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 08/14/2008 22:03:15
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Jacked Out
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I was thinking like a /finger of /givethebird or somthing. For when u dont want 2 get ccrd lol. But for real a /finger would be alright.
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 08/14/2008 23:34:25
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They do have a sort of Variant on the finger/bird on the /insult for males, but I suppose it couldn't hurt. Only problem would be ESRB restrctions, but it's Online, so as long as it follows the CoC They'd put it in.
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 08/15/2008 01:01:56
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Jacked Out
Joined: Dec 27, 2006
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Location: The Real World This is how MxO ends: Not with a bang but a whimper
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I'd like to see certain insults actually flagging the insulter for PvP. So the insultee can attack them, if they want. Also /pushoff - a proper full on push for when two people are squaring up. Oh As, /cartwheel is more Matrixy then /russdance. I mean when did you see Neo russdancing?
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 08/15/2008 02:55:44
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Jacked Out
Joined: Feb 28, 2006
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/youandme (The player points to the targeted in anger and then points towards himself, could be for evoking PvP)
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