This small issue has been bugging me for some time. How hard would it
be to implement items that are usable for both sexes? For example,
program launchers, they are exactly the same, but there's versions for
both sexes. Or plain male T-shirts could also be a intersex item.
Or the party hats. The list goes on.
Now the second point. How hard would it be to make drops detect gender?
Many RPG's can make drops for the gender of the person that loots it.
Why not MxO?
Zimb, that's a good question. I always wondered why clothing ws gender specific. I expect it was actually down to the devs wanting to limit the number of models they'd have to make for each item (different model per body type). But the question is, if they ever get the opportunity to change that, would they?
As for your second question about detecting gender, I'm glad the loot doesn't do that. At least the generic loot. For archive and boss drops it should detect gender... It shouldn't be too hard to do that, there is already a routine in game that they could copy for the process. (The routine that determines if we can wear an item or not) Theoretically, they could create a new modified routine based on that one that detects the player's gender (probably a simple case of looking at the "gender" row in the "character" table) and then reward the item for the matching gender.
But if this were done for all drops it would cause more trouble for coders who would then have to hike their prices up as they'd need to fund building up their opposite gender database, and that's already harder. As a female RSI coder I have more female items in my library, where as my Male RSI coder, has more male items, so there is in some small extent already some gender bias to the drops that each gender is getting.
It's just the "boss/archive" loot I feel should be set to always award the correct gender. (Thinking about it, even the collectors can do this gender identification thing, so that's another possible routine to copy for this...)
Message Edited by Chuui on 12-24-200506:26 PM Message edited by Chuui on 12/24/2005 02:26:35.