I think someone mentioned a SMG for Mervs and a Rifle for Zion...
Black FM-1500: Mech (A single version and a Dual version, when awarded you get the choice of which)Gold: Merv (A single and Dual SMGs, again, your choice)Shiny Chrome: Zion (Shotgun or Rifle, yet again, your choice)
Vinia wrote:I think someone mentioned a SMG for Mervs and a Rifle for Zion...I've heard that a couple of times too. It'd make a nice spread of weapon types.I don't see why it can't be done, either. It puzzles me why they haven't had special rewards in the first place. There's probably a reason in one of the Ask a Dev threads, but I doubt it's a good one.
Procurator wrote:Vinia wrote:I think someone mentioned a SMG for Mervs and a Rifle for Zion...I've heard that a couple of times too. It'd make a nice spread of weapon types.I don't see why it can't be done, either. It puzzles me why they haven't had special rewards in the first place. There's probably a reason in one of the Ask a Dev threads, but I doubt it's a good one.They won't make a rifle or SMG for Zion and Merv because the Level 50 Rifle and SMG both have a 15-15 base damage. The Level 50 pistol, has 14-14.I support the color change, however chrome will not work because the FM-700 is chrome.
Zion: Messan rifle with a blue beam (or use the flit gun and replace the spray with a blue beam)Merv: Gold SMG
Oooh, nice idea about the Meson/electical weapon for Zion. Somehow, a gold weapon just doesn't seem all that Matrix-y to me. A silver version of the MP7ish one might work though ('cause of the twins).
And to ballance things out, why not dual smgs for Cypherites (dark black MACs) and dual pistols for EPN (black fm-1000 type ones, reminiscint of the pistols Neo used)? To my knowledge, no Cypherites have won 1500s yet.
It's not just about damage: the weapon classes vary in damage, re-use timer and accuracy. They're all just as deadly as each other, but in different ways.
To my knowledge, no Cypherites have won 1500s yet.
FM-1100: Reuse 4.5, base damage 14-14Augmented Redpill Special: Reuse 4.5, base damage 14-14FM-1500: Reuse 4.5, base damage 14-14As you see, FM-1500 and either Augmented (+dual) or FM-1100s (+dual) are obsolete in the lvl 50 pistols. Makes super sense, no?
GoDGiVeR wrote:FM-1100: Reuse 4.5, base damage 14-14Augmented Redpill Special: Reuse 4.5, base damage 14-14FM-1500: Reuse 4.5, base damage 14-14As you see, FM-1500 and either Augmented (+dual) or FM-1100s (+dual) are obsolete in the lvl 50 pistols. Makes super sense, no?H'mm? FM-1500 have a base damage of 15.
@Ree: Free-fire knives won't be made. Theoretically speaking if there were, spy abs and spy style would use knives from inventory like gunners use guns. And that would too would mean a major tweak in the spy trees also a major update on collector items (there should be some too!) and weapon drops. Mhm... they should have done that from the beginning. But meh, not gonna happen at this point.