Author |
Message |
 02/23/2007 13:40:54
|
Code Breaker
Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
Offline
|
Hey all, we have changed how the world's region servers are carving up the different districts for some internal reasons. However I would most definately I like some players hitting downtown to see if we can get our problem to show up so we can observe the server behaviors on each of the world instances. A note here, all previously made maps for the Lag areas of Downtown will no longer be accurate if the problem is still present (more than likely). Thanks everyone.
Message edited by 9mmfu on 02/23/2007 16:47:09.
|
|
 |
 02/23/2007 13:46:01
|
Femme Fatale
Joined: Aug 16, 2005
Messages: 2198
Location: HvCFT Ishtar
Offline
|
Lamar was really bad the other night...the worst I've ever seen. Illyria
|
|
 |
 02/23/2007 13:51:34
|
Code Breaker
Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
Offline
|
The changes were made during Friday (2-23-07) mornings restart. So after that point  And please spread the word, the more activity the better in this regard.
Message edited by 9mmfu on 02/23/2007 13:53:31.
|
|
 |
 02/23/2007 13:54:17
|
Femme Fatale
Joined: Aug 16, 2005
Messages: 2198
Location: HvCFT Ishtar
Offline
|
Oh no, you mean it might get worse?  Illyria
|
|
 |
 02/23/2007 13:58:16
|
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 1181
Location: Vector
Offline
|
Just means we have to try to break it again to see if the problems been fixed. Only this time we dont know which districts will lag with the changes they made so run around all of downtown, kill mobs, run some missions and invite your friends.
|
|
 |
 02/23/2007 15:22:34
|
Systemic Anomaly
Joined: Oct 23, 2005
Messages: 2697
Offline
|
Lag seems to go up during long distance hyperjumps. Thus far, the overall lag appears to be less, but it's too soon to make a judgement.
|
|
 |
 02/23/2007 16:23:10
|
Jacked Out
Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
Offline
|
I've tested interlocking, freefiring, looting, commands, using the hardline, opening doors, using elevators, and hyperjumping around every DT hardline. I haven't gotten any of the usual DT latency or lag.
|
|
 |
 02/23/2007 16:38:15
|
Femme Fatale
Joined: Nov 26, 2005
Messages: 4181
Location: Shellcode
Offline
|
ThePigeonKing wrote:
I've tested interlocking, freefiring, looting, commands, using the hardline, opening doors, using elevators, and hyperjumping around every DT hardline. I haven't gotten any of the usual DT latency or lag. Me neither. Park East is usually a no-go zone for me but not anymore it seems. Hampton was also lagless.
|
|
 |
 02/23/2007 18:33:25
|
Development
Joined: Dec 2, 2005
Messages: 21413
Offline
|
The lag has kicked in on Syntax. Nothing on Recursion or Vector yet. The lag zone boundaries have moved due to the server redistribution. Thought I should show it so people know what to watch out for when it kicks in. Apologies to Darun for mangling his lovely map. Blue = old lag zone Red = new lag zone  The yellow dot is the world origin (position 0, 0, 0). Probably not a coincidence that it has been in both lag zones. Also nice how the zones have centered around Hel. =P
|
|
 |
 02/23/2007 19:01:06
|
Vindicator
Joined: Oct 22, 2005
Messages: 8296
Location: Ye Olde Hole Ine The Tree
Offline
|
Noooooo! You moved the lag zone over my hang-out spot on the Chelsea Bridge! You monsters!! /cry ;) Uh, anyway, did this little test help you figure anything out? And why does it look like it's twice as big as the old one? O_o You really broke it this time!
Message edited by ZippyTheSquirrel on 02/23/2007 19:03:47.
|
|
 |
 02/23/2007 20:39:07
|
Ascendent Logic
Joined: Aug 21, 2005
Messages: 800
Offline
|
I hope that we were able to help tonight, 9mm. If you need any more help, you know how to contact us. Seems the event on Vector did not adversely "break" the servers and cause the lag, yet. Farming earlier on Recursion in Baldwin Heights was very easy, as there was no lag. It sure would have been a pain otherwise. 
Message edited by Anamodiel on 02/23/2007 20:39:23.
|
|
 |
 02/23/2007 20:42:46
|
Development
Joined: Dec 2, 2005
Messages: 21413
Offline
|
Meh, my favorite theory right now is that it's lost mission NPCs trying to path to the world origin. Unlike Slums and International, in Downtown, the world origin point is inaccessible.
|
|
 |
 02/23/2007 20:49:10
|
Vindicator
Joined: Aug 15, 2005
Messages: 3484
Offline
|
I'm worried about Seraph now, some of that lag is in the aqueduct :ppp
|
|
 |
 02/24/2007 04:35:54
|
Ascendent Logic
Joined: Mar 16, 2006
Messages: 4811
Offline
|
o.O I gotta try this out.
|
|
 |
 02/24/2007 07:59:27
|
Fansite Operator
Joined: Aug 15, 2005
Messages: 2210
Offline
|
ZippyTheSquirrel wrote:
And why does it look like it's twice as big as the old one? O_o
Probably because a lot of the new region servers are utterly huge, judging from current /who ranges. I mean Apollyon, Camon Heights, and Kedemoth have the same /who range? That's massive.
|
|
 |
|