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If you were Dev for a month (or two)
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Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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I would make NightTrace a live event character.




Vindicator

Joined: Aug 15, 2005
Messages: 3484
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Fen wrote:

I would make NightTrace a live event character.

He was always a character, you can't take that away from him.

I think the future is a story less centered around "event characters" and more about us.  At this point many of us are as strong and able as the operatives from the movies.


Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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ZaneZavin wrote:

Fen wrote:

I would make NightTrace a live event character.

He was always a character, you can't take that away from him.

I think the future is a story less centered around "event characters" and more about us.  At this point many of us are as strong and able as the operatives from the movies.

My post was just a joke (sorta!), but I do agree with that.  Some of the things we've accomplished in the game's story outshines a lot of the things that the characters did in the movies.




Ascendent Logic

Joined: Mar 16, 2006
Messages: 4814
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Yasamuu wrote:

ZaneZavin wrote:

Yasamuu wrote:

Set up my own unique fan club of say 10-12 people and shun the majority of subscribers in the belief that, logically, this mentality will not fail.

What is this about?

Just my desire to mock anyone that actually thinks this was ever the case under previous regimes. I should let it go.

@ GodGiver: Of course.

Hah! Take that imaginative future Yasamuu MxO community!




Veteran

Joined: Oct 31, 2007
Messages: 16
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I would do much of the above, but most importantly-at least to me-draw some decent cinematics. The last few looked like they were done with MSpaint while the artist was high on meth. One person's "style" is another  person's crap.

Gimme a break!

 

Other than that:

More live events.

More involved story lines.

Switch back to the old critical mission system.

 



Enlightened Mind

Joined: Mar 7, 2008
Messages: 269
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XDisk wrote:

Switch back to the old critical mission system.


Oh noes! More live events - yes, cinematics - yes, but crits - no. The monthly quest system is far better IMO, it just needs to be combined with a decent quantity and quality of live events (which it obviously wasn't).




Mainframe Invader

Joined: Dec 27, 2006
Messages: 6274
Location: Invadin yore Maneframez
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XDisk wrote:

I would (..) draw some decent cinematics. The last few looked like they were done with MSpaint while the artist was high on meth. One person's "style" is another  person's crap.



Mainframe Invader

Joined: Sep 30, 2005
Messages: 338
Location: all servers
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oh my,  quite some great idea's out there but some of the inprovements would take longer then A month or 2 unless you are willing to work OT.  lol   If I was a dev for a month or 2 I would focus on A weekend live event (with storyline leading up to the event) every 2 weeks with spawns and goodies and things.  that is all


 
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