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 01/05/2006 17:03:38
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Development
Joined: Aug 15, 2005
Messages: 1543
Location: The Oyster Bed
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Message Edited by Walrus on 01-05-2006 05:13 PM
Message edited by mxomod004 on 10/02/2008 20:31:44.
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 01/05/2006 17:18:13
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Fansite Operator
Joined: Aug 16, 2005
Messages: 8131
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Now about to read, sure its kick *CENSORED* tho!
Read, great piece of work! it really shows how passionate and excited you guys are about this (heck, i know i am!) lots of clear cut, down to earth info (cept the detailed stuff but like it says, we shouldnt have to worry bout that) and yeah, all round simply brilliant :smileyhappy:
EDIT: w00t, first post :smileytongue: Message Edited by cloudwol on 01-06-2006 01:30 AM
Message edited by cloudwolf on 01/05/2006 17:30:31.
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 01/05/2006 17:18:37
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Femme Fatale
Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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INFLUENCE BONUSES!!! OMGWTFBBQ
Walrus... I love you man. Now when can we play on the Qa? 
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 01/05/2006 17:21:15
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4678
Location: All up in your constructs.
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Very intriguing. The CR2.0 just gets better and better. 
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 01/05/2006 17:23:01
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Femme Fatale
Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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I just realized influence is not MxO money... though uh.. giving our money for all our levelable abilities is pretty awesome.
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 01/05/2006 17:24:34
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Jacked Out
Joined: Aug 15, 2005
Messages: 1081
Location: Awake. Instance: Syntax
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Ability Codes Post CR2.0
Surprisingly, I haven’t seen anyone asking about Abilities and Ability Codes. The decisions regarding Abilities were more difficult than those about items. Simply put, we are refunding the Information values of all the Abilities on your characters and the cost of leveling them (if they are levelable).
it shocked me a bit reading about that cause I have fought to get all my trees leveled up. But we do get all info back from the related abilities? and then we have to obtain the ability again and level it up?
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 01/05/2006 17:26:57
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Virulent Mind
Joined: Aug 16, 2005
Messages: 118
Location: Murrieta, California
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/drool
When can we expect the QA floodgates to open? My vacation is almost over!! 
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 01/05/2006 17:27:01
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Jacked Out
Joined: Aug 16, 2005
Messages: 2573
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Holy crap. :smileysurprised:
I'm going to be swimming in $info!
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 01/05/2006 17:30:49
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Ascendent Logic
Joined: Oct 29, 2005
Messages: 822
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um whoa...
i don't think i understood any of that lmao! sounds cool... gimme gimme
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 01/05/2006 17:31:44
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4016
Location: Texas
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QA...Open...Now.
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 01/05/2006 17:31:48
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Joined: Nov 16, 2005
Messages: 1420
Location: Hell, IA
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I just got really, really confused.
I'm a visual learner, so I'll probably understand it once I play on the QA 
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 01/05/2006 17:36:21
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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AWESOME
First, all current rare clothing I was very nervous what they were
gonna do, either introduce the new clothing and ditch the old clothing,
but automatically changing the stats so we can keep the clothing is
very cool.
Refunding Info for all levelable abilities also rocks. I have all
abilities leveled, I'm going to have like a billion Info on CR2.0. 
I also like the fact that different styles now switch automatically.
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 01/05/2006 17:38:45
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Mainframe Invader
Joined: Aug 16, 2005
Messages: 355
Location: Recursion
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Bravo!
/bigcheer * 100
/whistle * 100
/blowkiss
/giggle
*engages invisibility*
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 01/05/2006 17:41:53
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Systemic Anomaly
Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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Still no word about how non-interlock spys are going to work....
*sigh*
Though what did see, I did of course like.
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 01/05/2006 17:45:33
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Mainframe Invader
Joined: Aug 16, 2005
Messages: 355
Location: Recursion
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*disengages invisibility*
Shhh...they're saving the best for last! The SPY update...muwahahahah!
I'm guessing we won't work all that well in interlock..much like we don't know. More or less just a plain old awakened in defense mode or something.
*engages master shadow*
"Stop trying to hit me, and hit me!"
/giggle
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