Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
What would it take to revive Mxo?
Search inside this topic:
The Matrix Online » Top » Desert of the Real » SOE Discussion Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3  Next
Author Message


Jacked Out

Joined: Feb 24, 2007
Messages: 9
Offline

I recently began playing Mxo about a week ago. Picked it up after ditching vanguard(mabye in time vangaurd will shine), and I am loving Mxo. I love the customizable looks, the cyber-underground streetlife vibe that Mxo has, and the skill trees, omg the skill trees are awsome! Ive never seen a game that gives the players so much room for customization. And the gameplay so far is very fun. I kinda like the way missions are handled via cellphone. Its unique and it really immerses you as a key player in the Matrix. Combat is very compelling and interactive, and via the varying skill trees, combat can be takled hundreds of different ways. And by endgame you can jump over buildings, practicly flying? lol, this games definatly has a "cool factor".
(I will complain about fps inside buildings though. I am currently running an AMDX2 4600, with nvidiaGeforce 8800 GTS, and 1Gig of Ram. And I still only get about 10fps inside buildings. Vangaurd wasnt even that bad  SMILEY)

All in all, I love the game. But my concern is this: As great of a game as Mxo seems to be, It seems to be dieing. I rarely see other people. And most of the Redpills I do see are lvl 50 already. Im starting to wonder who Im going to group with as things get harder(Im lvl 10 atm). I really wish that more people would play this game.

What would it take? What would have to happen for Mxo to be revived? I personally would like to see an expansion pack. other players have told me that there is virtualy no endgame content in Mxo. There is the problem! no wonder hardly anyone plays anymore. And expasion pack would be the perfect thing to fix that. Add some endgame features, new lvls, new looks, new places. Mabye they could touch the graphics up a bit, they are already decent, but some DX 9 texture and lighting features would be nice.

What about marketing? Im sure with a little marketing/advertising people would be reminded that Mxo is still around, and that its worth a second look.

What else could be done? Will we ever see the day that SOE performes cpr on Mxo?

  SMILEY



Matriculated Mind

Joined: Apr 25, 2006
Messages: 25
Offline

 Wow. My join date is rather... messed up.

 

Talk about a chuckle. I haven't been around in about a year and I return to pretty much no one I know around anymore. Not surprising I guess.

 What would it take to get MXO back on track? I enjoyed it back when we had our first few live events (The red-sunglassed agents and the hunt for Neo's RSI bits), but I remember as soon as SOE was rumored to be taking over, people started dropping.

Community has always been something that drove the game, imo. Maybe just getting more people into it. THe roleplaying, etc.

Bah. It's too early to think about this.


Message edited by Staticfire on 03/03/2007 06:03:11.


Jacked Out

Joined: Aug 15, 2005
Messages: 200
Offline

Dude, this question has been asked for as long as I can remember, and I've been here since the beginning.


The thing is, like straticfire pointed out, when SOE took over, a lot of things changed. For one, back with Monolith, MxO had an expansive live event team. You didn't have these small affairs like we do today, nor did we have just one person doing all the live events. SOE fired half the development team so off the bat, there went the opportunity for expansion packs or an endless supply of endgame comment (a la WoW). The reason why we don't have much endgame is because Monolith decided to focus more time and money on the live events instead of perma-content, and while that was enough to keep people like me around, the live events only lasted two months and so the game failed to draw any new players. Heck, the game was struggling to hold on to even 20,000 or so players in the first trial month (main reason people left back then was because of the lag-tastic events; while they were good, they were too epic) and since then has been steadily declining (think we're somewhere below 10,000 players).


The truth is man, SOE never had any intention of carrying MxO, they only got it as a package deal off of WB, and anyone who tells you different is lieing. To the devs' credit though, they've been trying their damnedest to get new content out there (pandora's box, MxO's only attempt at a quest, was added a year and half ago; they added the white hallway constructs for each organization; and gave a new drop in 01), but the problem is, it comes out at such a slow pace that by the time new content does come out the people that would have stayed for it are already gone. One thing I forgot to mention, CR2, took more than six months to go through testing and to be released on live servers. Just a small indication.


So yeah man, unless more devs are hired, don't expect a whole lot of content to be released in the near future; hell, the game'll probably be shut down by that time. The devs' priority is the story and bugs (the game, as you've already found out, is buggy as all hell), and content comes later. It's a shame with what happened to this game, and all that gets people interested is an exciting plotline (I already know of more than 20 people coming back to check out the Smith virus event). And pretty soon, that's all that I'll be coming back for as well. World of Warcraft is looking more and more interesting the more I look into it and hear about it.


Don't get me wrong, there's plenty to keep you going for a year or so, like contact missions, the archives, constructs, the occassional event, hideouts, pvp, (I'm actually back from a four month hiatus, and that's been keeping me going) but like so many, the lack of content begins to wear on you (and it probably will on me, which is why I'm looking into WoW).


Other than that, what server are you on? If you're on Vector, then yeah, there aren't a lot of people there (don't know why, I love pvp), but the other two servers have pretty healthy populations. If you are on Recursion though, look me up ingame and I'll show you around the city.


-Ai


Message edited by aiolos on 03/24/2007 21:28:21.


Jacked Out

Joined: Mar 26, 2007
Messages: 13
Location: Conroe (Houston), TX
Offline

I think MxO has always had great potential, but bad marketing and poor support (from its owners).  As it is with any group, it can't succeed if the leader isn't enthusiastic about it.  SOE isn't trying to push it so it's not likely to really soar, unfortunately.


Jacked Out

Joined: Mar 26, 2007
Messages: 13
Location: Conroe (Houston), TX
Offline

Oh, and I think WoW is highly overrated.  I've tried playing it on several occasions and I get bored very quickly every time.


Jacked Out

Joined: Nov 29, 2005
Messages: 153
Location: Southard Hood, Westview
Offline

A lot.

As an owner and CEO of IT Services Company (IBM Business Partner), I see several flaws in SOE's approach. I have played this game since its inception (invited to beta but didnt have the time) and I have been stunned by the lack of marketing. It is truly one of the best games I have ever played (don't worry other IT execs play online games also(at home)). Another thing that stuck in my craw is the absolute lack of infrastructure integrity. Whereas, I don't doubt the IT architecture of MxO in it stability I find that they have strayed away from maintaining the story integrity.

I think the game would have a lot more playership if the game kept to the principles of the Matrix trilogy. The Matrix is a truly hostile place to be. This appeals to players at large as a challenge. The non-hostile environments totally stray away from that concept and leads to the perception of lack of content. I, myself, have always played in the hostile world where there is NEVER a dull moment.

That said, I could argue the point that Sony is watching and waiting for a chance to position Matrix Online in the gaming market. One extension could be thru its platform, Playstation in which its gaming platform becomes so mature that it can jack into an MMO like this. This in turn could move gaming to the next level in terms of scalability and revolutionize the gaming industry as we know it. Imaging both Console and PC gamers in one environment interacting. MxO could be that flagship if SOE was smart.

MxO is a franchise. Its dynamics are unique, its design clever, its style uber (in gamespeak), and its game play slick (CR2 made things a lot easier and PvP encounters quick). This game still has a lot to grow (its two years old, still in childhood) with its compelling story. Whether or not SOE decides to captialize on its strengths while working on its weaknesses is a matter for the SOE execs to decide. If I was them, I would divert funds towards expanding this game in innovative ways.

And yes, more marketing is to be called for. The real question is, will those Executives step up to the plate and think outside the box?

Only time will tell.



Jacked Out

Joined: May 14, 2006
Messages: 1400
Location: Jacking In.
Offline

An act of god.

Or, a lot of e-mails to PR at trodriguez@soe.sony.com


Transcendent

Joined: Nov 11, 2005
Messages: 160
Location: London, England
Offline

mur02004 wrote:

What would have to happen for Mxo to be revived?


hmm, how about less posts like these and we carry on playing, the fact is yes...a lot of people have left, but....

there are so many new players out there that counter-act the legends of the game that have left. look at the live events for example, i swear i have never seen even half of the people who congregate at them (and i've been playing since November 2005 on and off), most are Zions of course, but when they hit lvl 50 they usually drift into other organisations, such is the way of the game..

don't give up hope, just work with what you have...



Mainframe Invader

Joined: Sep 15, 2006
Messages: 1679
Location: Moose Juice Brewery
Offline

i would like to see them implement battlegrounds like in wow



Jacked Out

Joined: Aug 15, 2005
Messages: 1361
Offline

mur02004 wrote:

I recently began playing Mxo about a week ago. Picked it up after ditching vanguard(mabye in time vangaurd will shine), and I am loving Mxo. I love the customizable looks, the cyber-underground streetlife vibe that Mxo has, and the skill trees, omg the skill trees are awsome! Ive never seen a game that gives the players so much room for customization. And the gameplay so far is very fun. I kinda like the way missions are handled via cellphone. Its unique and it really immerses you as a key player in the Matrix. Combat is very compelling and interactive, and via the varying skill trees, combat can be takled hundreds of different ways. And by endgame you can jump over buildings, practicly flying? lol, this games definatly has a "cool factor".
(I will complain about fps inside buildings though. I am currently running an AMDX2 4600, with nvidiaGeforce 8800 GTS, and 1Gig of Ram. And I still only get about 10fps inside buildings. Vangaurd wasnt even that bad  SMILEY)

All in all, I love the game. But my concern is this: As great of a game as Mxo seems to be, It seems to be dieing. I rarely see other people. And most of the Redpills I do see are lvl 50 already. Im starting to wonder who Im going to group with as things get harder(Im lvl 10 atm). I really wish that more people would play this game.

What would it take? What would have to happen for Mxo to be revived? I personally would like to see an expansion pack. other players have told me that there is virtualy no endgame content in Mxo. There is the problem! no wonder hardly anyone plays anymore. And expasion pack would be the perfect thing to fix that. Add some endgame features, new lvls, new looks, new places. Mabye they could touch the graphics up a bit, they are already decent, but some DX 9 texture and lighting features would be nice.

What about marketing? Im sure with a little marketing/advertising people would be reminded that Mxo is still around, and that its worth a second look.

What else could be done? Will we ever see the day that SOE performes cpr on Mxo?

  SMILEY

The game is a POS.  Everytime they update, they break something, so of course, with limited resources the game will never be updated like others.  Combine this with no one there to fix the game (for instance, coder which is getting worse and worse) because no one knows how to fix it.  And, you have a very dead game.  How to revive it?  Fix it.

Message edited by RainKingX on 04/20/2007 13:37:32.


Vindicator

Joined: Aug 15, 2005
Messages: 3484
Offline

Content and fixes, and work on an expansion.



Ascendent Logic

Joined: Mar 10, 2006
Messages: 2094
Location: In the Matrix
Offline

More Devs, and more money, and end game content! 

Message edited by MetaLogic on 04/22/2007 00:34:40.



Perceptive Mind

Joined: Aug 15, 2005
Messages: 709
Offline

Here is what would revive MxO....

A Millionaire/Billionaire who buys the rights for The Matrix Online from Sony.  Then he will get rid of this whole game and make a new one that FEELS LIKE THE MATRIX!  I hope this will happen in the future, that a new Matrix game will come out that will actually feel like you are playing in the Matrix.  This game doesn't even come close to what the movies are.  Path of Neo was the closest game that came close to a Matrixy feel. 



Ascendent Logic

Joined: Mar 10, 2006
Messages: 2094
Location: In the Matrix
Offline

Frink wrote:

Here is what would revive MxO....

A Millionaire/Billionaire who buys the rights for The Matrix Online from Sony.  Then he will get rid of this whole game and make a new one that FEELS LIKE THE MATRIX!  I hope this will happen in the future, that a new Matrix game will come out that will actually feel like you are playing in the Matrix.  This game doesn't even come close to what the movies are.  Path of Neo was the closest game that came close to a Matrixy feel. 


Jeez, keep your pants on, I'm playing the lottery every chance I get! SMILEY



Perceptive Mind

Joined: Aug 15, 2005
Messages: 709
Offline

MetaLogic wrote:
Frink wrote:

Here is what would revive MxO....

A Millionaire/Billionaire who buys the rights for The Matrix Online from Sony.  Then he will get rid of this whole game and make a new one that FEELS LIKE THE MATRIX!  I hope this will happen in the future, that a new Matrix game will come out that will actually feel like you are playing in the Matrix.  This game doesn't even come close to what the movies are.  Path of Neo was the closest game that came close to a Matrixy feel. 


Jeez, keep your pants on, I'm playing the lottery every chance I get! SMILEY

LMFAO!  I should start getting Lotto tickets, I haven't bought one in a while SMILEY.
 
The Matrix Online » Top » Desert of the Real » SOE Discussion Go to Page: 1 , 2 , 3  Next
Go to:   

Version 2.2.7.43