I know this has been posted before but it seems relatively simple on most levels - replicate the buffs of all headgear, eyewear and outerwear with invisible variants...ie the items of clothing require no graphical work as they will show no visible presence on the RSI they only exist to confer the buffs etc. Mixing and matching with other clothes will offer more variety....you can wear your ninja mask and yet still have your face in full view (with a face as beautiful as mine it should be seen!!).
Invent new clothing items in a subtle way.... instead of an totally way out hat have the buffs carried on subtle body peircings ear studs and nose studs....a simple texture overlay with a silver dot and the graphical side is done. swap the levels of program launchers...the big intrusive ones should be the low level the neat earpiece ones the higher ones so we dont look like a hardware stand when we want to throw viral attacks around.
Relatively simple additions can significantly increase the variety of our appearence without the need to code who new sections of game code.