<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
<channel>
<title>Latest topics for the forum &quot;Matrix Universe&quot;</title>
<ttl>10</ttl>
<link>http://forums.station.sony.com/mxo/</link>
<description>The newest discussed topics in the forum &quot;Matrix Universe&quot;</description>
<generator>Station Forums</generator>
<item>
<title>We&apos;re in Capital City not megacity(26)</title>
<description>&lt;p&gt;This has been brought up a couple times. But I think it deserves its own thread. We are actually in Capital City, USA not the &amp;quot;Mega City.&amp;quot;&lt;/p&gt;&lt;p&gt;We can see this twice in the file that the Machines have on Thomas Anderson.&lt;/p&gt;&lt;p&gt;First on the front page where it lists his place of birth. (I highlighted the part)&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://img178.imageshack.us/img178/3144/captialcity1px8.jpg&quot; alt=&quot;&quot; width=&quot;720&quot; height=&quot;480&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;p&gt;Then we can see it again on his passport. Which means he is currently living in Capital City. Not that he was just born in Capital City and Moved to the Mega City. (once again, I highlighted the part)&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://img409.imageshack.us/img409/2431/capitalcity2at1.jpg&quot; alt=&quot;&quot; width=&quot;720&quot; height=&quot;480&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;p&gt;So, I personally think we should all start calling it Capital City. Anyone have else have any thoughts on this?&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300019555</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300019555</link>
<pubDate>Tue, 9 Jun 2009 02:47:23 GMT</pubDate>
<author>Mercio</author>
</item>
<item>
<title>10 years anniversary of &quot;The Matrix&quot; How you celebrate it?(15)</title>
<description>&lt;p&gt;Hail all braves,&lt;/p&gt;&lt;p&gt;Well we as the &quot;big&quot; italian fan site about The Matrix Saga will celebrate the 10Th anniversary with the best way to watch this beautiful movie.... on a theater!!!!!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span style=&quot;color: #810081;&quot;&gt;&lt;a href=&quot;http://www.whatisthematrix.it/article-468--0-0.html&quot; target=&quot;_blank&quot;&gt;Look at&amp;nbsp; this italian article&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;What about you?&lt;/p&gt;&lt;p&gt;There will be any celebration as this on you&amp;nbsp; country??&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028371</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028371</link>
<pubDate>Tue, 12 May 2009 04:29:17 GMT</pubDate>
<author>SEPET</author>
</item>
<item>
<title>Animatrix(38)</title>
<description>&lt;p&gt;Out of curiosity... What&amp;#39;s your favourite Animatrix movie?&lt;/p&gt;&lt;p&gt;I loved The Second Renaissance but I think I watched it too many times. Can&amp;#39;t decide between Program and Matriculated now.&lt;/p&gt;&lt;p&gt;I think I just love Matriculated cause of what &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.youtube.com/watch?v=kwEnfzy8p0g&quot; target=&quot;_blank&quot;&gt;Vibe Tribe&lt;/a&gt; did...&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://upload.wikimedia.org/wikipedia/en/2/25/Matriculated.jpg&quot; alt=&quot;&quot; width=&quot;830&quot; height=&quot;363&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300023041</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300023041</link>
<pubDate>Fri, 8 May 2009 13:47:00 GMT</pubDate>
<author>Silenci0</author>
</item>
<item>
<title>The Matrix Vs. Carl Sagan(7)</title>
<description>&lt;p&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=BlpyGhABXRA&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=BlpyGhABXRA&lt;/a&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027726</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027726</link>
<pubDate>Sun, 5 Apr 2009 20:54:31 GMT</pubDate>
<author>R3M0</author>
</item>
<item>
<title>Exploring(0)</title>
<description>&lt;p&gt;I was bored one day and started roaming around Recursion in uriah when I saw the bridge that won&amp;#39;t let you run on it. I&amp;#39;ve known about it for awhile, but I never payed much attention to it, until now that is. I got kind of frustrated, because of the curiosity that was flowing through me. Why put that bridge there if we can&amp;#39;t go on it? Isn&amp;#39;t it a kind of a &quot;waste of space&quot; type of thing?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Tell me what you think,&lt;/p&gt;&lt;p&gt;--Sivaro&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028321</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028321</link>
<pubDate>Sun, 5 Apr 2009 08:22:58 GMT</pubDate>
<author>Sivaro</author>
</item>
<item>
<title>The Matrix: Rooftop, deleted scenes(2)</title>
<description>&lt;p&gt;Not sure if anyone posted this before but I just found it, see it for yourself.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=xR8b6saqBfs&amp;amp;feature=related&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=xR8b...feature=related&lt;/a&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027935</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027935</link>
<pubDate>Thu, 26 Feb 2009 06:30:21 GMT</pubDate>
<author>JSphere</author>
</item>
<item>
<title>Closer and closer(4)</title>
<description>&lt;p&gt;A book has been written about the possibility of machine intelligence becoming strong enough to rise up and enslave the human race:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.informationweek.com/news/hardware/supercomputers/showArticle.jhtml?articleID=214200170&amp;amp;pgno=1&amp;amp;queryText=&amp;amp;isPrev=&quot; target=&quot;_blank&quot;&gt;When Robots Attack: A Look At 21st Century Warriors&lt;/a&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;They are seriously worried that the Matrix could actually become a reality.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027905</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027905</link>
<pubDate>Wed, 25 Feb 2009 08:11:04 GMT</pubDate>
<author>ShiXinFeng</author>
</item>
<item>
<title>The new Matrix site is up (if there&apos;s another thread about this please correct me, Othinn).(12)</title>
<description>&lt;p&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://whatisthematrix.warnerbros.com/&quot; target=&quot;_blank&quot;&gt;http://whatisthematrix.warnerbros.com/&lt;/a&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027058</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027058</link>
<pubDate>Mon, 23 Feb 2009 04:03:58 GMT</pubDate>
<author>Synapse777</author>
</item>
<item>
<title>How does Bullet Time work?(22)</title>
<description>&lt;p&gt;There is one thing about the matrix that i&amp;#39;m always wondering about: Bullet time. You&amp;#39;ve really gotta wonder, how the hell can anyone, even if it&amp;#39;s just a simulation, avoid bullets if that simulation is supposed to be in real time. The thing i&amp;#39;m wondering about is this: are machines so in control of this simulation, that time is a more of a controllable variable? Now i&amp;#39;m not talking about time travel, and this is probably a load of boll***s anyway, but is it possible for the machines - or the one, for that matter - to speed up time for everyone else with just a simple thought, so they can move faster and react better, at least for short periods? Evidence of this theory could be seen in the Animatrix short film &amp;quot;World Record&amp;quot;, when, in an olymplic race, EVERYTHING stopped, except the Agents, still talking, and able to take control of some of the racers in this zero time.&lt;/p&gt;&lt;p&gt;&amp;nbsp;This is just a theory, and i&amp;#39;m interested if anyone has got any opinions or other theorys in how the hell some geezers in suits can dodge bullets.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300000084</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300000084</link>
<pubDate>Mon, 23 Feb 2009 03:57:11 GMT</pubDate>
<author>DarthDodge</author>
</item>
<item>
<title>What was Morpheus&apos;s name?(40)</title>
<description>&lt;DIV&gt;One little thing that always bugged me was how the Agents addresssed Morpheus. They just called him... Morpheus. Not Mr. So-and-so as they do with all the other red pills. Admittedly, the only other awakened they ever mention is Neo, but it seems the rule is that the Agents always refer to the person by their &quot;real name&quot; that they had before they were unplugged. So do they just not know Morpheus&apos;s name or was he afforded that much respect by the Agents? &lt;/DIV&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=11200000224</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=11200000224</link>
<pubDate>Mon, 23 Feb 2009 03:49:08 GMT</pubDate>
<author>TheFates</author>
</item>
<item>
<title>The human quest for Freedom: Zion and its evolution(6)</title>
<description>&lt;p style=&quot;margin: 0cm 0cm 10pt; line-height: normal; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto;&quot;&gt;&lt;span style=&quot;color: #c0c0c0;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;---&lt;/span&gt; &lt;em&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;Outline&lt;/span&gt;&lt;/span&gt; &lt;/em&gt;&lt;span style=&quot;color: #333333;&quot;&gt;---&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 10pt; line-height: normal; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto;&quot;&gt;&lt;span style=&quot;font-size: xx-small; color: #333333;&quot;&gt;&lt;em&gt;&lt;span style=&quot;color: #808080;&quot;&gt;(&lt;/span&gt;Earlier this evening, my girl was playing through the Tutorial, the observation of which got me thinking to&lt;span style=&quot;color: #808080;&quot;&gt;):&lt;/span&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 10pt; line-height: normal; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;&amp;nbsp;... how different things are within the Simulation compared to how they once were. Especially in relation to the newly awakened and how they are expected to fit in to their fantastical new environment; their perspective on what they considered most of their lives to be right and just and correct and familiar, almost completely changed.&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 10pt; line-height: normal; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;A question of particular prevalence which was raised is why is it that there is such an urging on the newly awakened to consider their surroundings, viewpoints and circumstances and thusly come to the conclusion of which course of action and - most lastingly - which allegiance they would like to make as a result.&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 10pt; line-height: normal; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto;&quot;&gt;&lt;span style=&quot;color: #c0c0c0;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;---&lt;/span&gt; &lt;em&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;Then&lt;/span&gt;&lt;/span&gt;&lt;/em&gt; &lt;span style=&quot;color: #333333;&quot;&gt;---&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 10pt; line-height: normal; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;Once was, that an Operative new to the Simulation would appear as a kitten opening its eyes for the first time to the world around them. Sleepy, groggy, a little confused and overwhelmed by a host of new sensations and experiences. They would face no doubt the biggest decision of their lives so far in what they would consider real... what of their old lives while still connected to the pods would hold lasting relevance with their new discovery that the consequences of their entire life had been resulting as the course of causes from a computer simulation.&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 10pt; line-height: normal; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; No doubt, they would hide behind the shield of Zion, which to its credit still stands to this day, protecting the newly awakened from the forces which may seek to iradicate and, at the least, bring harm to them. A barrier between the individual and the outside world (Outside used in the context of the both the traditionally considered &quot;Real&quot; and the Matrix itself) which could be ventured out from behind, when it was considered safe to do so. Also, a safe confine which allows each new recruit to consider their new lifestyle entirely; a contemplation without fear of danger or retalliation.&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 0pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;Many an Operative would continue their service to Zion. Being given now the chance to awaken others. To rest their fellow man, woman and child from the false existance created by the machines. Instantly, an ill will toward the machines has been created for having the gaul to imprison their fellow human in such a cage, however now and again, an Operative would conceed to this point. Perhaps deciding that the Machines had the right idea; that those who wish to remain plugged into the Matrix (those who had made the decision on either an unconscious level or had accepted the choice of the bluepill) had a right to do so, and that the best way to ensure this and to ensure also the continued existance of both the Machines and of Mankind would be to work either with or for the Machines directly. &lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 0pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 0pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;strong&gt;&lt;em&gt;They would leave their former safe haven to do so.&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 0pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 0pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;Further but few Operative would also decide to work, eventually, for the Merovingian. Whether to further their personal power base, to enjoy a standard, comfort and luxury of living which would be otherwise unafforded to them or that they had come to the conclusion that the Exiles had as much right and priveledge to continued existance as either themeslelves; humans - the Machines, or both.&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 0pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 0pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #808080;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;em&gt;&lt;strong&gt;They would leave their former safe haven to do so.&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 0pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #c0c0c0;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin: 0cm 0cm 6pt; line-height: normal;&quot;&gt;&lt;span style=&quot;color: #c0c0c0;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;---&lt;/span&gt; &lt;em&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;Now&lt;/span&gt;&lt;/span&gt;&lt;/em&gt; &lt;span style=&quot;color: #333333;&quot;&gt;---&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #808080;&quot;&gt;Now, however, such a decision is encouraged, influenced and almost expected from almost immediately after awakening. Perhaps to blame, is the split between traditional Zionist ideaologies and the Council and Zion military and civial commanders. Perhaps, that now, as opposed to during any of the previous wars, (to the best of our knowledge), that there is no immediate threat of death within the Simulation due to the EJP. Perhaps, that now, we can become reliant upon the continued existance of the Simulation aswell as the more or less survival of the majority of bluepills.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #808080;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; That there is less of an urgency and importance to the majority of affairs conducted within the Simulation.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #808080;&quot;&gt;Further in discussion, can be held the Exiles and Machines themselves.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #c0c0c0;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;--- &lt;/span&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;&lt;em&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Question&lt;/span&gt;&lt;/em&gt; &lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;---&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #808080;&quot;&gt;However, the main question to which I arrived was why it is that a decision which would essentially define each individual as such - their main organisational allegiance, has become something of a hurried, and sometimes, uninformed choice - depsite many&amp;#39;s best efforts to ensure prior information and considered selection.&lt;/span&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027519</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027519</link>
<pubDate>Thu, 5 Feb 2009 06:03:25 GMT</pubDate>
<author>XElite</author>
</item>
<item>
<title>Time frame(18)</title>
<description>&lt;p&gt;I know it was explained when the game first came out...&amp;nbsp; but I forgot and can&amp;#39;t seem to find it anywhere.&lt;/p&gt;&lt;p&gt;How much time passed between the end of Matrix Revolutions and the beginning of the Matrix Online?&lt;/p&gt;&lt;p&gt;Part of me wants to say six months, another part of me wants to say two years.&amp;nbsp; I really can&amp;#39;t remember.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026921</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026921</link>
<pubDate>Sat, 17 Jan 2009 19:46:40 GMT</pubDate>
<author>Fen</author>
</item>
<item>
<title>Virus Smith (7)</title>
<description>&lt;p&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=5FpsuPEab3o&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=5FpsuPEab3o&lt;/a&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027115</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027115</link>
<pubDate>Thu, 1 Jan 2009 07:41:49 GMT</pubDate>
<author>legardien</author>
</item>
<item>
<title>An internet near you, this Fall!(21)</title>
<description>Whoever said the Matrix Online did not receive good &lt;a href=&quot;http://uk.youtube.com/watch?v=ZGQXRiTT9UE&amp;amp;feature=related&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;marketing&lt;/a&gt;?</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025462</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025462</link>
<pubDate>Tue, 16 Dec 2008 20:00:32 GMT</pubDate>
<author>XElite</author>
</item>
<item>
<title>Interview with Keanu Reeves(22)</title>
<description>&lt;p&gt;I was reading a cinema magazine this mornig and I saw this OMG!!!!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://i300.photobucket.com/albums/nn1/duckker_mxo/15122008K.jpg&quot; width=&quot;480&quot; height=&quot;640&quot; /&gt;&lt;/p&gt;&lt;p&gt;&amp;lt;&amp;lt; As far as I&amp;#39;m concerned, Neo is dead&amp;gt;&amp;gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;CRY CRY &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;gt;______&amp;gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026919</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026919</link>
<pubDate>Tue, 16 Dec 2008 19:47:53 GMT</pubDate>
<author>DucKKeRR</author>
</item>
<item>
<title>TV series based on The Matrix(45)</title>
<description>&lt;p&gt;I think that if the W&apos;s would release the rights to WB for a tv series based on this, it would be a kick-@$# show! I have had this idea in my head for a long time, and I am really interested in what my fellow MxOers would come up with.&lt;/p&gt;&lt;p&gt;What era would it be set in, before Neo or after? If post-Neo, would it take MxO as canon? Would it follow a younger Morpheus? A younger Oracle? What cast? What would the pilot episode look like?&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025283</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025283</link>
<pubDate>Mon, 15 Dec 2008 21:12:22 GMT</pubDate>
<author>ShiXinFeng</author>
</item>
<item>
<title>Free Topic &quot;Source Material&quot; debate(21)</title>
<description>Pick a topic/theme/etc from the films/game and state your full opinions on it, and any questions you have.&lt;br /&gt;&lt;br /&gt;I just want this section to get more love &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;&lt;br /&gt;I&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300021243</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300021243</link>
<pubDate>Mon, 15 Dec 2008 20:53:22 GMT</pubDate>
<author>NightTrace</author>
</item>
<item>
<title>Trinity, help!(16)</title>
<description>&lt;p&gt;PS10N recently posted this on his myspace blog.&amp;nbsp; (He&amp;#39;s been watching the philosophers&amp;#39; commentary on the Ultimate Matrix DVD Collection again.)&amp;nbsp; I think it&amp;#39;s very insightful.&amp;nbsp; Comments anyone?&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.myspace.com/ps10n&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://www.myspace.com/ps10n&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&quot;[The Matrix is] a historic effort to fuse the philosophical, the mythic, the religious and the political in a new kind of cinematic form of expression. That kind of fusion has a synoptic vision and an analysis of so many levels of lived experience and contemporary market-driven life and yet at the same time still [has] a preoccupation with the old big questions: why is there something rather than nothing?&amp;nbsp; What is the meaning of life?&amp;nbsp; How do we talk about hope?&amp;nbsp; How ought we to treat each other?&amp;nbsp; These are the perennial questions that every human being who makes the move from womb to tomb has to come to terms with.&amp;nbsp; In the end, it comes down fundamentally to the choices we human beings can make, whatever circumstances we find ourselves in.&quot; - Dr. Cornel West &lt;a href=&quot;http://en.wikipedia.org/wiki/Dr._Cornel_West&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://en.wikipedia.org/wiki/Dr._Cornel_West&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&quot;The Sixth Zen Patriarch, thought to be the real originator of Zen, and we don&amp;#39;t have a lot sayings from him, but one of the first things that we have is when he was asked – somebody was watching a flag in the courtyard waving – and they said, &quot;what is it that waves?&amp;nbsp; The wind, or the flag.&quot; And he said, &quot;neither the wind nor the flag but your mind is waving.&quot;&amp;nbsp; And again that whole notion is that mind, consciousness can create entire worlds and when you master your mind, you have mastered the entire universe in that very special sense. The awakening that has to occur is an awakening in your own mind, in your own spirit, in your own interiority.&amp;nbsp; It&amp;#39;s not that when you master your mind you can make spoons bend (that&amp;#39;s sort of a gross oversimplification) but it&amp;#39;s when you master your mind you are one with everything that is arising, so that you are the spoon, you are the sun, you are the entire universe in the deepest part of your own being, which is spirit itself.&amp;nbsp; Zen has always been one of the many ways of awakening where you realize a supreme identity with spirit and therefore with the entire world moment to moment as it is arising.&quot; - Ken Wilber &lt;a href=&quot;http://en.wikipedia.org/wiki/Ken_Wilber&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://en.wikipedia.org/wiki/Ken_Wilber&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I was recently reminded what can be accomplished when body, mind and spirit work together, and this led to insight on why so many human endeavors fail.&amp;nbsp; Alone or even dually, those parts of the soul are lacking in efficacy for the same reason that someone needs two juxtapositions to triangulate location.&amp;nbsp; Polar dualism can be a blind if one stubbornly sticks to one diametric point of view or the other, but those extreme poles are necessary landmarks if one is to find their own position somewhere between them.&amp;nbsp; Being able to turn one&amp;#39;s thoughts first one way and then the other, perhaps back again, like before crossing the street, gives us the information we need to proceed with success.&amp;nbsp; Ignore your body at the peril of your life; ignore your spirit at the cost of your success.&amp;nbsp; When the mind considers both, thoughts become dynamic and inspired and need not be limited by conventional dogma or commonly accepted boundaries of the possible.&amp;nbsp; Barkley said, &quot;to be is to be perceived.&quot;&amp;nbsp; Reality is a cooperative construct of external forces &amp;amp; forms AND the mind which perceives them, a projection we can edit with every choice made, merely by changing the focus of our thoughts.&amp;nbsp; Emerson said, &quot;to find the miraculous in the common is the invariable mark of wisdom.&quot;&amp;nbsp; Wisdom is one pole, understanding is the other, and considered together, they yield the knowledge to overcome any situation.&lt;br /&gt;&lt;br /&gt;Within Christianity, the concept of a Trinity is a doctrinal and dogmatic one, having no direct scriptural reference, but rather it was conceived to explain elements of scripture.&amp;nbsp; Within Buddism, the Trinity lies within the realized individual, who has become Brahma in the sense of his mastery.&amp;nbsp; The Trinity in this meaning is Mind, Body and Spirit, which, when acting as One, make all things possible.&amp;nbsp; Read that again: every realized master is a Trinity unto him or herself.&amp;nbsp; How does this point of view change the symbolism of Neo crying, &quot;Trinity, help!&quot; when faced with a dire situation?&amp;nbsp; Remember to consider that symbolically throughout the films, the bond between the characters Trinity and Neo shows again and again that they are parts of the same being, externalized so that they may seek to become one.&amp;nbsp; When faced with a situation that puts you in danger or need, remember that this trinity of powerful forces lies within, that it can be called upon and that it is the true source of efficacy of word and action, the essential tool set which we are all born with but so few put forth the belief and effort necessary to master them.&lt;br /&gt;&lt;br /&gt;Memento mori et carpe diem,&lt;br /&gt;Gregory&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026502</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026502</link>
<pubDate>Sun, 14 Dec 2008 22:47:13 GMT</pubDate>
<author>badkiity</author>
</item>
<item>
<title>R.I.P Official Matrix site?(29)</title>
<description>&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; Uh oh.&amp;nbsp; I just checked the official Matrix site.&amp;nbsp; It seems to have been completely converted into a site for the upcoming Bluray release of the Ultimate Matrix Collection.&amp;nbsp; I can&apos;t seem to find a way to access the old site, assuming it still exists.&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; I guess it&apos;s not a complete surprise.&amp;nbsp; The site&apos;s been sitting in disrepair for a while now.&amp;nbsp; Many of the videos and Quicktime VR files were missing.&amp;nbsp; And the last Matrix-related news on the site was about the release of MxO, after that it was just some news about V for Vendetta.&amp;nbsp; It&apos;s still sad, though. &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; Edit: Well, good news is that I can still access the &amp;quot;&lt;a href=&quot;http://whatisthematrix.warnerbros.com/img/WWW1.jpeg&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;missing comic&lt;/a&gt;&amp;quot;, so something of the site still exists.</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025938</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025938</link>
<pubDate>Sat, 22 Nov 2008 10:53:51 GMT</pubDate>
<author>Othinn1</author>
</item>
<item>
<title>How do we know Zion is the ONLY remnant city.(22)</title>
<description>This isn&apos;t a question about the intruders.&lt;br /&gt;&lt;br /&gt;So, Zion is located in America right?&lt;br /&gt;So how do they know Japan, or Eurasia, etc don&apos;t have remaining cities?&amp;nbsp; Are there power fields in these locations?&amp;nbsp; They referrence Heathrow Airport in the movie, so there&apos;s obviously cities other than MegaCity.&amp;nbsp; Do operatives that need to work in Japan just jack in there?&lt;br /&gt;&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025916</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025916</link>
<pubDate>Tue, 4 Nov 2008 05:40:26 GMT</pubDate>
<author>KanoR</author>
</item>
</channel>
</rss>