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<title>Latest posts for the topic &quot;New coding and a hidden change&quot;</title>
<ttl>10</ttl>
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<description>Latest messages posted in the topic &quot;New coding and a hidden change&quot;</description>
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<item>
<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I totally agree with you guys, I mean, I decompile and craft all the time. I&apos;m a major apparel crafter, and being able to make things 15 times off of one clothing code rocked. I mean, I could easily recycle something or decompile it if I needed the inventory room or something. I mean, they did fix a small problem that I had with decompiling, which was the fact that I have over +35 points to decompiling skill due to clothing buffs, but I was still able to fail to decompile something green. Now, I think they fixed that, because I can 100% of the time successfully decompile orange objects now. Anyways, the fact that there&apos;s so little charges to things now just bugs me, hell, I used to make Tactic Booster 1.0&apos;s by the hundreds for when I go missioning, because 1.0&apos;s were all I needed to own the NPC&apos;s. I got 15 charges back then, and now it&apos;s down to 10. Meaning that I&apos;m still paying the same money to make that Tactic Booster 1.0 coding, but I&apos;m getting 5 less per code now... So what that means, is that I&apos;m being ripped off for my money, I could make 95 with 7 codes. Now, I only get 70, and I still have to pay the same amount of money to craft the code itself, and then compile for the same amount, as well. It&apos;s annoying as hell, especially when I make clothing that only gets TWO charges!!! That SUCKS. I could make 15 of something, if I even EVER made that much of it... now, if I make one or two, I have to entirely re-write the code, that is soooo not fun. I hate compiling in general, it has its perks, but it just stinks. Oh, and the fact that we can&apos;t move now when compiling or writing code, that also stinks beyond belief. My god, I like to be at least able to sit after opening the Write Code menu, shesh, now I can&apos;t even do that. I have to stand there looking like a friggin&apos; idiot. It totally sucks that some of their &quot;good&quot; ideas didn&apos;t work, but I&apos;m hoping our complaining will at least make them change it a little. I&apos;d even be fine with 10 charges, as long as EVERYTHING (except abilities,&amp;nbsp;of course)&amp;nbsp;gets 10 charges. Grr... I&apos;m done getting all worked up. :smileytongue: Please, just someone fix this crap. P-L-E-A-S-E.&lt;/DIV&gt;</description>
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<pubDate>Tue, 13 Sep 2005 13:52:25 GMT</pubDate>
<author>Ambs</author>
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<item>
<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;NOTE: On Vector when i code Tactic Booster 2.0 or Healthpill 4.0&apos;s i get a stack of 20.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I don&apos;t think the change is bad. I think it stimulates the economy now by making MA&apos;s and other classes be able to make some money selling there red frags and there code bits to those who need them so now coders aren&apos;t the only class making money. Sure prices&amp;nbsp;may climb because coders have to buy these items&amp;nbsp;but those same people that request the gear should have something they can sell or trade in exchange.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Just means you don&apos;t code for free anymore.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I have been a coder since pre-order and i whole heartedly like the change.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;As for farming red frags. If you require an ability or clothing item farm it or buy it. If a customer requires an ability or item that needs a red frag charge them extra or have them provide it. If they don&apos;t want to farm for it or pay for it then they don&apos;t want the item that bad do they.&lt;/DIV&gt;</description>
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<pubDate>Thu, 15 Sep 2005 03:22:51 GMT</pubDate>
<author>Hanzyl and Gretyl</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;Hanzyl, regarding buying the red fragments, I&apos;m reluctant to do that *AT ALL*. Some idiot posts said fragment at ridiculously high prices.</description>
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<pubDate>Thu, 15 Sep 2005 15:48:19 GMT</pubDate>
<author>Canbus</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;div&gt;&lt;/div&gt;&lt;a target=&quot;_blank&quot; href=&quot;../view_profile?user.id=980&quot;&gt;&lt;/a&gt;Dibol
&lt;br&gt; whats the difference between them posting a frag at a rediculous price
&lt;br&gt; or a coder posting an ability at a rediculous price. Some people do it
&lt;br&gt; and if your not willing to pay the price go farm it or look for
&lt;br&gt; cheaper. Chances are that person just wasted money listing something
&lt;br&gt; that no one will buy.&lt;br&gt;&lt;a target=&quot;_blank&quot; href=&quot;../view_profile?user.id=980&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Thu, 15 Sep 2005 20:33:15 GMT</pubDate>
<author>Hanzyl and Gretyl</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;P&gt;Uh, let&apos;s see the problem with farming:&lt;/P&gt;
&lt;br&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;br&gt; &lt;P&gt;1. Loot is freaking randomized as in you could spend as much as five hours and not get the frag at all. I personally was there (and I posted a suggestion in the Tech Support board. At least Joel gave a nod to it.)&lt;/P&gt;</description>
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<pubDate>Thu, 15 Sep 2005 21:28:58 GMT</pubDate>
<author>Canbus</author>
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<title>Re: New coding and a hidden change</title>
<description>I have never had a problem farming a red frag. Longest it has ever
&lt;br&gt; taken me is perhaps 20 minutes. Infact i farm alot due to my clothing
&lt;br&gt; library..... seems like you either have really bad luck or perhaps you
&lt;br&gt; don&apos;t want to put in the effort.&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; Sorry if that sounds rude.&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Fri, 16 Sep 2005 04:08:26 GMT</pubDate>
<author>Hanzyl and Gretyl</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;It is rude Hansyl. I&apos;ve spent as much as two hours fighting the right M.O.B.s so don&apos;t tell me I&apos;m not putting the effort.</description>
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<pubDate>Fri, 16 Sep 2005 15:04:22 GMT</pubDate>
<author>Canbus</author>
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<title>Re: New coding and a hidden change</title>
<description>Then perhaps your unlucky.&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; The point is i think it&apos;s a good change. May be bad for Coders but it&apos;s
&lt;br&gt; good for everyone else and in my eyes good for the game as a whole.&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Sat, 17 Sep 2005 01:15:22 GMT</pubDate>
<author>Hanzyl and Gretyl</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;I don&apos;t see any point in having any conversations with you. I&apos;m leaving before a flame war erupts.</description>
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<pubDate>Sat, 17 Sep 2005 08:48:38 GMT</pubDate>
<author>Canbus</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;P&gt;Ok just kinda noticed this change / Nerf for coders.&amp;nbsp; Now I still have 20 of the old style of code for clothing and other items.&amp;nbsp; I was usually pretty casual for the price that I charged for any items.&amp;nbsp; Now from my thinking this does not have to do with the bits at all, that is a smokescreen.&amp;nbsp; Basically what this causes is that the scareness of the finished goods.&amp;nbsp; The apparal that people want instead of being all over the place will be extreamly pricey and very scarse.&amp;nbsp; Will this hurt the&amp;nbsp;old players, some, but not as much as it will hurt any new player.&amp;nbsp; They will get frustrated that all the vets have these great clothing and yet the only place that they can see it is on the marketplace for tons of info.&amp;nbsp; &lt;/P&gt;
&lt;br&gt; &lt;P&gt;Walrus, if you had taken any other ability and left on 1/5 of its effectiveness then you would of had people screaming bloody murder.&amp;nbsp; As someone said the stun would be at 4 secs, not even enough time to cast the next attack.&amp;nbsp; Totally worthless.&amp;nbsp; That is what you have made the code maker abilities into pretty much worthless.&amp;nbsp; I would of hoped from more from the Dev team than something like this.&lt;/P&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;------------------------------------------&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;
&lt;br&gt; &lt;DIV&gt;Hanzel wrote&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;The point is i think it&apos;s a good change. May be bad for Coders but it&apos;s good for everyone else and in my eyes good for the game as a whole.&lt;BR&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;P&gt;----------------------------------------&lt;/P&gt;
&lt;br&gt; &lt;P&gt;Ok lets see on this, how would you like it if your stun only lasted for 4 seconds?&amp;nbsp; Oh and your hacker attacks only hit about 1 in 5 times instead of most times, but they still caused you to lose IS.&amp;nbsp; Would you be having fun with that?&amp;nbsp; I don&apos;t think so.&amp;nbsp; Now you are getting how some of the coders feel.&lt;/P&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;p&gt;Message Edited by DelstarDotstar on &lt;span class=date_text&gt;09-17-2005&lt;/span&gt; &lt;span class=time_text&gt;01:40 PM&lt;/span&gt;</description>
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<pubDate>Sat, 17 Sep 2005 09:30:31 GMT</pubDate>
<author>DelstarDotstar</author>
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<item>
<title>Re: New coding and a hidden change</title>
<description>Delstar,&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; I think your missing something here. First Stun has nothing to do with
&lt;br&gt; it. Second i am a coder, I have 370 enhanced apparel items that i can
&lt;br&gt; code that i have taken the time to input into a excel sheet that lists
&lt;br&gt; the price, difficulty, min level and buff&apos;s. And thats just my clothing
&lt;br&gt; that i have as i code everything.&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; Having said that i still think it&apos;s good for the game. You can voice
&lt;br&gt; your concern about it and state your opinion that you don&apos;t like it.
&lt;br&gt; I&apos;m just stating as a coder that has coded since preorder that i do not
&lt;br&gt; mind the changes and think they are good for the game.&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; As for your comment on new players having to buy items from the
&lt;br&gt; marketplace at an inflated item. I say huh??? If your in my faction i
&lt;br&gt; used to code stuff for free. Now if you bring me the red frag if i
&lt;br&gt; already don&apos;t have a recipee made and pay me the base cost then i&apos;ll
&lt;br&gt; hook you up. If your not in the faction expect to pay alittle more.
&lt;br&gt; Whats the harm in that i say? Nothing in my eyes.&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Sun, 18 Sep 2005 03:19:57 GMT</pubDate>
<author>Hanzyl and Gretyl</author>
</item>
<item>
<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;Hanzyl, not missing anything.&amp;nbsp; The Stun was an example on what would happen if &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;another part of the game were changed as drastically as the coder changes.&amp;nbsp; Also&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I listed Stun purposefully because you are a Hacker/Coder as you signature says.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I also have my enhanced items in a spreadsheet with over 300, but in addition I &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;took the time to put in all my normal items and Shielded and buffed items because&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I know that I and many others want to be able to &quot;Look Good&quot; and buffs be damned &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I also have all my enhanced weapons, consumables, tools etc in the spreadsheet.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;These are also in the order that they appear in the Code Analyzer tool.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I was in beta before there was anything about having to decompile items and everyone&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;had the recipes already there.&amp;nbsp; Now that was too easy and the change for getting the&lt;BR&gt;recipes was a good one.&amp;nbsp; The problem with this change is that it is way too much.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Half the amount I could believe in, but to limit it to 1/5 or less in the majority of cases&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;is a major Nerf to the coders.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;I also make items for those in my faction for free with just red frags needing to be gathered.&lt;BR&gt;I&amp;nbsp; also participate in the weekly Children of the Code parties on Method and now&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Recursion where we would code anything under level 20 for $i 5000 or less to benefit&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;any new players.&amp;nbsp; The new coding limits will cause the prices to go way up and while this&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;could benefit the coders, it will definitely hit anyone else a bit hard.&amp;nbsp; Now why did I use the&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;words &quot;Could benefit&quot; ?&amp;nbsp;&amp;nbsp;I think many of the people may just&amp;nbsp;create their own coders so they&lt;BR&gt;don&apos;t have to worry about the higher prices&amp;nbsp;and that will take away business from the &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;previous coders.&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Sorry Hanzyl, but I was not missing any point, I do think the YOU&apos;RE missing my point. &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;*Sorry I could not resist a slight comment on you using &quot;your&quot; wrong &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Have Fun DelstarDotstar&lt;/DIV&gt;</description>
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<pubDate>Mon, 19 Sep 2005 03:45:23 GMT</pubDate>
<author>DelstarDotstar</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;P&gt;No problem with the your and poking fun at me.. I know it&apos;s hard to resist. And perhaps i am missing your point. It&apos;s all just opinions anyways and i can agree to disagree.&lt;/P&gt;
&lt;br&gt; &lt;P&gt;Your excell sheet sounds promising. I too have the weapons, consumables and the like in&amp;nbsp;my sheet. I didn&apos;t place normal clothes, shielded and armored though as it would take to long. (Hopefully they will add a comand to export your code library) Anyways if your interested in expanding your library let me know in a pm. Seeing how we both have files perhaps we can swap and place orders with each other some night.&lt;/P&gt;</description>
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<pubDate>Thu, 22 Sep 2005 04:04:44 GMT</pubDate>
<author>Hanzyl and Gretyl</author>
</item>
<item>
<title>Re: New coding and a hidden change</title>
<description>&lt;P&gt;I have no problem getting you a copy of the spreadsheet (although I am updating &lt;BR&gt;it constantly)&amp;nbsp; I am trying to get a good list right now with all the info filled out &lt;BR&gt;except cost to make.&amp;nbsp; I am adding that now.&amp;nbsp; The best way to exchange it&lt;BR&gt;using the Matrix AIM acconts has been disabled, but maybe we can figure out&lt;BR&gt;a different way.&amp;nbsp; The normal and &quot;Shielded and Armored&quot; items did take a &lt;BR&gt;LONG time.&amp;nbsp; I had tried to figure out the file that was used for the&amp;nbsp;Code&lt;BR&gt;Analyzer but it seems to be both a server side and a temp file also.&amp;nbsp; I was&lt;BR&gt;never able to find it.&lt;/P&gt;
&lt;br&gt; &lt;P&gt;My biggest point was that the change was way too drastic.&amp;nbsp; If they &lt;BR&gt;had done it so that instead of 15 items there were 10 items only then&lt;BR&gt;maybe that would of been ok, but they went way too far on this and &lt;BR&gt;made it a big Nerf.&lt;/P&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;</description>
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<pubDate>Fri, 23 Sep 2005 12:05:49 GMT</pubDate>
<author>DelstarDotstar</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;P&gt;Well I ran out of time to edit my message, but i just went out to AIM &lt;BR&gt;and got my char name.&amp;nbsp; So you can hit me up on AIM at DelstarDotstar&lt;/P&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;</description>
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<pubDate>Fri, 23 Sep 2005 12:42:40 GMT</pubDate>
<author>DelstarDotstar</author>
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<title>Re: New coding and a hidden change</title>
<description>I would be happy if you could input a set number of how many items you want to code at one time.&amp;nbsp; I can stand sitting there hitting the compile button for each individual item that I want to code.&amp;nbsp; It is so freakin monotonous!&amp;nbsp; :smileymad:
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;</description>
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<pubDate>Thu, 20 Oct 2005 10:21:35 GMT</pubDate>
<author>alex7703</author>
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<title>Re: New coding and a hidden change</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;Go to your loading area. Other can making abilities if you wish to make anything that has a recipee you can compile them instantly with a click of a button. no wait times.</description>
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<pubDate>Sat, 22 Oct 2005 03:01:19 GMT</pubDate>
<author>Hanzyl and Gretyl</author>
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<title>Re: New coding and a hidden change</title>
<description>i think this change is bad. Makes coder a bit unusefull. I spend a lot
&lt;br&gt; of time to get a red frag, then i have to create decompiling bits, and
&lt;br&gt; only gets 3 boosts. If i make some missions i find more than 3 boost
&lt;br&gt; and gain info. So this change makes programer tree so low.&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 31 Oct 2005 11:10:01 GMT</pubDate>
<author>TheBOneBMero</author>
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<title>Re:New coding and a hidden change</title>
<description>Bumping as this is still problematic.&lt;br&gt; </description>
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<pubDate>Sun, 8 Apr 2007 15:49:44 GMT</pubDate>
<author>Canbus</author>
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<title>Re:New coding and a hidden change</title>
<description>&lt;p&gt;OK, can we start over then? there was so many &amp;quot;problems&amp;quot; and &amp;quot;unfairs&amp;quot; in this thread i dont even know where to start. &lt;/p&gt;&lt;p&gt;And being an acomplished crafter myself,&amp;nbsp;I may be able to help. &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Wed, 30 May 2007 04:52:31 GMT</pubDate>
<author>PurpleHazing</author>
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