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<title>Latest posts for the topic &quot;What is noise level modifier for?&quot;</title>
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<title>What is noise level modifier for?</title>
<description>I&amp;#39;ve been using sneak all this time but I haven&amp;#39;t a clue how it helps.&lt;br /&gt;</description>
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<pubDate>Mon, 19 May 2008 09:13:39 GMT</pubDate>
<author>TheTaxidermist</author>
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<title>Re:What is noise level modifier for?</title>
<description>&lt;p&gt;Just guessing but id say it reduces the chance of detection.&amp;nbsp; being quiet as a mouse in sneak.. less chance of getting noticed???&lt;/p&gt;</description>
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<pubDate>Thu, 22 May 2008 02:55:07 GMT</pubDate>
<author>Criingey</author>
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<title>Re:What is noise level modifier for?</title>
<description>I &amp;quot;think&amp;quot; its for the Agent-o-meter, but dont quote me on that as i dont use it.&lt;br /&gt;</description>
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<pubDate>Thu, 22 May 2008 03:11:52 GMT</pubDate>
<author>MattRobson</author>
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<title>Re:What is noise level modifier for?</title>
<description>When you shoot an NPC, an NPC nearby will sometimes take notice and shoot at you. When using a silenced weapon, this, and Agent spawns, will happen less often. &lt;br /&gt;&lt;br /&gt;This is where the &amp;quot;noise level&amp;quot; comes in.&lt;br /&gt;</description>
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<pubDate>Thu, 22 May 2008 15:25:41 GMT</pubDate>
<author>ThePigeonKing</author>
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<title>Re:What is noise level modifier for?</title>
<description>Its also active when you are in sneak</description>
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<pubDate>Fri, 23 May 2008 01:50:26 GMT</pubDate>
<author>Criingey</author>
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<title>Re:What is noise level modifier for?</title>
<description>On the subject of noise levels, could the footstep sound effect be turned up, the only way to hear it is to turn your PC up pretty loud which isn&amp;#39;t adviseable when you could be shot at &lt;img src=&quot;/mxo/images/smilies/136dd33cba83140c7ce38db096d05aed.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;There is nothing so simple that can absorb you into a game than hearing the footsteps as the characters&amp;nbsp;walk.</description>
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<pubDate>Fri, 23 May 2008 03:07:45 GMT</pubDate>
<author>SolidRevolver</author>
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<title>Re:What is noise level modifier for?</title>
<description>&lt;cite&gt;SolidRevolver wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;On the subject of noise levels, could the footstep sound effect be turned up, the only way to hear it is to turn your PC up pretty loud which isn&amp;#39;t adviseable when you could be shot at &lt;img src=&quot;/mxo/images/smilies/136dd33cba83140c7ce38db096d05aed.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/136dd33cba83140c7ce38db096d05aed.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;There is nothing so simple that can absorb you into a game than hearing the footsteps as the characters&amp;nbsp;walk.&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;That would be the most annoying sound ever!&lt;/p&gt;&lt;p&gt;Never ever turn that up!&lt;/p&gt;</description>
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<pubDate>Fri, 23 May 2008 03:09:38 GMT</pubDate>
<author>Criingey</author>
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<title>Re:What is noise level modifier for?</title>
<description>If your wear headphones, it is pretty easy to hear the footstep sounds, without the loud noises that come with raising the PC&amp;#39;s volume.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Thats what I can hear anyway, maybe I just have my headphones on too loud.&lt;br /&gt;</description>
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<pubDate>Tue, 27 May 2008 02:05:58 GMT</pubDate>
<author>Valeth</author>
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<title>Re:What is noise level modifier for?</title>
<description>&lt;cite&gt;ThePigeonKing wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;When you shoot an NPC, an NPC nearby will sometimes take notice and shoot at you. When using a silenced weapon, this, and Agent spawns, will happen less often. &lt;br /&gt;&lt;br /&gt;This is where the &amp;quot;noise level&amp;quot; comes in.&lt;br /&gt;&lt;/blockquote&gt;I&amp;#39;m pretty sure this is what it&amp;#39;s for. Honestly it&amp;#39;s rather useless, because in the end you&amp;#39;re bound to enter a room with over 9,000 Unlimits and eventually die horribly every time. *CENSORED* those three chev mob missions.&lt;br /&gt;</description>
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<pubDate>Tue, 27 May 2008 02:09:39 GMT</pubDate>
<author>Ballak</author>
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